Player Matchup

Apollo
Apollo
Silver I
 
Apollo
Silver I
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Tyr
Tyr
Silver I
Clivias
Tyr
Silver I
Level 64
God Stats
8W - 12L
1,500 SR
Queue Stats
169W - 164L
1,630 MMR
Solo
Sol
Sol
Gold V
Paіn
Sol
Gold V
Level 156
God Stats
20W - 13L
1,511 SR
Queue Stats
436W - 336L
1,636 MMR
Party 1
Nox
Nox
Gold V
ScaryFeed
Nox
Gold V
Level 181
God Stats
1W - 3L
1,500 SR
Queue Stats
23W - 34L
1,632 MMR
Solo
Hou Yi
Hou Yi
Silver I
mxsxn
Hou Yi
Silver I
Level 165
God Stats
16W - 16L
1,824 SR
Queue Stats
57W - 39L
1,630 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 143
1,567 SR
1,606 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 124
1,671 SR
1,604 MMR
Medusa
Medusa
Silver I
 
Medusa
Silver I
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tiamat
Tiamat
Silver I
BEAST DAMAX
Tiamat
Silver I
Level 134
God Stats
112W - 82L
1,949 SR
Queue Stats
246W - 203L
1,706 MMR
Solo
Set
Set
Silver I
BerkMсFly
Set
Silver I
Level 140
God Stats
21W - 12L
1,904 SR
Queue Stats
137W - 129L
1,614 MMR
Solo
Kumbhakarna
Kumbhakarna
Bronze III
REASON4URTEARS
Kumbhakarna
Bronze III
Level 128
God Stats
7W - 18L
1,500 SR
Queue Stats
273W - 271L
1,600 MMR
Solo
Osiris
Osiris
Bronze III
iCounquer
Osiris
Bronze III
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,600 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
9
1 / 0 / 3
5,411
676
2,536
6,393
1,998
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tyr
9
1 / 1 / 1
5,029
629
3,196
7,722
4,651
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Sol
Paіn
Sol
11
3 / 0 / 0
5,956
745
5,407
6,283
1,940
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

8
2 / 0 / 3
5,299
662
2,424
4,834
3,197
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hou Yi
mxsxn
Hou Yi
10
4 / 1 / 2
5,673
709
8,792
6,398
2,551
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
IshtarRamaHe BoCabrakanAo Kuang

VS

Bans
ThanatosThorAchillesAtlasShiva
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
6
0 / 3 / 0
3,979
497
2,923
5,729
1,662
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
10
0 / 1 / 0
5,286
661
2,594
5,355
3,000
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
2 / 2 / 0
5,791
724
6,295
8,172
3,542
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kumbhakarna
REASON4URTEARS
Kumbhakarna
6
0 / 3 / 0
4,291
536
1,417
8,777
4,563
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Osiris
iCounquer
Osiris
8
0 / 2 / 1
5,008
626
4,030
8,651
6,293
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
3
11
Kills
2
2
Deaths
11
9
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
1
0
3
2.5
L
Medusa
 
Medusa
0
3
0
0
L
Tiamat
0
1
0
0
L
2
2
0
1
W
Tyr
1
1
1
1.5
W
Sol
Paіn
Sol
3
0
0
3
L
Kumbhakarna
REASON4URTEARS
Kumbhakarna
0
3
0
0
W
2
0
3
3.5
L
Osiris
iCounquer
Osiris
0
2
1
0.25
W
Hou Yi
mxsxn
Hou Yi
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,355
Damage
17,259
31,630
Taken
36,684
14,337
Mitigated
19,060
14,162
Healing
10,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
2,536
1,746
0
1,736
6,393
1,998
530
222
6,171
0
33,473
L
Medusa
 
Medusa
2,923
1,430
0
1,751
5,729
1,662
0
471
5,258
0
19,796
L
Tiamat
2,594
271
0
1,536
5,355
3,000
0
2,663
2,692
42,679
0
L
6,295
3,716
0
1,468
8,172
3,542
0
2,402
5,770
0
36,788
W
Tyr
3,196
425
0
3,061
7,722
4,651
0
0
7,722
0
29,486
W
Sol
Paіn
Sol
5,407
2,122
0
3,537
6,283
1,940
560
2,372
3,911
44,655
0
L
Kumbhakarna
REASON4URTEARS
Kumbhakarna
1,417
181
253
1,725
8,777
4,563
0
944
7,833
13,834
0
W
2,424
711
413
1,666
4,834
3,197
208
343
4,491
12,750
0
L
Osiris
iCounquer
Osiris
4,030
2,098
0
3,642
8,651
6,293
0
1,351
7,300
0
30,841
W
Hou Yi
mxsxn
Hou Yi
8,792
5,423
0
3,749
6,398
2,551
0
1,074
5,324
0
45,624

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,368
Gold Earned
24,355
287
Minions Killed
250
0
Camps Cleared
0
869,433
Distance Traveled
779,780
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
5,411
676
63
8
0
189,294
0
L
Medusa
3,979
497
36
5
0
111,948
0
L
Tiamat
5,286
661
82
10
0
165,196
0
L
Set
5,791
724
68
9
0
204,206
0
W
Tyr
5,029
629
42
5
0
184,994
0
W
Sol
5,956
745
90
11
0
175,330
1
L
Kumbhakarna
4,291
536
14
2
0
152,705
0
W
Nox
5,299
662
22
3
0
171,263
2
L
Osiris
5,008
626
50
6
0
145,725
0
W
Hou Yi
5,673
709
70
9
0
148,552
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role