Player Matchup

Sol
Sol
CB DA LEGEND
Sol
Level 148
God Stats
233W - 166L
1,715 SR
Queue Stats
309W - 283L
1,497 Elo+
Party 3
Kuzenbo
Kuzenbo
Elclandeus
Kuzenbo
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 38L
1,366 Elo+
Solo
Surtr
Surtr
Windezzy
Surtr
Level 133
God Stats
25W - 24L
1,495 SR
Queue Stats
89W - 92L
1,497 Elo+
Party 3
Nemesis
Nemesis
chocotwister
Nemesis
Level 126
God Stats
0W - 3L
1,500 SR
Queue Stats
24W - 35L
1,500 Elo+
Party 1
Chang'e
Chang'e
thephisherman
Chang'e
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
61W - 53L
1,267 Elo+
Party 1
Team Averages
Level 127
1,542 SR
1,426 Elo+

VS

Team Averages
Level 136
1,543 SR
1,592 Elo+
Surtr
Surtr
Ghost Rider5538
Surtr
Level 108
God Stats
3W - 0L
1,715 SR
Queue Stats
16W - 27L
1,764 Elo+
Solo
Ravana
Ravana
LazerStorm48
Ravana
Level 146
God Stats
2W - 1L
1,500 SR
Queue Stats
133W - 116L
1,500 Elo+
Solo
Poseidon
Poseidon
SwiftColt321774
Poseidon
Level 143
God Stats
9W - 12L
1,500 SR
Queue Stats
96W - 88L
1,500 Elo+
Party 2
Artio
Artio
WiryMeat4553
Artio
Level 158
God Stats
7W - 2L
1,500 SR
Queue Stats
223W - 198L
1,500 Elo+
Party 2
Hercules
Hercules
haydenharry7
Hercules
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 19L
1,697 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 2 / 1
6,612
601
8,922
7,638
1,923
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kuzenbo
Elclandeus
Kuzenbo
8
1 / 0 / 2
5,728
521
4,177
5,480
5,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Surtr
Windezzy
Surtr
11
0 / 2 / 0
6,324
575
4,068
10,907
7,033
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Nemesis
chocotwister
Nemesis
11
3 / 3 / 0
6,565
597
4,203
9,021
2,709
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chang'e
11
1 / 2 / 3
6,147
559
4,926
7,843
2,914
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 2
5,294
481
4,247
10,508
4,990
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ravana
12
7 / 0 / 0
7,170
652
7,959
7,030
3,045
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Poseidon
11
1 / 4 / 1
6,578
598
4,335
5,751
1,860
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
1 / 1 / 1
6,092
554
3,692
8,737
6,013
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
haydenharry7
Hercules
11
0 / 0 / 2
6,022
547
4,938
5,913
5,210
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
15
8
Kills
9
9
Deaths
8
6
Assists
6
Player
Kills
Deaths
Assists
KDA
L
3
2
1
1.75
L
Kuzenbo
Elclandeus
Kuzenbo
1
0
2
2
W
0
3
2
0.33
W
Ravana
7
0
0
7
W
Poseidon
1
4
1
0.38
L
Surtr
Windezzy
Surtr
0
2
0
0
W
1
1
1
1.5
L
Nemesis
chocotwister
Nemesis
3
3
0
1
W
Hercules
haydenharry7
Hercules
0
0
2
1
L
Chang'e
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,296
Damage
25,171
40,889
Taken
37,939
19,706
Mitigated
21,118
15,887
Healing
15,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,922
3,954
0
4,103
7,638
1,923
436
1,056
6,582
54,179
0
L
Kuzenbo
Elclandeus
Kuzenbo
4,177
1,950
446
2,125
5,480
5,127
81
1,834
3,646
12,434
0
W
4,247
2,243
0
3,271
10,508
4,990
0
6,919
3,589
172
35,764
W
Ravana
7,959
2,048
0
2,816
7,030
3,045
0
2,264
4,648
0
41,022
W
Poseidon
4,335
1,567
0
1,075
5,751
1,860
32
2,647
2,946
52,728
0
L
Surtr
Windezzy
Surtr
4,068
1,463
0
5,041
10,907
7,033
0
683
9,510
412
43,960
W
3,692
610
2,408
3,034
8,737
6,013
0
5,840
2,818
16,583
0
L
Nemesis
chocotwister
Nemesis
4,203
1,568
0
760
9,021
2,709
0
691
8,283
0
46,416
W
Hercules
haydenharry7
Hercules
4,938
920
0
2,506
5,913
5,210
0
50
5,096
0
36,658
L
Chang'e
4,926
710
579
2,833
7,843
2,914
0
3,855
3,988
39,429
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,376
Gold Earned
31,156
346
Minions Killed
305
0
Camps Cleared
0
1,149,556
Distance Traveled
1,147,088
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,612
601
95
9
0
211,929
4
L
Kuzenbo
5,728
521
14
1
0
216,437
2
W
Surtr
5,294
481
61
6
0
218,051
2
W
Ravana
7,170
652
69
6
0
249,186
2
W
Poseidon
6,578
598
90
8
0
218,956
0
L
Surtr
6,324
575
82
7
0
212,369
2
W
Artio
6,092
554
22
2
0
243,625
0
L
Nemesis
6,565
597
83
8
0
281,458
2
W
Hercules
6,022
547
63
6
0
217,270
0
L
Chang'e
6,147
559
72
7
0
227,363
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role