Player Matchup

Danzaburou
Danzaburou
FartonmBallz
Danzaburou
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Party 1
Anubis
Anubis
FunSizeIsntFun
Anubis
Level 133
God Stats
3W - 0L
1,500 SR
Queue Stats
57W - 52L
1,500 Elo+
Party 1
Athena
Athena
GOLDENGALAXY8766
Athena
Level 148
God Stats
3W - 1L
1,500 SR
Queue Stats
64W - 47L
1,500 Elo+
Party 1
Cupid
Cupid
LobsterGuts777
Cupid
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 3L
1,500 Elo+
Party 1
Neith
Neith
lusiosbladerHS
Neith
Level 115
God Stats
6W - 2L
1,500 SR
Queue Stats
377W - 355L
1,314 Elo+
Solo
Team Averages
Level 106
1,500 SR
1,463 Elo+

VS

Team Averages
Level 83
1,500 SR
1,394 Elo+
Lancelot
Lancelot
BALN Rooster
Lancelot
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 24L
1,235 Elo+
Party 3
Sun Wukong
Sun Wukong
BALNFatKid
Sun Wukong
Level 103
God Stats
2W - 1L
1,500 SR
Queue Stats
86W - 66L
1,235 Elo+
Party 3
Baron Samedi
Baron Samedi
BIGCheese8
Baron Samedi
Level 89
God Stats
0W - 3L
1,500 SR
Queue Stats
46W - 32L
1,500 Elo+
Party 2
Chernobog
Chernobog
CrunchyMilk0704
Chernobog
Level 73
God Stats
2W - 2L
1,500 SR
Queue Stats
26W - 33L
1,500 Elo+
Party 2
Set
Set
carvothekiller
Set
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
FartonmBallz
Danzaburou
17
1 / 1 / 26
9,698
808
12,820
12,713
7,347
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

19
18 / 3 / 11
11,949
996
28,820
23,500
18,189
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

15
2 / 3 / 25
10,118
843
10,326
20,065
24,441
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

16
4 / 1 / 19
9,895
825
8,191
12,643
7,398
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
4 / 4 / 21
9,686
807
20,455
15,644
10,526
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
BALN Rooster
Lancelot
15
2 / 6 / 5
8,881
740
8,354
15,397
11,318
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sun Wukong
BALNFatKid
Sun Wukong
15
1 / 6 / 8
8,586
716
12,163
22,105
24,556
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
BIGCheese8
Baron Samedi
17
4 / 5 / 6
9,699
808
19,922
21,415
10,928
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
CrunchyMilk0704
Chernobog
16
2 / 5 / 7
9,035
753
15,396
16,111
7,822
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
3 / 7 / 5
8,610
718
5,236
16,796
18,251
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
43
29
Kills
12
12
Deaths
29
102
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Lancelot
BALN Rooster
Lancelot
2
6
5
0.75
L
Sun Wukong
BALNFatKid
Sun Wukong
1
6
8
0.83
L
Baron Samedi
BIGCheese8
Baron Samedi
4
5
6
1.4
L
Chernobog
CrunchyMilk0704
Chernobog
2
5
7
1.1
W
Danzaburou
FartonmBallz
Danzaburou
1
1
26
14
W
18
3
11
7.83
W
2
3
25
4.83
W
4
1
19
13.5
L
3
7
5
0.79
W
4
4
21
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,612
Damage
61,071
84,565
Taken
91,824
67,901
Mitigated
72,875
51,760
Healing
28,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
BALN Rooster
Lancelot
8,354
519
1,641
1,545
15,397
11,318
0
5,809
9,161
0
13,762
L
Sun Wukong
BALNFatKid
Sun Wukong
12,163
969
550
3,774
22,105
24,556
0
6,984
14,630
0
20,034
L
Baron Samedi
BIGCheese8
Baron Samedi
19,922
2,594
5,027
8,931
21,415
10,928
352
9,160
11,777
36,580
0
L
Chernobog
CrunchyMilk0704
Chernobog
15,396
6,705
1,084
3,761
16,111
7,822
1,103
7,927
8,049
0
34,776
W
Danzaburou
FartonmBallz
Danzaburou
12,820
6,621
2,716
6,301
12,713
7,347
2,394
4,456
8,257
0
24,170
W
28,820
5,352
2,545
11,269
23,500
18,189
1,849
5,980
17,520
52,780
0
W
10,326
3,070
2,923
3,816
20,065
24,441
673
3,397
16,194
16,476
0
W
8,191
3,501
9,783
4,629
12,643
7,398
1,077
2,967
9,676
0
20,115
L
5,236
1,807
267
1,456
16,796
18,251
191
9,266
7,324
0
9,556
W
20,455
7,484
2,068
5,710
15,644
10,526
2,051
3,122
12,522
0
35,501

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,346
Gold Earned
44,811
130
Minions Killed
121
0
Camps Cleared
0
1,089,352
Distance Traveled
950,283
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
8,881
740
19
2
0
186,678
0
L
Sun Wukong
8,586
716
13
1
0
200,602
0
L
Baron Samedi
9,699
808
29
2
0
200,464
0
L
Chernobog
9,035
753
42
4
0
183,438
0
W
Danzaburou
9,698
808
28
2
0
216,831
0
W
Anubis
11,949
996
38
3
0
170,181
1
W
Athena
10,118
843
11
1
0
252,255
0
W
Cupid
9,895
825
20
2
0
238,128
0
L
Set
8,610
718
18
2
0
179,101
0
W
Neith
9,686
807
33
3
0
211,957
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role