Player Matchup

Atlas
Atlas
CoachHinz94
Atlas
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
28W - 20L
1,500 Elo+
Party 1
Xbalanque
Xbalanque
Southerland
Xbalanque
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 34L
1,159 Elo+
Solo
Medusa
Medusa
brennerlvs7
Medusa
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 17L
1,500 Elo+
Solo
Nike
Nike
fadams61
Nike
Level 83
God Stats
2W - 0L
1,500 SR
Queue Stats
263W - 227L
1,715 Elo+
Party 1
Yemoja
Yemoja
xMagexMainx
Yemoja
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
74W - 68L
1,350 Elo+
Solo
Team Averages
Level 35
1,500 SR
1,445 Elo+

VS

Team Averages
Level 25
1,500 SR
1,453 Elo+
Aphrodite
Aphrodite
RusticShadow629
Aphrodite
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 30L
1,285 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SKN ErasoJr
Morgan Le Fay
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,500 Elo+
Solo
Merlin
Merlin
ZayinsShadow
Merlin
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
three3yedcr0
Zhong Kui
Level 25
God Stats
2W - 1L
1,500 SR
Queue Stats
117W - 130L
1,482 Elo+
Solo
Sobek
Sobek
xxTyKuxx
Sobek
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
85W - 78L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 7
8,770
877
12,411
15,235
20,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Xbalanque
Southerland
Xbalanque
9
0 / 5 / 2
6,288
629
1,867
8,736
4,417
Medusa
15
4 / 4 / 7
8,765
877
15,669
11,948
6,869
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nike
13
3 / 3 / 7
7,795
780
7,389
11,377
11,828
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Yemoja
16
2 / 0 / 5
8,201
820
7,016
8,970
5,595
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
RusticShadow629
Aphrodite
15
3 / 1 / 11
8,437
844
8,292
12,784
10,222
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Morgan Le Fay
SKN ErasoJr
Morgan Le Fay
14
4 / 3 / 6
7,825
783
13,260
13,010
6,512
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Merlin
12
0 / 5 / 6
6,647
665
9,193
9,460
3,892
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Zhong Kui
three3yedcr0
Zhong Kui
16
7 / 2 / 5
8,825
883
15,721
12,267
8,734
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sobek
xxTyKuxx
Sobek
6
0 / 1 / 1
5,821
582
1,056
2,660
2,514
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
43
12
Kills
14
14
Deaths
12
28
Assists
29
Player
Kills
Deaths
Assists
KDA
W
3
2
7
3.25
L
Aphrodite
RusticShadow629
Aphrodite
3
1
11
8.5
L
Morgan Le Fay
SKN ErasoJr
Morgan Le Fay
4
3
6
2.33
W
Xbalanque
Southerland
Xbalanque
0
5
2
0.2
L
Merlin
0
5
6
0.6
W
Medusa
4
4
7
1.88
W
Nike
3
3
7
2.17
L
Zhong Kui
three3yedcr0
Zhong Kui
7
2
5
4.75
W
Yemoja
2
0
5
4.5
L
Sobek
xxTyKuxx
Sobek
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,352
Damage
47,522
56,266
Taken
50,181
49,591
Mitigated
31,874
18,615
Healing
29,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,411
4,396
1,159
3,502
15,235
20,882
0
9,491
5,383
19,829
0
L
Aphrodite
RusticShadow629
Aphrodite
8,292
942
7,148
8,922
12,784
10,222
0
4,737
8,047
20,408
0
L
Morgan Le Fay
SKN ErasoJr
Morgan Le Fay
13,260
1,576
794
1,672
13,010
6,512
90
5,947
7,063
18,992
1,979
W
Xbalanque
Southerland
Xbalanque
1,867
350
0
162
8,736
4,417
0
6,753
1,723
0
3,001
L
Merlin
9,193
525
738
1,380
9,460
3,892
0
3,209
6,251
15,062
0
W
Medusa
15,669
6,503
268
1,719
11,948
6,869
1,308
10,352
1,354
0
29,824
W
Nike
7,389
585
805
1,048
11,377
11,828
0
9,556
1,635
0
11,600
L
Zhong Kui
three3yedcr0
Zhong Kui
15,721
1,578
1,284
6,495
12,267
8,734
0
4,482
7,785
22,996
865
W
Yemoja
7,016
971
7,205
2,747
8,970
5,595
301
7,980
668
21,352
0
L
Sobek
xxTyKuxx
Sobek
1,056
45
466
931
2,660
2,514
0
1,052
1,608
2,134
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,819
Gold Earned
37,555
85
Minions Killed
86
0
Camps Cleared
0
914,743
Distance Traveled
824,545
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
8,770
877
12
1
0
196,025
0
L
Aphrodite
8,437
844
23
2
0
205,810
0
L
Morgan Le Fay
7,825
783
30
3
0
191,971
0
W
Xbalanque
6,288
629
1
0
0
159,801
0
L
Merlin
6,647
665
11
1
0
174,710
0
W
Medusa
8,765
877
34
3
0
173,237
0
W
Nike
7,795
780
6
1
0
197,491
0
L
Zhong Kui
8,825
883
21
2
0
210,241
0
W
Yemoja
8,201
820
32
3
0
188,189
0
L
Sobek
5,821
582
1
0
0
41,813
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role