Player Matchup

Sun Wukong
Sun Wukong
Chrownvirus
Sun Wukong
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 30L
1,500 Elo+
Party 3
Ishtar
Ishtar
Formagginoh
Ishtar
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 31L
1,500 Elo+
Party 3
Heimdallr
Heimdallr
HärraVunts
Heimdallr
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,715 Elo+
Party 1
Sobek
Sobek
M6llumees
Sobek
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,715 Elo+
Party 1
Thor
Thor
SarcasticSaara
Thor
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,715 Elo+
Party 1
Team Averages
Level 21
1,500 SR
1,629 Elo+

VS

Team Averages
Level 84
1,500 SR
1,493 Elo+
Jormungandr
Jormungandr
Acemodeus
Jormungandr
Level 40
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 11L
1,558 Elo+
Solo
Scylla
Scylla
Er_Titoisma
Scylla
Level 148
God Stats
3W - 10L
1,500 SR
Queue Stats
305W - 314L
1,454 Elo+
Party 2
Poseidon
Poseidon
Freyrjha
Poseidon
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 7L
1,500 Elo+
Solo
Izanami
Izanami
Sairia
Izanami
Level 202
God Stats
1W - 1L
1,500 SR
Queue Stats
129W - 244L
1,500 Elo+
Solo
Ares
Ares
Zoke949502
Ares
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 59L
1,454 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Chrownvirus
Sun Wukong
15
3 / 4 / 1
7,736
703
6,910
12,894
11,824
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ishtar
13
0 / 9 / 4
7,121
647
4,902
16,215
6,385
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heimdallr
HärraVunts
Heimdallr
11
2 / 8 / 0
7,481
680
5,935
12,222
4,808
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
M6llumees
Sobek
15
1 / 6 / 4
8,230
748
5,308
21,163
17,869
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

13
0 / 8 / 2
6,866
624
6,592
14,639
5,960
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Acemodeus
Jormungandr
15
2 / 1 / 27
9,398
854
7,938
10,935
11,679
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Focus

Magic Focus

+20
Magical Power

Scylla
19
15 / 1 / 17
11,233
1,021
29,583
7,543
4,330
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Poseidon
Freyrjha
Poseidon
18
10 / 1 / 18
10,782
980
20,595
8,119
4,323
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
Sairia
Izanami
14
6 / 1 / 17
9,303
846
6,673
7,861
4,304
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
2 / 2 / 19
8,935
812
6,501
9,881
13,982
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
133
6
Kills
35
35
Deaths
6
11
Assists
98
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Acemodeus
Jormungandr
2
1
27
15.5
L
Sun Wukong
Chrownvirus
Sun Wukong
3
4
1
0.88
W
Scylla
15
1
17
23.5
L
Ishtar
0
9
4
0.22
W
Poseidon
Freyrjha
Poseidon
10
1
18
19
L
Heimdallr
HärraVunts
Heimdallr
2
8
0
0.25
L
Sobek
M6llumees
Sobek
1
6
4
0.5
W
Izanami
Sairia
Izanami
6
1
17
14.5
L
0
8
2
0.13
W
2
2
19
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,647
Damage
71,290
77,133
Taken
44,339
46,846
Mitigated
38,618
10,279
Healing
16,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Acemodeus
Jormungandr
7,938
1,971
1,121
2,076
10,935
11,679
846
1,364
9,571
13,030
0
L
Sun Wukong
Chrownvirus
Sun Wukong
6,910
1,029
0
2,069
12,894
11,824
0
11,198
1,696
0
11,555
W
Scylla
29,583
2,272
1,628
568
7,543
4,330
328
662
6,881
43,371
967
L
Ishtar
4,902
2,520
0
888
16,215
6,385
0
14,002
2,213
0
14,819
W
Poseidon
Freyrjha
Poseidon
20,595
2,421
2,201
3,559
8,119
4,323
1,088
999
7,117
43,632
0
L
Heimdallr
HärraVunts
Heimdallr
5,935
1,581
0
538
12,222
4,808
0
9,407
2,815
0
10,442
L
Sobek
M6llumees
Sobek
5,308
501
1,303
4,721
21,163
17,869
0
18,061
3,102
10,857
0
W
Izanami
Sairia
Izanami
6,673
3,416
1,867
1,955
7,861
4,304
1,557
958
6,903
0
14,195
L
6,592
330
0
760
14,639
5,960
0
11,272
3,367
0
18,209
W
6,501
89
354
1,077
9,881
13,982
23
1,325
8,556
9,576
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,434
Gold Earned
49,651
69
Minions Killed
123
0
Camps Cleared
0
823,930
Distance Traveled
1,014,596
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
9,398
854
11
1
0
202,782
0
L
Sun Wukong
7,736
703
17
2
0
208,759
0
W
Scylla
11,233
1,021
48
4
0
184,544
0
L
Ishtar
7,121
647
13
1
0
163,077
0
W
Poseidon
10,782
980
41
4
0
247,073
0
L
Heimdallr
7,481
680
5
0
0
129,418
0
L
Sobek
8,230
748
13
1
0
182,791
0
W
Izanami
9,303
846
17
2
0
194,414
0
L
Thor
6,866
624
21
2
0
139,885
0
W
Ares
8,935
812
6
1
0
185,783
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role