Player Matchup

Camazotz
Camazotz
HashEra8896
Camazotz
Level 108
God Stats
11W - 8L
1,500 SR
Queue Stats
425W - 408L
1,440 Elo+
Solo
Ah Puch
Ah Puch
Knight4Night
Ah Puch
Level 100
God Stats
55W - 38L
1,500 SR
Queue Stats
335W - 328L
1,500 Elo+
Solo
Achilles
Achilles
OLIVEOWNS
Achilles
Level 106
God Stats
11W - 10L
1,500 SR
Queue Stats
192W - 200L
1,776 Elo+
Solo
Surtr
Surtr
Salty BakeZ
Surtr
Level 48
God Stats
5W - 11L
1,500 SR
Queue Stats
66W - 100L
1,500 Elo+
Solo
Ishtar
Ishtar
SubComanderTpol
Ishtar
Level 55
God Stats
2W - 0L
1,500 SR
Queue Stats
101W - 96L
1,500 Elo+
Solo
Team Averages
Level 83
1,500 SR
1,543 Elo+

VS

Team Averages
Level 69
1,560 SR
1,536 Elo+
Jormungandr
Jormungandr
Rhaenys_Velaryon
Jormungandr
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 52L
1,638 Elo+
Solo
Fenrir
Fenrir
SleezyNox
Fenrir
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,500 Elo+
Party 1
Bellona
Bellona
ThatSteveDude27
Bellona
Level 67
God Stats
16W - 8L
1,802 SR
Queue Stats
28W - 31L
1,774 Elo+
Solo
Zhong Kui
Zhong Kui
USuuuccccck8D
Zhong Kui
Level 49
God Stats
1W - 2L
1,500 SR
Queue Stats
9W - 14L
1,500 Elo+
Party 1
Izanami
Izanami
bright_toilet5
Izanami
Level 118
God Stats
3W - 1L
1,500 SR
Queue Stats
211W - 235L
1,267 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
HashEra8896
Camazotz
13
3 / 0 / 2
7,656
589
3,899
14,477
4,844
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Ah Puch
Knight4Night
Ah Puch
12
2 / 1 / 4
7,448
573
5,050
7,301
2,564
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Achilles
OLIVEOWNS
Achilles
11
4 / 1 / 0
7,106
547
5,875
10,567
8,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
1 / 3 / 0
7,361
566
4,813
11,753
6,571
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
0 / 1 / 3
7,154
550
6,030
8,399
2,992
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Rhaenys_Velaryon
Jormungandr
7
0 / 2 / 1
5,560
428
3,697
8,592
4,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Fenrir
SleezyNox
Fenrir
7
0 / 4 / 0
5,390
415
1,785
7,938
2,515
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

14
3 / 1 / 1
8,281
637
7,042
8,720
6,479
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Zhong Kui
USuuuccccck8D
Zhong Kui
7
0 / 2 / 0
5,499
423
4,537
5,560
3,568
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
3 / 1 / 0
7,292
561
6,271
10,388
3,634
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
8
10
Kills
6
6
Deaths
10
9
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Camazotz
HashEra8896
Camazotz
3
0
2
4
W
Ah Puch
Knight4Night
Ah Puch
2
1
4
4
W
Achilles
OLIVEOWNS
Achilles
4
1
0
4
L
Jormungandr
Rhaenys_Velaryon
Jormungandr
0
2
1
0.25
W
1
3
0
0.33
L
Fenrir
SleezyNox
Fenrir
0
4
0
0
W
0
1
3
1.5
L
3
1
1
3.5
L
Zhong Kui
USuuuccccck8D
Zhong Kui
0
2
0
0
L
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,667
Damage
23,332
52,497
Taken
41,198
24,996
Mitigated
20,540
23,180
Healing
11,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Camazotz
HashEra8896
Camazotz
3,899
1,526
0
7,379
14,477
4,844
1,158
1,348
13,129
0
54,792
W
Ah Puch
Knight4Night
Ah Puch
5,050
106
0
3,532
7,301
2,564
1,487
2,439
4,862
45,850
0
W
Achilles
OLIVEOWNS
Achilles
5,875
1,679
418
3,650
10,567
8,025
0
2,464
8,103
0
24,356
L
Jormungandr
Rhaenys_Velaryon
Jormungandr
3,697
1,382
450
1,959
8,592
4,344
0
0
8,592
15,788
0
W
4,813
1,516
0
3,490
11,753
6,571
91
0
11,753
606
47,119
L
Fenrir
SleezyNox
Fenrir
1,785
561
0
834
7,938
2,515
0
1,112
6,826
0
18,925
W
6,030
4,173
0
4,711
8,399
2,992
2,097
1,610
6,789
0
54,041
L
7,042
4,195
0
1,799
8,720
6,479
363
749
7,971
0
64,694
L
Zhong Kui
USuuuccccck8D
Zhong Kui
4,537
850
0
997
5,560
3,568
0
2,426
3,134
20,556
3,306
L
6,271
3,752
0
5,496
10,388
3,634
0
821
9,567
0
57,970

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,725
Gold Earned
32,022
365
Minions Killed
343
0
Camps Cleared
0
1,256,639
Distance Traveled
1,047,439
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
7,656
589
81
6
0
286,641
0
W
Ah Puch
7,448
573
81
6
0
239,317
0
W
Achilles
7,106
547
29
2
0
254,167
0
L
Jormungandr
5,560
428
19
1
0
204,884
1
W
Surtr
7,361
566
83
6
0
240,413
0
L
Fenrir
5,390
415
35
3
0
200,857
0
W
Ishtar
7,154
550
91
7
0
236,101
0
L
Bellona
8,281
637
138
11
0
258,939
3
L
Zhong Kui
5,499
423
59
5
0
153,267
0
L
Izanami
7,292
561
92
7
0
229,492
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role