Player Matchup

Pele
Pele
Bariboolin
Pele
Level 157
God Stats
2W - 2L
1,715 SR
Queue Stats
11W - 13L
1,697 Elo+
Party 1
Xbalanque
Xbalanque
Kenzeiys
Xbalanque
Level 137
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 18L
1,697 Elo+
Party 1
Ah Puch
Ah Puch
SomeDumbDuck
Ah Puch
Level 144
God Stats
29W - 19L
1,500 SR
Queue Stats
433W - 433L
1,349 Elo+
Party 3
Tyr
Tyr
Upper6
Tyr
Level 124
God Stats
5W - 4L
1,500 SR
Queue Stats
225W - 213L
1,758 Elo+
Party 1
Maui
Maui
Volicitty
Maui
Level 143
God Stats
6W - 5L
1,500 SR
Queue Stats
336W - 269L
1,500 Elo+
Party 3
Team Averages
Level 141
1,543 SR
1,600 Elo+

VS

Team Averages
Level 146
1,500 SR
1,424 Elo+
Bacchus
Bacchus
 
Bacchus
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
RadiantPlanet1
Thanatos
Level 126
God Stats
6W - 6L
1,500 SR
Queue Stats
197W - 230L
1,500 Elo+
Party 4
Surtr
Surtr
SamWaBam1444
Surtr
Level 149
God Stats
5W - 9L
1,500 SR
Queue Stats
165W - 218L
1,298 Elo+
Party 4
Scylla
Scylla
SportyDuckling1
Scylla
Level 180
God Stats
2W - 2L
1,500 SR
Queue Stats
27W - 24L
1,224 Elo+
Party 2
Cernunnos
Cernunnos
ƒishyy
Cernunnos
Level 118
God Stats
0W - 3L
1,500 SR
Queue Stats
25W - 25L
1,599 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
10 / 1 / 3
6,960
633
8,975
8,355
2,826
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Xbalanque
Kenzeiys
Xbalanque
10
1 / 2 / 2
5,718
520
5,928
8,464
2,996
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Ah Puch
SomeDumbDuck
Ah Puch
12
3 / 0 / 5
6,779
616
6,570
6,400
2,073
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tyr
Upper6
Tyr
11
2 / 0 / 7
6,349
577
7,634
8,943
7,934
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Maui
9
0 / 0 / 8
5,553
505
2,373
6,175
3,518
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
6
1 / 3 / 0
4,946
450
3,769
10,015
8,006
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thanatos
9
1 / 4 / 0
5,887
535
3,850
11,336
3,642
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
0 / 5 / 0
4,981
453
4,245
11,135
7,274
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

11
0 / 2 / 0
5,803
528
4,212
4,615
1,446
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
ƒishyy
Cernunnos
10
1 / 2 / 1
5,861
533
4,379
8,278
3,315
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
4
16
Kills
3
3
Deaths
16
25
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
1
3
0
0.33
W
10
1
3
11.5
W
Xbalanque
Kenzeiys
Xbalanque
1
2
2
1
L
Thanatos
1
4
0
0.25
L
0
5
0
0
W
Ah Puch
SomeDumbDuck
Ah Puch
3
0
5
5.5
L
0
2
0
0
W
Tyr
Upper6
Tyr
2
0
7
5.5
W
Maui
0
0
8
4
L
Cernunnos
ƒishyy
Cernunnos
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,480
Damage
20,455
38,337
Taken
45,379
19,347
Mitigated
23,683
15,737
Healing
17,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
3,769
739
0
2,640
10,015
8,006
0
3,892
6,019
13,079
0
W
8,975
3,149
0
2,222
8,355
2,826
0
2,353
6,002
0
39,555
W
Xbalanque
Kenzeiys
Xbalanque
5,928
3,290
0
3,171
8,464
2,996
0
415
8,049
0
43,065
L
Thanatos
3,850
797
0
7,373
11,336
3,642
0
2,165
9,124
0
31,079
L
4,245
2,093
0
2,812
11,135
7,274
0
1,142
9,972
217
27,945
W
Ah Puch
SomeDumbDuck
Ah Puch
6,570
159
0
3,727
6,400
2,073
0
1,552
4,848
57,734
0
L
4,212
77
0
480
4,615
1,446
0
1,998
2,570
49,557
0
W
Tyr
Upper6
Tyr
7,634
1,732
0
3,168
8,943
7,934
0
2,055
6,888
4,089
42,180
W
Maui
2,373
719
1,507
1,942
6,175
3,518
0
1,695
4,480
14,057
0
L
Cernunnos
ƒishyy
Cernunnos
4,379
2,236
0
4,628
8,278
3,315
0
714
7,564
0
46,839

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,359
Gold Earned
27,478
338
Minions Killed
291
0
Camps Cleared
0
1,136,008
Distance Traveled
1,002,431
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
4,946
450
14
1
0
204,492
2
W
Pele
6,960
633
55
5
0
257,712
1
W
Xbalanque
5,718
520
67
6
0
199,218
3
L
Thanatos
5,887
535
61
6
0
249,789
1
L
Surtr
4,981
453
43
4
0
173,016
0
W
Ah Puch
6,779
616
103
9
0
220,244
0
L
Scylla
5,803
528
88
8
0
198,269
2
W
Tyr
6,349
577
92
8
0
220,303
0
W
Maui
5,553
505
21
2
0
238,531
0
L
Cernunnos
5,861
533
85
8
0
176,865
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role