Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
Brittany762
Surtr
Level 108
God Stats
3W - 4L
1,500 SR
Queue Stats
28W - 34L
1,500 Elo+
Party 1
Xbalanque
Xbalanque
HiLarryOus
Xbalanque
Level 102
God Stats
7W - 0L
1,500 SR
Queue Stats
15W - 15L
1,500 Elo+
Party 3
Yu Huang
Yu Huang
Tiggeth01
Yu Huang
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 15L
1,500 Elo+
Party 3
Maui
Maui
serah3_6Farron
Maui
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 30L
1,500 Elo+
Party 1
Team Averages
Level 110
1,500 SR
1,500 Elo+

VS

Team Averages
Level 122
1,500 SR
1,500 Elo+
Agni
Agni
HolyDawntaker
Agni
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 2
Mercury
Mercury
McDoCriss
Mercury
Level 69
God Stats
1W - 2L
1,500 SR
Queue Stats
75W - 86L
1,500 Elo+
Solo
Sol
Sol
Munch2thamax
Sol
Level 142
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 27L
1,500 Elo+
Solo
Surtr
Surtr
TH1AGO2314
Surtr
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
1,500 Elo+
Solo
Hercules
Hercules
cat in space13
Hercules
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
9
1 / 0 / 5
4,655
931
2,860
4,537
3,683
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
2 / 0 / 4
4,673
935
3,460
5,890
3,677
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Xbalanque
HiLarryOus
Xbalanque
9
3 / 0 / 3
5,000
1,000
7,540
3,844
1,576
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yu Huang
Tiggeth01
Yu Huang
10
0 / 0 / 4
4,714
943
3,977
3,250
1,213
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

9
1 / 0 / 5
4,775
955
1,563
5,496
3,549
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 0
4,535
907
5,392
2,780
999
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Mercury
McDoCriss
Mercury
7
0 / 2 / 0
3,952
790
463
1,768
552
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
0 / 1 / 0
4,317
863
4,211
2,923
1,095
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Surtr
9
0 / 2 / 0
4,212
842
3,713
6,422
3,382
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hercules
8
0 / 2 / 0
3,962
792
4,519
7,710
3,734
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
0
7
Kills
0
0
Deaths
7
21
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
1
0
5
3.5
W
2
0
4
4
W
Xbalanque
HiLarryOus
Xbalanque
3
0
3
4.5
L
0
0
0
0
L
Mercury
McDoCriss
Mercury
0
2
0
0
L
0
1
0
0
L
Surtr
0
2
0
0
W
Yu Huang
Tiggeth01
Yu Huang
0
0
4
2
L
Hercules
0
2
0
0
W
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,400
Damage
18,298
23,017
Taken
21,603
13,698
Mitigated
9,762
5,381
Healing
4,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
2,860
924
0
1,087
4,537
3,683
0
1,314
3,223
0
9,988
W
3,460
1,127
0
2,292
5,890
3,677
0
2,598
3,292
267
12,473
W
Xbalanque
HiLarryOus
Xbalanque
7,540
5,122
0
692
3,844
1,576
174
2,118
1,726
0
13,521
L
5,392
257
0
0
2,780
999
0
817
1,963
16,418
0
L
Mercury
McDoCriss
Mercury
463
236
0
0
1,768
552
0
798
970
0
1,957
L
4,211
1,262
0
1,017
2,923
1,095
0
1,282
1,641
13,396
850
L
Surtr
3,713
838
0
1,175
6,422
3,382
0
1,621
4,801
74
8,745
W
Yu Huang
Tiggeth01
Yu Huang
3,977
696
0
233
3,250
1,213
0
1,054
2,196
14,753
490
L
Hercules
4,519
1,293
161
2,184
7,710
3,734
0
1,015
6,695
0
7,362
W
1,563
338
0
1,077
5,496
3,549
0
2,369
3,127
4,946
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,817
Gold Earned
20,978
107
Minions Killed
96
0
Camps Cleared
0
579,608
Distance Traveled
450,585
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
4,655
931
15
3
0
111,536
0
W
Surtr
4,673
935
21
4
0
124,195
0
W
Xbalanque
5,000
1,000
30
6
0
108,904
0
L
Agni
4,535
907
31
6
0
117,520
0
L
Mercury
3,952
790
6
1
0
31,473
1
L
Sol
4,317
863
27
5
0
102,951
0
L
Surtr
4,212
842
19
4
0
107,350
0
W
Yu Huang
4,714
943
33
7
0
117,985
0
L
Hercules
3,962
792
13
3
0
91,291
0
W
Maui
4,775
955
8
2
0
116,988
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role