Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Kennsowavey
Sol
Level 129
God Stats
12W - 5L
1,500 SR
Queue Stats
38W - 37L
1,284 Elo+
Party 2
Surtr
Surtr
Rsn_Pand3m0nium
Surtr
Level 83
God Stats
31W - 19L
1,489 SR
Queue Stats
139W - 129L
1,425 Elo+
Party 2
Awilix
Awilix
TGC_Punisher
Awilix
Level 115
God Stats
48W - 39L
1,500 SR
Queue Stats
455W - 436L
1,022 Elo+
Party 1
Athena
Athena
VELASCO 92 FVG
Athena
Level 125
God Stats
5W - 11L
1,167 SR
Queue Stats
378W - 370L
1,137 Elo+
Party 1
Team Averages
Level 118
1,431 SR
1,274 Elo+

VS

Team Averages
Level 136
1,542 SR
1,630 Elo+
Ishtar
Ishtar
 
Ishtar
Level 243
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Roccolo279
Sun Wukong
Level 126
God Stats
2W - 8L
1,500 SR
Queue Stats
102W - 100L
1,500 Elo+
Solo
Surtr
Surtr
SM GottenGrain
Surtr
Level 88
God Stats
22W - 16L
1,708 SR
Queue Stats
207W - 165L
1,900 Elo+
Party 3
Amaterasu
Amaterasu
csasfadefqagweae
Amaterasu
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 26L
1,749 Elo+
Party 3
Ra
Ra
scottie271
Ra
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
11
1 / 1 / 2
6,377
580
6,064
8,340
2,995
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 2 / 1
6,877
625
4,295
6,357
2,048
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
1 / 0 / 2
6,422
584
7,915
9,566
5,151
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Awilix
10
5 / 0 / 0
6,833
621
4,819
4,780
1,801
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
1 / 0 / 1
5,906
537
2,262
7,889
5,080
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
10
0 / 3 / 1
5,389
490
6,623
9,496
3,671
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sun Wukong
Roccolo279
Sun Wukong
9
0 / 3 / 0
5,210
474
4,967
11,117
5,471
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
2 / 2 / 1
5,757
523
4,404
9,344
7,438
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Amaterasu
9
1 / 1 / 0
5,469
497
3,308
8,493
3,723
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

1
0 / 0 / 0
2,028
184
0
0
0

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
5
9
Kills
3
3
Deaths
9
6
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
1
1
2
2
L
Ishtar
 
Ishtar
0
3
1
0.17
W
1
2
1
0.75
L
Sun Wukong
Roccolo279
Sun Wukong
0
3
0
0
W
1
0
2
2
L
2
2
1
1.25
W
Awilix
5
0
0
5
W
1
0
1
1.5
L
Amaterasu
1
1
0
1
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,355
Damage
19,302
36,932
Taken
38,450
17,075
Mitigated
20,303
17,019
Healing
10,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
6,064
2,677
0
3,802
8,340
2,995
1,306
22
8,318
0
53,145
L
Ishtar
 
Ishtar
6,623
3,765
0
3,177
9,496
3,671
0
1,144
8,352
0
42,386
W
4,295
1,535
0
2,937
6,357
2,048
668
77
6,280
58,409
0
L
Sun Wukong
Roccolo279
Sun Wukong
4,967
696
0
2,147
11,117
5,471
0
698
10,419
0
40,844
W
7,915
2,146
0
4,221
9,566
5,151
145
0
9,566
305
46,099
L
4,404
2,158
110
3,421
9,344
7,438
0
4,221
5,123
215
28,943
W
Awilix
4,819
1,780
0
1,888
4,780
1,801
0
33
4,747
0
32,898
W
2,262
626
1,591
2,580
7,889
5,080
291
22
7,867
17,862
0
L
Amaterasu
3,308
1,574
0
2,084
8,493
3,723
0
746
7,747
0
30,890
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,415
Gold Earned
23,853
345
Minions Killed
244
0
Camps Cleared
0
1,087,499
Distance Traveled
920,328
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
6,377
580
92
8
0
179,739
0
L
Ishtar
5,389
490
63
6
0
196,955
0
W
Sol
6,877
625
103
9
0
198,941
0
L
Sun Wukong
5,210
474
77
7
0
237,693
0
W
Surtr
6,422
584
63
6
0
230,460
0
L
Surtr
5,757
523
44
4
0
230,782
0
W
Awilix
6,833
621
62
6
0
225,324
0
W
Athena
5,906
537
25
2
0
253,035
0
L
Amaterasu
5,469
497
60
5
0
254,898
0
L
Ra
2,028
184
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role