Player Matchup

Horus
Horus
B0N3DADDY
Horus
Level 67
God Stats
4W - 2L
1,500 SR
Queue Stats
5W - 5L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
B1ackHorse
Kukulkan
Level 116
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 13L
1,772 Elo+
Party 1
Rama
Rama
DripGod_EJ
Rama
Level 106
God Stats
2W - 0L
1,500 SR
Queue Stats
317W - 307L
1,387 Elo+
Solo
Surtr
Surtr
IvanDaSlayer
Surtr
Level 81
God Stats
8W - 6L
1,500 SR
Queue Stats
347W - 327L
1,772 Elo+
Party 1
Nemesis
Nemesis
KoatsEmpire
Nemesis
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 33L
1,500 Elo+
Solo
Team Averages
Level 105
1,500 SR
1,586 Elo+

VS

Team Averages
Level 130
1,500 SR
1,610 Elo+
Maui
Maui
 
Maui
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Xbalanque
Xbalanque
BigStepGaming
Xbalanque
Level 136
God Stats
4W - 3L
1,500 SR
Queue Stats
243W - 213L
1,500 Elo+
Party 2
Chronos
Chronos
DOWN1607
Chronos
Level 91
God Stats
11W - 15L
1,500 SR
Queue Stats
193W - 174L
1,757 Elo+
Solo
Surtr
Surtr
DSP Pineapple
Surtr
Level 144
God Stats
10W - 13L
1,500 SR
Queue Stats
249W - 236L
1,500 Elo+
Party 2
Da Ji
Da Ji
Dylexink
Da Ji
Level 145
God Stats
0W - 2L
1,500 SR
Queue Stats
88W - 83L
1,795 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
B0N3DADDY
Horus
11
2 / 1 / 1
6,995
500
3,521
9,404
7,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Kukulkan
B1ackHorse
Kukulkan
14
0 / 1 / 3
7,706
550
8,077
6,064
2,598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

11
0 / 3 / 2
6,426
459
2,412
10,766
4,166
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
3 / 0 / 1
7,735
553
7,070
11,051
8,279
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Mystical Earring

Mystical Earring

+15
Mp 5

Nemesis
KoatsEmpire
Nemesis
14
6 / 1 / 1
8,193
585
7,184
11,167
4,374
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
11
1 / 1 / 3
7,122
509
3,751
9,987
10,253
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xbalanque
BigStepGaming
Xbalanque
14
4 / 1 / 1
8,296
593
12,864
10,497
4,635
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Chronos
DOWN1607
Chronos
14
0 / 3 / 1
7,744
553
4,724
9,285
3,727
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

12
0 / 3 / 0
7,197
514
4,613
11,209
5,914
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Da Ji
Dylexink
Da Ji
9
1 / 3 / 1
6,342
453
3,123
9,246
3,084
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
12
11
Kills
6
6
Deaths
11
8
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Maui
 
Maui
1
1
3
2.5
W
Horus
B0N3DADDY
Horus
2
1
1
2.5
W
Kukulkan
B1ackHorse
Kukulkan
0
1
3
1.5
L
Xbalanque
BigStepGaming
Xbalanque
4
1
1
4.5
L
Chronos
DOWN1607
Chronos
0
3
1
0.17
L
0
3
0
0
W
0
3
2
0.33
L
Da Ji
Dylexink
Da Ji
1
3
1
0.5
W
3
0
1
3.5
W
Nemesis
KoatsEmpire
Nemesis
6
1
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,264
Damage
29,075
48,452
Taken
50,224
26,761
Mitigated
27,613
18,736
Healing
18,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
 
Maui
3,751
1,201
0
2,580
9,987
10,253
0
2,598
7,389
26,949
109
W
Horus
B0N3DADDY
Horus
3,521
1,843
1,128
3,466
9,404
7,344
0
3,061
6,343
0
12,752
W
Kukulkan
B1ackHorse
Kukulkan
8,077
2,151
0
1,878
6,064
2,598
0
2,840
3,224
71,862
0
L
Xbalanque
BigStepGaming
Xbalanque
12,864
7,124
0
6,470
10,497
4,635
762
249
10,248
0
71,134
L
Chronos
DOWN1607
Chronos
4,724
1,084
0
2,484
9,285
3,727
0
4,011
5,266
69,538
0
L
4,613
1,567
0
3,566
11,209
5,914
0
180
11,029
716
51,607
W
2,412
1,787
0
3,559
10,766
4,166
0
857
9,909
0
37,686
L
Da Ji
Dylexink
Da Ji
3,123
852
0
3,066
9,246
3,084
0
1,298
7,948
0
28,786
W
7,070
3,696
0
6,410
11,051
8,279
48
517
10,534
853
53,172
W
Nemesis
KoatsEmpire
Nemesis
7,184
3,274
0
2,295
11,167
4,374
0
1,205
9,962
0
64,704

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,055
Gold Earned
36,701
396
Minions Killed
465
0
Camps Cleared
0
1,467,165
Distance Traveled
1,305,205
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
7,122
509
35
3
0
281,041
2
W
Horus
6,995
500
14
1
0
289,982
0
W
Kukulkan
7,706
550
129
9
0
285,381
6
L
Xbalanque
8,296
593
102
7
0
279,176
2
L
Chronos
7,744
553
139
10
0
266,201
7
L
Surtr
7,197
514
122
9
0
255,588
0
W
Rama
6,426
459
58
4
0
252,400
0
L
Da Ji
6,342
453
67
5
0
223,199
0
W
Surtr
7,735
553
109
8
0
284,791
4
W
Nemesis
8,193
585
86
6
0
354,611
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role