Player Matchup

Ullr
Ullr
Gold V
 
Ullr
Gold V
Level 186
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Maui
Maui
Gold V
Lunetto
Maui
Gold V
Level 188
God Stats
2W - 2L
1,500 SR
Queue Stats
393W - 377L
1,723 MMR
Party 1
He Bo
He Bo
Gold V
Sarpeii
He Bo
Gold V
Level 153
God Stats
2W - 2L
1,500 SR
Queue Stats
51W - 34L
1,792 MMR
Party 3
Rama
Rama
Silver I
Torodd
Rama
Silver I
Level 188
God Stats
4W - 5L
1,500 SR
Queue Stats
58W - 47L
1,668 MMR
Party 1
Cu Chulainn
Cu Chulainn
Gold V
bingbong360
Cu Chulainn
Gold V
Level 127
God Stats
2W - 3L
1,500 SR
Queue Stats
97W - 105L
1,692 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 168
1,500 SR
1,675 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 146
1,500 SR
1,586 MMR
Jing Wei
Jing Wei
Gold III
 
Jing Wei
Gold III
Level 174
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Set
Set
Gold IV
 
Set
Gold IV
Level 169
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Kumbhakarna
Kumbhakarna
Gold V
 
Kumbhakarna
Gold V
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 4
Tyr
Tyr
Gold V
Hypnοtized
Tyr
Gold V
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 21L
1,668 MMR
Party 4
Thanatos
Thanatos
Gold IV
NevoXEUU
Thanatos
Gold IV
Level 144
God Stats
8W - 6L
1,500 SR
Queue Stats
233W - 206L
1,759 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
12
2 / 3 / 1
7,475
498
6,870
14,453
4,804
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Maui
Lunetto
Maui
10
0 / 5 / 4
6,766
451
5,976
15,151
14,058
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Earring

Mystical Earring

+15
Mp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

He Bo
Sarpeii
He Bo
15
5 / 5 / 0
8,569
571
10,545
11,496
3,865
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rama
Torodd
Rama
12
0 / 4 / 0
6,875
458
3,404
10,727
4,052
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cu Chulainn
bingbong360
Cu Chulainn
12
0 / 5 / 3
7,253
484
10,107
15,629
14,330
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Breastplate

Breastplate

+20
Physical Protection

Bans
Da JiYmirAo KuangMercury

VS

Bans
Ne ZhaArtioKhepriVamana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
17
5 / 0 / 1
10,610
707
8,177
7,871
3,300
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Set
 
Set
16
2 / 2 / 10
10,007
667
14,494
11,757
5,882
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kumbhakarna
 
Kumbhakarna
13
3 / 1 / 11
8,548
570
6,704
17,407
16,980
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

14
2 / 2 / 4
8,807
587
9,208
16,939
15,488
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate

Breastplate

+20
Physical Protection

Thanatos
NevoXEUU
Thanatos
17
10 / 2 / 7
10,850
723
13,951
12,180
6,728
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
55
7
Kills
22
22
Deaths
7
8
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
2
3
1
0.83
W
Jing Wei
 
Jing Wei
5
0
1
5.5
W
Set
 
Set
2
2
10
3.5
W
Kumbhakarna
 
Kumbhakarna
3
1
11
8.5
W
2
2
4
2
L
Maui
Lunetto
Maui
0
5
4
0.4
W
Thanatos
NevoXEUU
Thanatos
10
2
7
6.75
L
He Bo
Sarpeii
He Bo
5
5
0
1
L
Rama
Torodd
Rama
0
4
0
0
L
Cu Chulainn
bingbong360
Cu Chulainn
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,902
Damage
52,534
67,456
Taken
66,154
41,109
Mitigated
48,378
15,446
Healing
33,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
6,870
3,135
0
2,130
14,453
4,804
0
1,436
13,017
0
67,623
W
Jing Wei
 
Jing Wei
8,177
6,937
0
5,937
7,871
3,300
1,202
653
7,218
0
101,281
W
Set
 
Set
14,494
5,868
0
4,016
11,757
5,882
0
3,450
8,227
0
102,410
W
Kumbhakarna
 
Kumbhakarna
6,704
1,399
0
5,054
17,407
16,980
0
6,426
10,940
18,750
0
W
9,208
1,567
0
4,893
16,939
15,488
0
3,000
12,895
81
62,150
L
Maui
Lunetto
Maui
5,976
1,294
0
3,350
15,151
14,058
0
2,198
12,953
14,678
215
W
Thanatos
NevoXEUU
Thanatos
13,951
6,462
0
13,358
12,180
6,728
268
2,574
9,517
0
90,496
L
He Bo
Sarpeii
He Bo
10,545
1,299
0
2,541
11,496
3,865
0
1,165
10,331
81,912
792
L
Rama
Torodd
Rama
3,404
3,024
0
3,773
10,727
4,052
0
769
9,958
0
49,799
L
Cu Chulainn
bingbong360
Cu Chulainn
10,107
1,810
0
3,652
15,629
14,330
16
1,217
14,412
0
52,619

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,938
Gold Earned
48,822
446
Minions Killed
565
0
Camps Cleared
0
1,469,622
Distance Traveled
1,661,568
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
7,475
498
120
8
0
286,723
3
W
Jing Wei
10,610
707
175
12
0
313,414
4
W
Set
10,007
667
149
10
0
335,115
4
W
Kumbhakarna
8,548
570
21
1
0
327,069
2
W
Tyr
8,807
587
106
7
0
317,331
0
L
Maui
6,766
451
16
1
0
285,087
1
W
Thanatos
10,850
723
114
8
0
368,639
0
L
He Bo
8,569
571
132
9
0
323,447
0
L
Rama
6,875
458
100
7
0
298,124
0
L
Cu Chulainn
7,253
484
78
5
0
276,241
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role