Player Matchup

Bastet
Bastet
DarlingSaph
Bastet
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 3
Athena
Athena
InDaRainRey
Athena
Level 152
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 8L
1,500 Elo+
Party 3
Medusa
Medusa
eunoia-mortal
Medusa
Level 120
God Stats
1W - 2L
1,500 SR
Queue Stats
127W - 109L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
giggly-folder5
Kukulkan
Level 18
God Stats
7W - 6L
1,500 SR
Queue Stats
242W - 234L
1,553 Elo+
Party 1
Surtr
Surtr
linlnil
Surtr
Level 111
God Stats
14W - 14L
1,688 SR
Queue Stats
140W - 127L
1,553 Elo+
Party 1
Team Averages
Level 83
1,538 SR
1,521 Elo+

VS

Team Averages
Level 81
1,629 SR
1,697 Elo+
Cerberus
Cerberus
OlDirtyMooSe
Cerberus
Level 80
God Stats
2W - 2L
1,715 SR
Queue Stats
8W - 16L
1,715 Elo+
Party 2
Kukulkan
Kukulkan
SmooV BruH
Kukulkan
Level 49
God Stats
1W - 2L
1,715 SR
Queue Stats
7W - 12L
1,715 Elo+
Party 2
Mulan
Mulan
jrippy92
Mulan
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,715 Elo+
Party 2
Skadi
Skadi
seiomy
Skadi
Level 25
God Stats
4W - 3L
1,715 SR
Queue Stats
21W - 11L
1,670 Elo+
Party 4
Thanatos
Thanatos
xINSIDlOUS
Thanatos
Level 147
God Stats
10W - 6L
1,500 SR
Queue Stats
248W - 243L
1,670 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
16
7 / 1 / 2
9,599
600
11,653
13,229
4,962
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Athena
13
1 / 1 / 7
8,255
516
6,471
12,727
9,648
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
4 / 5 / 1
8,511
532
10,160
14,152
5,379
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Kukulkan
14
3 / 1 / 1
9,101
569
8,059
8,395
3,095
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Surtr
linlnil
Surtr
15
3 / 1 / 1
9,320
583
8,861
13,726
13,570
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
OlDirtyMooSe
Cerberus
11
0 / 1 / 3
6,909
432
6,959
16,068
13,900
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Kukulkan
SmooV BruH
Kukulkan
11
0 / 7 / 1
6,959
435
4,843
10,513
4,631
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Mulan
jrippy92
Mulan
12
0 / 3 / 1
6,644
415
5,516
12,198
7,752
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Skadi
seiomy
Skadi
12
2 / 4 / 3
7,335
458
13,535
11,629
4,243
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
xINSIDlOUS
Thanatos
16
7 / 3 / 0
9,586
599
10,040
13,968
7,836
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
17
18
Kills
9
9
Deaths
18
12
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Bastet
7
1
2
8
W
Athena
1
1
7
4.5
L
Cerberus
OlDirtyMooSe
Cerberus
0
1
3
1.5
L
Kukulkan
SmooV BruH
Kukulkan
0
7
1
0.07
W
4
5
1
0.9
W
Kukulkan
3
1
1
3.5
L
Mulan
jrippy92
Mulan
0
3
1
0.17
W
Surtr
linlnil
Surtr
3
1
1
3.5
L
Skadi
seiomy
Skadi
2
4
3
0.88
L
Thanatos
xINSIDlOUS
Thanatos
7
3
0
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,204
Damage
40,893
62,229
Taken
64,376
36,654
Mitigated
38,362
23,681
Healing
20,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
11,653
4,202
0
6,660
13,229
4,962
78
1,031
12,198
0
74,631
W
Athena
6,471
2,330
0
2,828
12,727
9,648
242
2,824
9,903
19,266
0
L
Cerberus
OlDirtyMooSe
Cerberus
6,959
756
221
4,133
16,068
13,900
229
3,611
12,274
26,790
0
L
Kukulkan
SmooV BruH
Kukulkan
4,843
1,010
0
0
10,513
4,631
0
4,869
5,268
43,787
0
W
10,160
5,054
0
5,721
14,152
5,379
524
2,757
11,395
0
54,585
W
Kukulkan
8,059
570
0
2,076
8,395
3,095
110
5,190
3,205
64,016
0
L
Mulan
jrippy92
Mulan
5,516
1,097
0
2,426
12,198
7,752
0
1,600
10,505
0
40,412
W
Surtr
linlnil
Surtr
8,861
3,862
0
6,396
13,726
13,570
64
0
13,726
688
66,414
L
Skadi
seiomy
Skadi
13,535
4,623
0
497
11,629
4,243
832
2,473
9,156
0
59,947
L
Thanatos
xINSIDlOUS
Thanatos
10,040
3,391
0
12,888
13,968
7,836
0
1,682
12,254
0
74,760

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,786
Gold Earned
37,433
453
Minions Killed
416
0
Camps Cleared
0
1,595,432
Distance Traveled
1,565,519
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
9,599
600
100
6
0
394,426
2
W
Athena
8,255
516
22
1
0
322,250
4
L
Cerberus
6,909
432
43
3
0
324,780
4
L
Kukulkan
6,959
435
87
5
0
312,317
0
W
Medusa
8,511
532
86
5
0
260,955
0
W
Kukulkan
9,101
569
127
8
0
339,362
8
L
Mulan
6,644
415
80
5
0
281,938
0
W
Surtr
9,320
583
118
7
0
278,439
0
L
Skadi
7,335
458
95
6
0
291,726
0
L
Thanatos
9,586
599
111
7
0
354,758
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role