Player Matchup

Anubis
Anubis
BupWitAdraKo54
Anubis
Level 131
God Stats
4W - 0L
1,500 SR
Queue Stats
131W - 126L
1,732 Elo+
Party 1
Thor
Thor
KocaineDawkinz
Thor
Level 117
God Stats
4W - 4L
1,500 SR
Queue Stats
195W - 191L
1,732 Elo+
Party 1
Charybdis
Charybdis
THEterpyFlamingo
Charybdis
Level 88
God Stats
10W - 8L
1,500 SR
Queue Stats
742W - 730L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
ll Kermit80 ll
Tsukuyomi
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
194W - 206L
1,280 Elo+
Solo
Yemoja
Yemoja
ozmial
Yemoja
Level 144
God Stats
8W - 4L
1,500 SR
Queue Stats
319W - 311L
1,633 Elo+
Solo
Team Averages
Level 121
1,500 SR
1,575 Elo+

VS

Team Averages
Level 115
1,500 SR
1,514 Elo+
Erlang Shen
Erlang Shen
Dicrops_22
Erlang Shen
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Da Ji
Da Ji
Igneous Spyke
Da Ji
Level 89
God Stats
1W - 2L
1,500 SR
Queue Stats
263W - 247L
1,836 Elo+
Solo
Hel
Hel
Soprobear
Hel
Level 141
God Stats
1W - 4L
1,500 SR
Queue Stats
500W - 523L
1,500 Elo+
Solo
Hun Batz
Hun Batz
XxXreyvictorXxX
Hun Batz
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 38L
1,500 Elo+
Party 2
Chronos
Chronos
moromoreño
Chronos
Level 158
God Stats
3W - 15L
1,500 SR
Queue Stats
285W - 451L
1,232 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 2 / 18
14,112
784
24,152
24,057
13,647
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
7 / 3 / 19
13,318
740
17,352
15,447
8,135
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charybdis
20
11 / 3 / 11
14,156
786
24,901
22,187
11,466
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tsukuyomi
ll Kermit80 ll
Tsukuyomi
18
1 / 7 / 22
11,927
663
13,661
19,306
9,368
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Yemoja
ozmial
Yemoja
16
1 / 3 / 21
10,893
605
3,915
12,974
7,326
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Dicrops_22
Erlang Shen
15
2 / 11 / 6
10,275
571
10,129
20,516
8,555
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

19
3 / 7 / 9
11,701
650
14,820
20,411
9,234
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
6 / 4 / 4
11,151
620
6,488
15,151
6,666
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Hun Batz
18
3 / 7 / 9
11,829
657
20,112
20,192
8,497
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chronos
moromoreño
Chronos
20
3 / 2 / 8
13,996
778
20,107
14,291
6,396
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
53
31
Kills
17
18
Deaths
31
91
Assists
36
Player
Kills
Deaths
Assists
KDA
W
11
2
18
10
L
Erlang Shen
Dicrops_22
Erlang Shen
2
11
6
0.45
L
3
7
9
1.07
W
7
3
19
5.5
L
6
4
4
2
W
Charybdis
11
3
11
5.5
L
Hun Batz
3
7
9
1.07
W
Tsukuyomi
ll Kermit80 ll
Tsukuyomi
1
7
22
1.71
L
Chronos
moromoreño
Chronos
3
2
8
3.5
W
Yemoja
ozmial
Yemoja
1
3
21
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,981
Damage
71,656
93,971
Taken
90,561
49,942
Mitigated
39,348
51,939
Healing
30,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
24,152
426
3,117
7,573
24,057
13,647
857
8,773
14,960
56,194
0
L
Erlang Shen
Dicrops_22
Erlang Shen
10,129
4,285
0
1,012
20,516
8,555
0
6,776
13,637
0
17,518
L
14,820
1,380
650
427
20,411
9,234
1,239
6,585
13,688
0
27,946
W
17,352
352
2,033
1,276
15,447
8,135
1,306
4,182
11,265
0
40,656
L
6,488
303
11,381
7,346
15,151
6,666
616
5,425
9,658
10,602
321
W
Charybdis
24,901
8,767
658
4,121
22,187
11,466
2,980
7,204
14,983
0
58,616
L
Hun Batz
20,112
8,278
868
2,910
20,192
8,497
1,182
6,812
13,345
0
28,398
W
Tsukuyomi
ll Kermit80 ll
Tsukuyomi
13,661
3,027
1,029
2,256
19,306
9,368
1,202
3,517
15,789
0
27,093
L
Chronos
moromoreño
Chronos
20,107
1,562
1,899
3,600
14,291
6,396
1,425
2,117
12,166
65,637
0
W
Yemoja
ozmial
Yemoja
3,915
1,670
25,124
4,752
12,974
7,326
952
2,598
10,376
6,863
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,406
Gold Earned
58,952
211
Minions Killed
183
0
Camps Cleared
0
1,543,720
Distance Traveled
1,279,139
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
14,112
784
70
4
0
325,870
0
L
Erlang Shen
10,275
571
7
0
0
282,191
0
L
Da Ji
11,701
650
32
2
0
251,033
0
W
Thor
13,318
740
58
3
0
339,319
0
L
Hel
11,151
620
12
1
0
182,416
0
W
Charybdis
14,156
786
53
3
0
312,016
0
L
Hun Batz
11,829
657
27
2
0
288,716
0
W
Tsukuyomi
11,927
663
24
1
0
304,723
0
L
Chronos
13,996
778
105
6
0
274,783
0
W
Yemoja
10,893
605
6
0
0
261,792
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role