Player Matchup

Hercules
Hercules
A_Lil_uzi_burst
Hercules
Level 129
God Stats
1W - 2L
1,500 SR
Queue Stats
43W - 52L
1,500 Elo+
Party 1
Chronos
Chronos
AlmightyCHI_CHI
Chronos
Level 137
God Stats
2W - 0L
1,500 SR
Queue Stats
31W - 29L
1,500 Elo+
Party 1
Ares
Ares
Hellvetee
Ares
Level 56
God Stats
2W - 0L
1,500 SR
Queue Stats
24W - 29L
1,500 Elo+
Party 1
Izanami
Izanami
joshEFCcurran
Izanami
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,718 Elo+
Solo
Merlin
Merlin
xX_UKz-Trigga_Xx
Merlin
Level 115
God Stats
3W - 0L
1,500 SR
Queue Stats
35W - 33L
1,500 Elo+
Party 1
Team Averages
Level 109
1,500 SR
1,544 Elo+

VS

Team Averages
Level 89
1,457 SR
1,461 Elo+
Surtr
Surtr
ColonelWaffles1
Surtr
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Awilix
Awilix
Dr Duebob
Awilix
Level 27
God Stats
17W - 27L
1,500 SR
Queue Stats
154W - 157L
1,500 Elo+
Party 2
Ymir
Ymir
Yasuke2350
Ymir
Level 103
God Stats
6W - 1L
1,500 SR
Queue Stats
493W - 477L
1,718 Elo+
Solo
Nu Wa
Nu Wa
neonstrange
Nu Wa
Level 142
God Stats
3W - 3L
1,500 SR
Queue Stats
47W - 54L
1,303 Elo+
Solo
Sol
Sol
thelunaticisback
Sol
Level 106
God Stats
418W - 405L
1,285 SR
Queue Stats
418W - 405L
1,285 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
11
3 / 0 / 2
6,536
654
4,229
5,860
4,923
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

11
4 / 2 / 1
6,607
661
6,174
8,613
3,135
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ares
8
1 / 1 / 1
5,806
581
2,188
8,548
6,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
10
1 / 3 / 1
5,784
578
1,969
7,040
3,201
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

9
0 / 4 / 1
5,558
556
1,690
6,205
1,871
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 1
4,875
488
5,537
9,275
5,220
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Awilix
Dr Duebob
Awilix
10
6 / 2 / 4
6,412
641
9,593
7,686
2,688
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

1
0 / 0 / 0
3,438
344
0
0
0
9
2 / 1 / 3
5,878
588
5,440
4,269
1,408
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
1 / 1 / 2
5,469
547
5,002
5,357
1,742
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
19
9
Kills
9
10
Deaths
9
6
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Hercules
3
0
2
4
W
4
2
1
2.25
L
0
5
1
0.1
L
Awilix
Dr Duebob
Awilix
6
2
4
4
W
Ares
1
1
1
1.5
L
0
0
0
0
W
Izanami
1
3
1
0.5
L
2
1
3
3.5
L
1
1
2
2
W
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,250
Damage
25,572
36,266
Taken
26,587
19,638
Mitigated
11,058
7,355
Healing
8,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
4,229
1,162
0
2,754
5,860
4,923
0
359
4,942
0
32,974
W
6,174
1,582
0
976
8,613
3,135
0
1,971
6,564
45,859
0
L
5,537
2,914
0
1,877
9,275
5,220
0
1,818
7,026
301
23,451
L
Awilix
Dr Duebob
Awilix
9,593
3,509
0
2,541
7,686
2,688
0
3,183
4,503
0
29,654
W
Ares
2,188
83
127
2,146
8,548
6,508
0
3,573
4,975
14,166
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Izanami
1,969
1,363
229
1,042
7,040
3,201
960
1,930
5,110
0
39,225
L
5,440
1,087
0
1,305
4,269
1,408
0
2,676
1,593
34,146
0
L
5,002
2,235
0
2,389
5,357
1,742
201
2,375
2,982
37,426
0
W
1,690
0
0
81
6,205
1,871
192
2,807
3,398
37,213
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,291
Gold Earned
26,072
304
Minions Killed
182
0
Camps Cleared
0
1,004,113
Distance Traveled
886,447
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
6,536
654
66
7
0
181,706
0
W
Chronos
6,607
661
75
8
0
228,196
0
L
Surtr
4,875
488
32
3
0
211,648
1
L
Awilix
6,412
641
38
4
0
258,310
0
W
Ares
5,806
581
18
2
0
206,029
0
L
Ymir
3,438
344
0
0
0
0
0
W
Izanami
5,784
578
82
8
0
206,896
0
L
Nu Wa
5,878
588
60
6
0
207,939
3
L
Sol
5,469
547
52
5
0
208,550
1
W
Merlin
5,558
556
63
6
0
181,286
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role