Player Matchup

Achilles
Achilles
B-E-N-N-I-G-H-T
Achilles
Level 99
God Stats
19W - 22L
1,500 SR
Queue Stats
80W - 88L
1,416 Elo+
Solo
Cerberus
Cerberus
HAV0C_FL120
Cerberus
Level 108
God Stats
2W - 3L
1,500 SR
Queue Stats
91W - 85L
1,500 Elo+
Solo
Bacchus
Bacchus
SheepZyy
Bacchus
Level 69
God Stats
0W - 4L
1,500 SR
Queue Stats
337W - 318L
1,676 Elo+
Solo
Surtr
Surtr
finoallafine_18
Surtr
Level 124
God Stats
2W - 2L
1,500 SR
Queue Stats
440W - 472L
1,500 Elo+
Solo
Cupid
Cupid
sphinc182
Cupid
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Team Averages
Level 97
1,500 SR
1,518 Elo+

VS

Team Averages
Level 116
1,470 SR
1,386 Elo+
Anubis
Anubis
Chaser256
Anubis
Level 126
God Stats
17W - 13L
1,298 SR
Queue Stats
90W - 101L
1,312 Elo+
Solo
Khepri
Khepri
FinalZero7535
Khepri
Level 92
God Stats
5W - 1L
1,736 SR
Queue Stats
21W - 17L
1,500 Elo+
Solo
Xbalanque
Xbalanque
MeanGreenBean77
Xbalanque
Level 121
God Stats
7W - 14L
1,500 SR
Queue Stats
168W - 174L
1,500 Elo+
Solo
Maui
Maui
PBJahm
Maui
Level 116
God Stats
5W - 5L
1,529 SR
Queue Stats
192W - 185L
1,428 Elo+
Solo
Surtr
Surtr
demonicfire4000
Surtr
Level 123
God Stats
1W - 1L
1,285 SR
Queue Stats
58W - 62L
1,192 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
6
0 / 0 / 0
3,589
718
618
4,913
1,943
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
HAV0C_FL120
Cerberus
1
0 / 0 / 0
2,460
492
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bacchus
SheepZyy
Bacchus
5
0 / 1 / 0
3,442
688
1,683
4,688
2,614
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

6
0 / 1 / 0
3,866
773
1,599
3,275
1,254
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cupid
sphinc182
Cupid
5
0 / 1 / 0
3,044
609
1,356
3,264
817
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Chaser256
Anubis
6
1 / 0 / 0
3,876
775
2,116
2,104
766
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

2
0 / 0 / 0
2,819
564
0
938
372
Spellbook

Spellbook

+20
Magical Power
+75
Mana

Xbalanque
MeanGreenBean77
Xbalanque
5
1 / 0 / 1
3,549
710
2,791
2,131
591
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Maui
PBJahm
Maui
5
0 / 0 / 2
3,813
763
1,120
3,717
1,860
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

6
1 / 0 / 0
3,357
671
1,442
3,375
1,351
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
6
0
Kills
3
3
Deaths
0
0
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Achilles
0
0
0
0
W
Anubis
Chaser256
Anubis
1
0
0
1
W
0
0
0
0
L
Cerberus
HAV0C_FL120
Cerberus
0
0
0
0
W
Xbalanque
MeanGreenBean77
Xbalanque
1
0
1
1.5
W
Maui
PBJahm
Maui
0
0
2
1
L
Bacchus
SheepZyy
Bacchus
0
1
0
0
W
1
0
0
1
L
0
1
0
0
L
Cupid
sphinc182
Cupid
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,256
Damage
7,469
16,140
Taken
12,265
6,628
Mitigated
4,940
7,250
Healing
6,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
618
46
0
2,808
4,913
1,943
0
1,886
3,027
0
15,873
W
Anubis
Chaser256
Anubis
2,116
541
0
1,753
2,104
766
396
0
2,104
22,065
0
W
0
0
0
0
938
372
0
0
938
2,466
0
L
Cerberus
HAV0C_FL120
Cerberus
0
0
0
0
0
0
0
0
0
0
0
W
Xbalanque
MeanGreenBean77
Xbalanque
2,791
1,264
0
1,261
2,131
591
0
681
1,450
0
16,256
W
Maui
PBJahm
Maui
1,120
170
167
2,127
3,717
1,860
0
1,002
2,715
8,176
0
L
Bacchus
SheepZyy
Bacchus
1,683
430
0
2,008
4,688
2,614
0
621
4,067
8,527
0
W
1,442
565
0
745
3,375
1,351
0
46
3,329
136
9,066
L
1,599
504
0
898
3,275
1,254
0
24
3,251
193
23,198
L
Cupid
sphinc182
Cupid
1,356
916
100
1,436
3,264
817
0
729
2,535
0
12,367

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,401
Gold Earned
17,414
116
Minions Killed
89
0
Camps Cleared
0
399,403
Distance Traveled
404,073
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
3,589
718
35
7
0
102,297
0
W
Anubis
3,876
775
26
5
0
74,043
0
W
Khepri
2,819
564
6
1
0
36,456
0
L
Cerberus
2,460
492
0
0
0
9,530
0
W
Xbalanque
3,549
710
26
5
0
96,747
0
W
Maui
3,813
763
13
3
0
95,163
0
L
Bacchus
3,442
688
7
1
0
98,478
2
W
Surtr
3,357
671
18
4
0
101,664
0
L
Surtr
3,866
773
50
10
0
98,498
0
L
Cupid
3,044
609
24
5
0
90,600
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role