Player Matchup

Morgan Le Fay
Morgan Le Fay
BilliamWennett
Morgan Le Fay
Level 47
God Stats
1W - 4L
1,500 SR
Queue Stats
32W - 36L
1,500 Elo+
Solo
Atlas
Atlas
DnAPlayALotz
Atlas
Level 60
God Stats
2W - 3L
1,715 SR
Queue Stats
64W - 63L
1,525 Elo+
Party 1
Fenrir
Fenrir
HyodoGremory
Fenrir
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,365 Elo+
Party 1
Rama
Rama
Sandy444
Rama
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
145W - 129L
1,525 Elo+
Party 1
Surtr
Surtr
Starx3xo
Surtr
Level 48
God Stats
0W - 2L
1,319 SR
Queue Stats
8W - 13L
1,365 Elo+
Party 1
Team Averages
Level 61
1,507 SR
1,456 Elo+

VS

Team Averages
Level 65
1,567 SR
1,857 Elo+
Freya
Freya
B_Mandriink29
Freya
Level 82
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 24L
1,885 Elo+
Party 2
Ao Kuang
Ao Kuang
J_Chiny
Ao Kuang
Level 67
God Stats
2W - 1L
1,500 SR
Queue Stats
13W - 15L
1,752 Elo+
Party 2
Artemis
Artemis
Lord_of_Sauce
Artemis
Level 64
God Stats
3W - 6L
1,500 SR
Queue Stats
19W - 24L
1,883 Elo+
Party 2
Surtr
Surtr
mcnabb31
Surtr
Level 65
God Stats
16W - 17L
1,833 SR
Queue Stats
18W - 19L
1,883 Elo+
Party 2
Cthulhu
Cthulhu
rypro101
Cthulhu
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 18L
1,883 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BilliamWennett
Morgan Le Fay
14
1 / 1 / 0
8,499
500
12,162
9,234
4,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 1 / 2
7,945
467
9,961
14,764
15,436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Fenrir
12
1 / 3 / 0
7,288
429
4,691
11,328
4,908
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Rama
11
1 / 3 / 1
7,045
414
9,125
11,835
5,039
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Surtr
Starx3xo
Surtr
14
0 / 3 / 0
7,833
461
8,224
15,768
9,918
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 0
8,719
513
4,875
12,058
5,216
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ao Kuang
J_Chiny
Ao Kuang
13
3 / 0 / 3
8,571
504
7,398
12,991
5,119
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artemis
12
1 / 2 / 1
7,046
414
10,324
9,860
4,769
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Surtr
mcnabb31
Surtr
15
3 / 0 / 3
9,528
560
15,257
18,793
14,464
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cthulhu
rypro101
Cthulhu
13
1 / 1 / 3
8,027
472
6,813
14,292
15,321
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
21
4
Kills
11
11
Deaths
4
3
Assists
10
Player
Kills
Deaths
Assists
KDA
W
3
1
0
3
L
Morgan Le Fay
BilliamWennett
Morgan Le Fay
1
1
0
1
L
1
1
2
2
L
Fenrir
1
3
0
0.33
W
Ao Kuang
J_Chiny
Ao Kuang
3
0
3
4.5
W
Artemis
1
2
1
0.75
L
Rama
1
3
1
0.5
L
Surtr
Starx3xo
Surtr
0
3
0
0
W
Surtr
mcnabb31
Surtr
3
0
3
4.5
W
Cthulhu
rypro101
Cthulhu
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,163
Damage
44,667
62,929
Taken
67,994
39,807
Mitigated
44,889
14,536
Healing
33,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,875
1,180
0
8,064
12,058
5,216
843
7,434
4,624
51,907
0
L
Morgan Le Fay
BilliamWennett
Morgan Le Fay
12,162
455
124
2,037
9,234
4,506
0
2,674
6,560
69,686
0
L
9,961
5,145
0
3,346
14,764
15,436
0
6,361
8,403
35,184
0
L
Fenrir
4,691
469
0
70
11,328
4,908
0
4,014
7,314
0
54,308
W
Ao Kuang
J_Chiny
Ao Kuang
7,398
1,942
0
5,922
12,991
5,119
0
1,432
11,559
69,346
0
W
Artemis
10,324
5,638
824
4,039
9,860
4,769
1,091
4,807
5,053
0
43,818
L
Rama
9,125
8,109
0
3,813
11,835
5,039
574
4,661
7,174
0
59,729
L
Surtr
Starx3xo
Surtr
8,224
3,041
0
5,146
15,768
9,918
0
1,695
14,073
638
60,236
W
Surtr
mcnabb31
Surtr
15,257
6,851
0
10,130
18,793
14,464
351
4,111
14,682
834
82,784
W
Cthulhu
rypro101
Cthulhu
6,813
895
0
4,080
14,292
15,321
0
4,517
9,775
37,237
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,610
Gold Earned
41,891
444
Minions Killed
460
0
Camps Cleared
0
1,632,424
Distance Traveled
1,625,498
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
8,719
513
95
6
0
330,219
0
L
Morgan Le Fay
8,499
500
126
7
0
315,653
0
L
Atlas
7,945
467
33
2
0
317,581
3
L
Fenrir
7,288
429
74
4
0
356,715
0
W
Ao Kuang
8,571
504
87
5
0
367,302
0
W
Artemis
7,046
414
78
5
0
277,394
0
L
Rama
7,045
414
96
6
0
304,625
0
L
Surtr
7,833
461
115
7
0
337,850
0
W
Surtr
9,528
560
151
9
0
337,250
5
W
Cthulhu
8,027
472
49
3
0
313,333
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role