Player Matchup

Sol
Sol
Bronze III
BurgerBoy18
Sol
Bronze III
Level 105
God Stats
14W - 10L
1,500 SR
Queue Stats
200W - 159L
1,518 MMR
Party 1
Vulcan
Vulcan
Silver II
FruitCactus92874
Vulcan
Silver II
Level 84
God Stats
3W - 3L
1,715 SR
Queue Stats
29W - 18L
1,528 MMR
Solo
Hercules
Hercules
Bronze III
TheMechanic
Hercules
Bronze III
Level 157
God Stats
9W - 9L
1,500 SR
Queue Stats
236W - 212L
1,518 MMR
Party 1
Nike
Nike
Silver I
TriflinAF
Nike
Silver I
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
380W - 374L
1,531 MMR
Solo
Awilix
Awilix
Silver I
xnorix
Awilix
Silver I
Level 179
God Stats
6W - 4L
1,500 SR
Queue Stats
152W - 128L
1,536 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 134
1,543 SR
1,526 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 132
1,500 SR
1,516 MMR
Osiris
Osiris
Bronze III
BigLittleHorse
Osiris
Bronze III
Level 148
God Stats
1W - 5L
1,500 SR
Queue Stats
307W - 299L
1,546 MMR
Party 2
Apollo
Apollo
Bronze III
ChimiMerc
Apollo
Bronze III
Level 122
God Stats
3W - 4L
1,500 SR
Queue Stats
317W - 292L
1,500 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Silver II
Dadu_Majime
Morgan Le Fay
Silver II
Level 158
God Stats
8W - 7L
1,500 SR
Queue Stats
168W - 162L
1,534 MMR
Solo
Kumbhakarna
Kumbhakarna
Bronze III
The Mr Clean34
Kumbhakarna
Bronze III
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
233W - 237L
1,500 MMR
Party 2
Danzaburou
Danzaburou
Bronze III
dante01cruck
Danzaburou
Bronze III
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 15L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 1 / 4
8,469
651
9,171
7,015
2,468
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

13
3 / 2 / 8
8,040
618
12,936
5,872
2,720
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
TheMechanic
Hercules
12
3 / 0 / 11
7,923
609
6,578
11,062
11,079
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nike
13
1 / 4 / 1
7,975
613
9,047
14,543
16,550
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Awilix
xnorix
Awilix
14
9 / 0 / 6
8,358
643
10,026
9,352
4,012
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bans
King ArthurHe BoIshtarAo Kuang

VS

Bans
ThorVamanaYemojaHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 1
7,069
544
11,335
16,913
16,749
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Apollo
ChimiMerc
Apollo
13
4 / 3 / 0
7,728
594
4,629
11,525
4,324
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
Dadu_Majime
Morgan Le Fay
12
0 / 6 / 2
7,048
542
5,177
10,437
4,218
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Kumbhakarna
The Mr Clean34
Kumbhakarna
9
0 / 6 / 2
6,023
463
1,621
16,630
11,327
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
dante01cruck
Danzaburou
10
0 / 6 / 1
5,950
458
4,182
14,134
5,188
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
12
23
Kills
6
7
Deaths
23
30
Assists
6
Player
Kills
Deaths
Assists
KDA
L
2
2
1
1.25
W
7
1
4
9
L
Apollo
ChimiMerc
Apollo
4
3
0
1.33
L
Morgan Le Fay
Dadu_Majime
Morgan Le Fay
0
6
2
0.17
W
3
2
8
3.5
L
Kumbhakarna
The Mr Clean34
Kumbhakarna
0
6
2
0.17
W
Hercules
TheMechanic
Hercules
3
0
11
8.5
W
Nike
1
4
1
0.38
L
Danzaburou
dante01cruck
Danzaburou
0
6
1
0.08
W
Awilix
xnorix
Awilix
9
0
6
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,758
Damage
26,944
47,844
Taken
69,639
36,829
Mitigated
41,806
15,933
Healing
15,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,335
6,127
0
7,434
16,913
16,749
88
1,597
15,316
0
57,157
W
9,171
4,560
0
4,614
7,015
2,468
3,071
437
6,578
65,898
0
L
Apollo
ChimiMerc
Apollo
4,629
1,849
0
1,132
11,525
4,324
0
3,880
7,634
0
52,732
L
Morgan Le Fay
Dadu_Majime
Morgan Le Fay
5,177
363
0
980
10,437
4,218
0
4,816
5,565
55,052
224
W
12,936
2,309
0
575
5,872
2,720
15
2,055
3,817
70,772
0
L
Kumbhakarna
The Mr Clean34
Kumbhakarna
1,621
178
1,426
2,338
16,630
11,327
0
8,071
8,464
11,921
0
W
Hercules
TheMechanic
Hercules
6,578
2,715
0
4,842
11,062
11,079
261
2,393
8,669
0
21,397
W
Nike
9,047
1,251
0
1,995
14,543
16,550
0
247
14,296
4,319
61,532
L
Danzaburou
dante01cruck
Danzaburou
4,182
1,593
0
2,462
14,134
5,188
0
5,907
8,227
0
36,271
W
Awilix
xnorix
Awilix
10,026
3,723
0
3,907
9,352
4,012
0
1,666
7,686
0
48,994

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,765
Gold Earned
33,818
427
Minions Killed
373
0
Camps Cleared
0
1,412,415
Distance Traveled
1,318,555
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
7,069
544
90
7
0
257,984
0
W
Sol
8,469
651
103
8
0
265,047
0
L
Apollo
7,728
594
88
7
0
297,009
0
L
Morgan Le Fay
7,048
542
115
9
0
266,530
4
W
Vulcan
8,040
618
116
9
0
303,586
1
L
Kumbhakarna
6,023
463
20
2
0
260,669
0
W
Hercules
7,923
609
25
2
0
295,221
1
W
Nike
7,975
613
120
9
0
232,963
0
L
Danzaburou
5,950
458
60
5
0
236,363
0
W
Awilix
8,358
643
63
5
0
315,598
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role