Player Matchup

Ymir
Ymir
Bronze III
 
Ymir
Bronze III
Level 176
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Bakasura
Bakasura
Bronze III
More Swank
Bakasura
Bronze III
Level 148
God Stats
2W - 4L
1,500 SR
Queue Stats
124W - 107L
1,500 MMR
Party 2
Bellona
Bellona
Bronze III
Sharkidelic
Bellona
Bronze III
Level 158
God Stats
20W - 18L
1,500 SR
Queue Stats
768W - 774L
1,469 MMR
Party 2
Rama
Rama
Bronze III
ShepherdKage
Rama
Bronze III
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,493 MMR
Solo
Olorun
Olorun
Bronze III
Wayne Aten
Olorun
Bronze III
Level 217
God Stats
3W - 2L
1,500 SR
Queue Stats
35W - 31L
1,490 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 171
1,500 SR
1,490 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 143
1,543 SR
1,488 MMR
Neith
Neith
Bronze III
CakePowa
Neith
Bronze III
Level 129
God Stats
0W - 3L
1,500 SR
Queue Stats
270W - 282L
1,493 MMR
Solo
Vulcan
Vulcan
Silver II
N3ONValkyrie
Vulcan
Silver II
Level 132
God Stats
0W - 2L
1,500 SR
Queue Stats
91W - 109L
1,521 MMR
Party 3
Thanatos
Thanatos
Silver II
SlippySnowTV
Thanatos
Silver II
Level 130
God Stats
1W - 2L
1,715 SR
Queue Stats
104W - 125L
1,461 MMR
Party 3
Sylvanus
Sylvanus
Bronze III
TY2ST0N3D
Sylvanus
Bronze III
Level 137
God Stats
274W - 369L
1,500 SR
Queue Stats
920W - 942L
1,470 MMR
Solo
Hercules
Hercules
Bronze III
leonbardi
Hercules
Bronze III
Level 185
God Stats
1W - 2L
1,500 SR
Queue Stats
103W - 99L
1,494 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
14
4 / 0 / 8
9,391
587
5,187
12,181
11,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Bakasura
More Swank
Bakasura
16
4 / 0 / 5
9,638
602
6,370
11,897
5,044
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
Sharkidelic
Bellona
15
2 / 1 / 1
9,898
619
10,089
13,481
15,061
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
5 / 1 / 2
10,160
635
12,423
13,917
5,672
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Olorun
Wayne Aten
Olorun
17
4 / 0 / 3
10,430
652
9,465
7,049
3,297
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bans
MauiKing ArthurIshtarAchilles

VS

Bans
HadesAthenaLokiAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
CakePowa
Neith
12
0 / 5 / 1
7,251
453
8,236
14,196
5,797
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Vulcan
12
0 / 4 / 0
6,757
422
4,316
7,269
2,883
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Thanatos
SlippySnowTV
Thanatos
13
2 / 5 / 0
7,614
476
3,257
12,573
5,933
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sylvanus
TY2ST0N3D
Sylvanus
11
0 / 3 / 0
6,515
407
4,518
13,147
6,354
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Hercules
leonbardi
Hercules
12
0 / 2 / 1
6,999
437
3,325
13,179
12,151
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
4
19
Kills
2
2
Deaths
19
19
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
4
0
8
8
L
Neith
CakePowa
Neith
0
5
1
0.1
W
Bakasura
More Swank
Bakasura
4
0
5
6.5
L
Vulcan
0
4
0
0
W
Bellona
Sharkidelic
Bellona
2
1
1
2.5
W
5
1
2
6
L
Thanatos
SlippySnowTV
Thanatos
2
5
0
0.4
L
Sylvanus
TY2ST0N3D
Sylvanus
0
3
0
0
W
Olorun
Wayne Aten
Olorun
4
0
3
5.5
L
Hercules
leonbardi
Hercules
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,534
Damage
23,652
58,525
Taken
60,364
40,696
Mitigated
33,118
33,704
Healing
23,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
5,187
1,361
326
3,844
12,181
11,622
0
5,143
7,038
18,784
0
L
Neith
CakePowa
Neith
8,236
4,437
0
5,515
14,196
5,797
0
1,032
12,994
0
55,282
W
Bakasura
More Swank
Bakasura
6,370
4,105
0
4,963
11,897
5,044
432
2,238
9,659
0
75,160
L
Vulcan
4,316
1,182
0
330
7,269
2,883
0
3,792
2,847
55,654
0
W
Bellona
Sharkidelic
Bellona
10,089
4,293
0
7,558
13,481
15,061
0
708
12,773
0
80,689
W
12,423
11,270
0
9,786
13,917
5,672
531
485
13,432
0
88,116
L
Thanatos
SlippySnowTV
Thanatos
3,257
1,033
0
8,305
12,573
5,933
0
2,695
9,451
0
55,225
L
Sylvanus
TY2ST0N3D
Sylvanus
4,518
1,928
1,825
4,209
13,147
6,354
0
4,934
8,001
32,490
0
W
Olorun
Wayne Aten
Olorun
9,465
5,171
1,090
6,137
7,049
3,297
1,434
2,737
4,312
117,200
0
L
Hercules
leonbardi
Hercules
3,325
1,607
0
3,033
13,179
12,151
0
2,199
10,980
0
45,832

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,517
Gold Earned
35,136
596
Minions Killed
414
0
Camps Cleared
0
1,590,256
Distance Traveled
1,491,445
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,391
587
26
2
0
302,117
3
L
Neith
7,251
453
85
5
0
276,450
2
W
Bakasura
9,638
602
131
8
0
401,649
2
L
Vulcan
6,757
422
103
6
0
290,020
2
W
Bellona
9,898
619
128
8
0
298,800
1
W
Rama
10,160
635
119
7
0
280,302
3
L
Thanatos
7,614
476
94
6
0
335,076
0
L
Sylvanus
6,515
407
51
3
0
315,819
9
W
Olorun
10,430
652
192
12
0
307,388
3
L
Hercules
6,999
437
81
5
0
274,080
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role