Player Matchup

Sol
Sol
SIRSPIKE2
Sol
Level 86
God Stats
2W - 0L
1,500 SR
Queue Stats
106W - 119L
1,148 Elo+
Party 1
Thor
Thor
Wilkohn
Thor
Level 159
God Stats
2W - 0L
1,500 SR
Queue Stats
63W - 72L
1,241 Elo+
Party 1
Ganesha
Ganesha
burstdraco
Ganesha
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 6L
1,241 Elo+
Party 1
Medusa
Medusa
crankymean0
Medusa
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
220W - 249L
1,148 Elo+
Party 1
Tyr
Tyr
tricksster
Tyr
Level 146
God Stats
15W - 21L
1,500 SR
Queue Stats
183W - 209L
1,148 Elo+
Party 1
Team Averages
Level 106
1,500 SR
1,185 Elo+

VS

Team Averages
Level 82
1,504 SR
1,430 Elo+
Fenrir
Fenrir
Cwalrus
Fenrir
Level 157
God Stats
0W - 2L
1,500 SR
Queue Stats
67W - 84L
1,528 Elo+
Party 2
Kumbhakarna
Kumbhakarna
NEAxFEAR2
Kumbhakarna
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,528 Elo+
Party 2
Freya
Freya
PanditaTV
Freya
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,283 Elo+
Party 3
Surtr
Surtr
Scοrchie
Surtr
Level 76
God Stats
5W - 4L
1,520 SR
Queue Stats
138W - 134L
1,528 Elo+
Party 2
Nu Wa
Nu Wa
Xiaand
Nu Wa
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,283 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 1 / 2
7,962
612
12,344
11,043
3,769
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Thor
Wilkohn
Thor
13
6 / 2 / 3
7,544
580
8,935
11,468
4,513
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ganesha
burstdraco
Ganesha
11
0 / 3 / 6
6,480
498
4,792
12,681
9,046
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Medusa
12
2 / 4 / 1
6,866
528
6,277
9,476
3,849
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

12
2 / 1 / 2
7,274
560
6,112
16,200
14,990
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Cwalrus
Fenrir
12
2 / 4 / 3
7,147
550
8,294
14,129
6,094
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kumbhakarna
NEAxFEAR2
Kumbhakarna
10
3 / 0 / 3
6,900
531
3,606
13,140
12,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Freya
PanditaTV
Freya
11
3 / 4 / 3
7,213
555
9,389
8,497
2,822
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Surtr
Scοrchie
Surtr
12
1 / 3 / 0
7,229
556
12,366
12,248
14,061
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nu Wa
Xiaand
Nu Wa
10
2 / 6 / 1
6,150
473
5,156
9,031
3,014
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
21
17
Kills
11
11
Deaths
17
14
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Cwalrus
Fenrir
2
4
3
0.88
L
Kumbhakarna
NEAxFEAR2
Kumbhakarna
3
0
3
4.5
L
Freya
PanditaTV
Freya
3
4
3
1.13
W
7
1
2
8
L
Surtr
Scοrchie
Surtr
1
3
0
0.33
W
Thor
Wilkohn
Thor
6
2
3
3.75
L
Nu Wa
Xiaand
Nu Wa
2
6
1
0.42
W
Ganesha
burstdraco
Ganesha
0
3
6
1
W
Medusa
2
4
1
0.63
W
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,460
Damage
38,811
60,868
Taken
57,045
36,167
Mitigated
38,138
23,924
Healing
12,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Cwalrus
Fenrir
8,294
3,342
0
2,621
14,129
6,094
0
5,054
9,033
0
57,700
L
Kumbhakarna
NEAxFEAR2
Kumbhakarna
3,606
609
615
4,291
13,140
12,147
0
6,048
7,092
14,355
0
L
Freya
PanditaTV
Freya
9,389
2,825
0
2,404
8,497
2,822
329
1,248
7,249
47,094
0
W
12,344
4,895
0
6,353
11,043
3,769
747
3,529
7,502
67,464
0
L
Surtr
Scοrchie
Surtr
12,366
2,625
0
2,371
12,248
14,061
0
0
11,258
7,889
59,201
W
Thor
Wilkohn
Thor
8,935
1,770
0
3,670
11,468
4,513
0
1,753
9,685
0
50,538
L
Nu Wa
Xiaand
Nu Wa
5,156
1,651
0
250
9,031
3,014
78
4,786
4,245
32,850
0
W
Ganesha
burstdraco
Ganesha
4,792
868
0
2,155
12,681
9,046
0
6,601
5,672
19,191
0
W
Medusa
6,277
3,794
0
3,657
9,476
3,849
0
5,835
3,405
0
54,057
W
6,112
491
0
8,089
16,200
14,990
0
2,405
13,795
0
56,829

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,126
Gold Earned
34,639
415
Minions Killed
336
0
Camps Cleared
0
1,269,704
Distance Traveled
1,267,375
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,147
550
82
6
0
270,652
1
L
Kumbhakarna
6,900
531
27
2
0
273,843
5
L
Freya
7,213
555
79
6
0
255,629
0
W
Sol
7,962
612
103
8
0
221,872
0
L
Surtr
7,229
556
96
7
0
252,820
2
W
Thor
7,544
580
87
7
0
310,091
0
L
Nu Wa
6,150
473
52
4
0
214,431
1
W
Ganesha
6,480
498
1
0
0
256,412
3
W
Medusa
6,866
528
114
9
0
217,280
0
W
Tyr
7,274
560
110
8
0
264,049
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role