Player Matchup

Surtr
Surtr
 
Surtr
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
B00tySlayer7733
Ravana
Level 101
God Stats
2W - 3L
1,736 SR
Queue Stats
6W - 7L
1,690 Elo+
Solo
Sol
Sol
JMPab91
Sol
Level 106
God Stats
7W - 4L
1,298 SR
Queue Stats
73W - 80L
1,050 Elo+
Party 2
Loki
Loki
NUT-PeAnUtS
Loki
Level 109
God Stats
1W - 3L
1,500 SR
Queue Stats
102W - 120L
1,500 Elo+
Solo
Yu Huang
Yu Huang
briansewell
Yu Huang
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
78W - 94L
1,129 Elo+
Party 2
Team Averages
Level 102
1,507 SR
1,374 Elo+

VS

Team Averages
Level 117
1,493 SR
1,557 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bakasura
Bakasura
DaQueenBreaker97
Bakasura
Level 65
God Stats
22W - 22L
1,702 SR
Queue Stats
345W - 328L
1,855 Elo+
Party 1
Baron Samedi
Baron Samedi
KMILLER0
Baron Samedi
Level 138
God Stats
11W - 11L
1,790 SR
Queue Stats
19W - 18L
1,767 Elo+
Party 1
Zhong Kui
Zhong Kui
TockZick
Zhong Kui
Level 119
God Stats
6W - 4L
1,285 SR
Queue Stats
105W - 107L
1,332 Elo+
Party 3
Surtr
Surtr
dabman28
Surtr
Level 109
God Stats
9W - 8L
1,189 SR
Queue Stats
86W - 86L
1,332 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
10
0 / 3 / 4
5,955
458
7,039
13,569
12,555
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
0 / 1 / 2
7,005
539
6,504
8,257
4,970
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Sol
13
3 / 1 / 0
7,782
599
8,304
9,074
3,949
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
3 / 3 / 2
7,590
584
6,456
11,913
4,363
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Yu Huang
briansewell
Yu Huang
6
1 / 0 / 2
5,182
399
2,648
1,888
566
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
13
2 / 1 / 3
7,683
591
2,756
6,798
2,755
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

11
2 / 3 / 4
6,710
516
5,534
13,090
4,802
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Baron Samedi
KMILLER0
Baron Samedi
11
2 / 0 / 5
7,209
555
4,216
7,960
7,196
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Zhong Kui
TockZick
Zhong Kui
11
0 / 2 / 4
6,327
487
9,619
9,863
6,722
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Surtr
dabman28
Surtr
12
2 / 1 / 3
7,525
579
6,713
13,759
10,573
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
27
7
Kills
8
8
Deaths
7
10
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
0
3
4
0.67
W
Jing Wei
 
Jing Wei
2
1
3
3.5
L
0
1
2
1
W
2
3
4
1.33
L
Sol
3
1
0
3
W
Baron Samedi
KMILLER0
Baron Samedi
2
0
5
4.5
L
3
3
2
1.33
W
Zhong Kui
TockZick
Zhong Kui
0
2
4
1
L
Yu Huang
briansewell
Yu Huang
1
0
2
2
W
Surtr
dabman28
Surtr
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,951
Damage
28,838
44,701
Taken
51,470
26,403
Mitigated
32,048
14,647
Healing
22,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
7,039
2,736
0
1,935
13,569
12,555
0
6,662
6,295
603
30,204
W
Jing Wei
 
Jing Wei
2,756
1,879
0
3,705
6,798
2,755
1,548
3,744
3,054
0
47,245
L
6,504
1,481
0
3,492
8,257
4,970
416
1,179
7,006
0
54,515
W
5,534
2,919
0
5,555
13,090
4,802
649
2,715
10,238
0
25,553
L
Sol
8,304
3,295
0
4,067
9,074
3,949
1,083
2,725
6,222
58,737
6,619
W
Baron Samedi
KMILLER0
Baron Samedi
4,216
408
1,088
2,941
7,960
7,196
444
2,027
5,893
26,926
0
L
6,456
1,776
0
4,528
11,913
4,363
0
2,142
9,490
0
60,171
W
Zhong Kui
TockZick
Zhong Kui
9,619
614
0
4,970
9,863
6,722
1,619
1,489
8,246
42,084
0
L
Yu Huang
briansewell
Yu Huang
2,648
136
0
625
1,888
566
0
1,283
605
14,333
0
W
Surtr
dabman28
Surtr
6,713
2,138
0
4,233
13,759
10,573
394
597
12,247
558
52,636

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,514
Gold Earned
35,454
371
Minions Killed
356
0
Camps Cleared
0
1,100,312
Distance Traveled
1,331,639
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
5,955
458
45
3
0
248,077
1
W
Jing Wei
7,683
591
102
8
0
261,665
0
L
Ravana
7,005
539
98
8
0
222,031
0
W
Bakasura
6,710
516
54
4
0
308,556
4
L
Sol
7,782
599
113
9
0
255,381
0
W
Baron Samedi
7,209
555
35
3
0
272,651
7
L
Loki
7,590
584
88
7
0
287,503
0
W
Zhong Kui
6,327
487
69
5
0
249,759
0
L
Yu Huang
5,182
399
27
2
0
87,320
0
W
Surtr
7,525
579
96
7
0
239,008
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role