Player Matchup

Danzaburou
Danzaburou
Aseballs
Danzaburou
Level 46
God Stats
22W - 23L
1,536 SR
Queue Stats
28W - 29L
1,500 Elo+
Party 1
Thor
Thor
DooLicker
Thor
Level 123
God Stats
6W - 5L
1,500 SR
Queue Stats
28W - 32L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
Gunnerman
Ao Kuang
Level 81
God Stats
3W - 1L
1,500 SR
Queue Stats
26W - 28L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
pandaballs13
Cthulhu
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Xbalanque
Xbalanque
rmbprod
Xbalanque
Level 68
God Stats
467W - 527L
1,690 SR
Queue Stats
467W - 528L
1,669 Elo+
Solo
Team Averages
Level 64
1,545 SR
1,534 Elo+

VS

Team Averages
Level 80
1,543 SR
1,424 Elo+
Hercules
Hercules
 
Hercules
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Surtr
Surtr
IblazeDahaze
Surtr
Level 88
God Stats
4W - 6L
1,715 SR
Queue Stats
59W - 95L
1,500 Elo+
Solo
Neith
Neith
Jxllyyy
Neith
Level 71
God Stats
1W - 4L
1,500 SR
Queue Stats
26W - 29L
1,107 Elo+
Party 2
Charybdis
Charybdis
MarsBars51
Charybdis
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Tiamat
Tiamat
PlayWithKnees
Tiamat
Level 126
God Stats
1W - 4L
1,500 SR
Queue Stats
200W - 183L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Aseballs
Danzaburou
11
0 / 0 / 3
6,242
780
5,212
9,249
7,627
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thor
14
4 / 0 / 3
7,877
985
11,437
8,159
3,962
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Ao Kuang
Gunnerman
Ao Kuang
14
7 / 4 / 3
7,641
955
8,892
11,176
5,312
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
pandaballs13
Cthulhu
11
0 / 3 / 3
6,190
774
4,491
7,585
5,339
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Xbalanque
rmbprod
Xbalanque
12
1 / 2 / 2
6,432
804
4,290
6,592
2,801
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
13
7 / 2 / 1
7,222
903
9,198
9,532
8,504
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
0 / 3 / 5
5,962
745
7,078
12,244
8,964
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Neith
Jxllyyy
Neith
13
2 / 2 / 2
6,767
846
9,193
7,771
3,601
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charybdis
MarsBars51
Charybdis
9
0 / 1 / 1
5,316
665
266
1,564
312
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
0 / 4 / 7
6,233
779
5,644
8,470
4,689
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
25
12
Kills
9
9
Deaths
12
14
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
7
2
1
3.75
W
Danzaburou
Aseballs
Danzaburou
0
0
3
1.5
W
Thor
4
0
3
5.5
W
Ao Kuang
Gunnerman
Ao Kuang
7
4
3
2.13
L
0
3
5
0.83
L
Neith
Jxllyyy
Neith
2
2
2
1.5
L
Charybdis
MarsBars51
Charybdis
0
1
1
0.5
L
0
4
7
0.88
W
Cthulhu
pandaballs13
Cthulhu
0
3
3
0.5
W
Xbalanque
rmbprod
Xbalanque
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,322
Damage
31,379
42,761
Taken
39,581
25,041
Mitigated
26,070
6,793
Healing
6,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
9,198
2,606
0
2,550
9,532
8,504
0
2,973
6,395
0
16,487
W
Danzaburou
Aseballs
Danzaburou
5,212
1,457
0
1,341
9,249
7,627
432
1,451
7,629
0
16,792
W
Thor
11,437
1,695
0
120
8,159
3,962
343
947
7,132
0
35,083
W
Ao Kuang
Gunnerman
Ao Kuang
8,892
2,887
0
4,759
11,176
5,312
1,754
1,415
9,599
19,416
0
L
7,078
2,108
0
1,457
12,244
8,964
113
5,197
6,729
306
16,259
L
Neith
Jxllyyy
Neith
9,193
4,049
0
1,694
7,771
3,601
888
2,024
5,702
0
25,051
L
Charybdis
MarsBars51
Charybdis
266
182
0
454
1,564
312
0
394
1,170
0
1,195
L
5,644
665
73
613
8,470
4,689
108
2,156
6,202
17,475
0
W
Cthulhu
pandaballs13
Cthulhu
4,491
450
0
573
7,585
5,339
364
904
6,564
11,255
0
W
Xbalanque
rmbprod
Xbalanque
4,290
1,726
0
0
6,592
2,801
1,198
1,142
5,371
0
19,485

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,382
Gold Earned
31,500
181
Minions Killed
115
0
Camps Cleared
0
832,241
Distance Traveled
657,893
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,222
903
25
3
0
181,789
0
W
Danzaburou
6,242
780
26
3
0
184,756
0
W
Thor
7,877
985
60
8
0
181,586
0
W
Ao Kuang
7,641
955
31
4
0
166,796
0
L
Surtr
5,962
745
18
2
0
126,155
0
L
Neith
6,767
846
38
5
0
151,047
0
L
Charybdis
5,316
665
5
1
0
29,553
0
L
Tiamat
6,233
779
29
4
0
169,349
0
W
Cthulhu
6,190
774
21
3
0
154,773
0
W
Xbalanque
6,432
804
43
5
0
144,330
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role