Player Matchup

Ares
Ares
AlterarionBlue
Ares
Level 159
God Stats
3W - 1L
1,500 SR
Queue Stats
83W - 71L
1,513 Elo+
Party 1
King Arthur
King Arthur
Chlorane
King Arthur
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 12L
1,500 Elo+
Party 1
Cliodhna
Cliodhna
EyeLezz
Cliodhna
Level 206
God Stats
9W - 7L
1,500 SR
Queue Stats
246W - 111L
1,755 Elo+
Party 3
Chiron
Chiron
VerHander
Chiron
Level 199
God Stats
1W - 1L
1,500 SR
Queue Stats
197W - 69L
1,755 Elo+
Party 3
Ra
Ra
waterpoIo
Ra
Level 158
God Stats
5W - 2L
1,298 SR
Queue Stats
31W - 30L
1,513 Elo+
Party 1
Team Averages
Level 146
1,460 SR
1,607 Elo+

VS

Team Averages
Level 161
1,578 SR
1,700 Elo+
Surtr
Surtr
Ayoxxx10
Surtr
Level 137
God Stats
6W - 5L
1,892 SR
Queue Stats
266W - 235L
1,706 Elo+
Solo
Nemesis
Nemesis
ChaChinx
Nemesis
Level 161
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 7L
1,500 Elo+
Party 2
Apollo
Apollo
FriendlyApe
Apollo
Level 183
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,819 Elo+
Party 2
Kuzenbo
Kuzenbo
Hokijama
Kuzenbo
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
63W - 47L
1,657 Elo+
Party 2
Poseidon
Poseidon
WoodyTheOwl
Poseidon
Level 169
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,819 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 5
7,306
522
9,723
17,357
16,133
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

King Arthur
Chlorane
King Arthur
15
3 / 0 / 0
8,600
614
9,035
9,088
8,334
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cliodhna
EyeLezz
Cliodhna
16
12 / 1 / 2
9,495
678
12,567
12,120
5,135
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chiron
VerHander
Chiron
15
4 / 0 / 3
8,833
631
7,243
8,457
3,779
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
4 / 1 / 6
8,829
631
10,367
6,999
3,755
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Ayoxxx10
Surtr
10
0 / 5 / 2
6,177
441
7,484
12,958
5,876
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Nemesis
ChaChinx
Nemesis
12
1 / 4 / 0
6,472
462
6,778
15,012
5,507
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Apollo
13
2 / 4 / 2
7,733
552
5,431
12,423
4,553
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kuzenbo
Hokijama
Kuzenbo
10
1 / 4 / 3
6,558
468
4,921
14,160
14,731
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Poseidon
WoodyTheOwl
Poseidon
13
2 / 7 / 2
7,467
533
6,520
10,627
2,866
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
15
24
Kills
6
6
Deaths
24
16
Assists
9
Player
Kills
Deaths
Assists
KDA
W
1
4
5
0.88
L
Surtr
Ayoxxx10
Surtr
0
5
2
0.2
L
Nemesis
ChaChinx
Nemesis
1
4
0
0.25
W
King Arthur
Chlorane
King Arthur
3
0
0
3
W
Cliodhna
EyeLezz
Cliodhna
12
1
2
13
L
Apollo
2
4
2
0.75
L
Kuzenbo
Hokijama
Kuzenbo
1
4
3
0.63
W
Chiron
VerHander
Chiron
4
0
3
5.5
L
Poseidon
WoodyTheOwl
Poseidon
2
7
2
0.43
W
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,935
Damage
31,134
54,021
Taken
65,180
37,136
Mitigated
33,533
19,353
Healing
17,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,723
1,183
92
5,264
17,357
16,133
0
6,316
10,693
30,750
0
L
Surtr
Ayoxxx10
Surtr
7,484
3,629
0
2,030
12,958
5,876
24
3,370
9,558
1,023
51,379
L
Nemesis
ChaChinx
Nemesis
6,778
2,787
0
5,720
15,012
5,507
0
2,501
12,487
0
42,695
W
King Arthur
Chlorane
King Arthur
9,035
1,120
0
1,318
9,088
8,334
0
0
9,088
0
69,967
W
Cliodhna
EyeLezz
Cliodhna
12,567
1,511
0
3,386
12,120
5,135
0
2,708
9,206
0
77,632
L
Apollo
5,431
3,246
0
5,916
12,423
4,553
0
1,736
10,677
0
54,325
L
Kuzenbo
Hokijama
Kuzenbo
4,921
2,176
275
3,042
14,160
14,731
0
8,732
5,273
26,013
0
W
Chiron
VerHander
Chiron
7,243
2,987
248
5,024
8,457
3,779
0
466
7,991
0
70,999
L
Poseidon
WoodyTheOwl
Poseidon
6,520
1,182
0
380
10,627
2,866
0
3,474
7,095
56,375
0
W
10,367
927
1,108
2,913
6,999
3,755
223
1,705
5,185
88,926
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,063
Gold Earned
34,407
564
Minions Killed
390
0
Camps Cleared
0
1,575,426
Distance Traveled
1,394,201
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
7,306
522
25
2
0
305,646
2
L
Surtr
6,177
441
69
5
0
282,902
0
L
Nemesis
6,472
462
71
5
0
293,519
0
W
King Arthur
8,600
614
124
9
0
301,617
0
W
Cliodhna
9,495
678
110
8
0
374,205
1
L
Apollo
7,733
552
105
8
0
260,227
0
L
Kuzenbo
6,558
468
37
3
0
288,398
4
W
Chiron
8,833
631
151
11
0
287,873
0
L
Poseidon
7,467
533
108
8
0
269,155
0
W
Ra
8,829
631
154
11
0
306,085
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role