Player Matchup

Hachiman
Hachiman
BushWrinkler11
Hachiman
Level 68
God Stats
2W - 2L
1,282 SR
Queue Stats
12W - 15L
1,255 Elo+
Solo
Mercury
Mercury
Mc_Lovin01001
Mercury
Level 29
God Stats
6W - 1L
1,943 SR
Queue Stats
15W - 12L
1,927 Elo+
Party 1
Poseidon
Poseidon
NtoMyVanKid
Poseidon
Level 86
God Stats
25W - 12L
1,715 SR
Queue Stats
154W - 147L
1,815 Elo+
Party 1
Surtr
Surtr
corfmanpride
Surtr
Level 121
God Stats
16W - 11L
1,500 SR
Queue Stats
367W - 386L
1,927 Elo+
Party 1
Bacchus
Bacchus
llIlIIlIlIll
Bacchus
Level 108
God Stats
5W - 2L
1,500 SR
Queue Stats
585W - 617L
1,927 Elo+
Party 1
Team Averages
Level 82
1,588 SR
1,770 Elo+

VS

Team Averages
Level 85
1,500 SR
1,457 Elo+
Nu Wa
Nu Wa
BaronesaDukkes
Nu Wa
Level 84
God Stats
131W - 122L
1,500 SR
Queue Stats
327W - 345L
1,500 Elo+
Solo
Ishtar
Ishtar
KUSHwrangler28
Ishtar
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Sylvanus
Sylvanus
LateBloomer317
Sylvanus
Level 126
God Stats
52W - 64L
1,500 SR
Queue Stats
243W - 255L
1,500 Elo+
Solo
Da Ji
Da Ji
Lucineheart19
Da Ji
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,285 Elo+
Solo
Surtr
Surtr
urbancryptid
Surtr
Level 108
God Stats
1W - 2L
1,500 SR
Queue Stats
20W - 14L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
14
7 / 3 / 5
9,768
1,395
7,649
7,278
2,295
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mercury
14
2 / 2 / 6
8,688
1,241
2,431
6,382
2,505
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Poseidon
NtoMyVanKid
Poseidon
14
2 / 1 / 7
8,894
1,271
8,664
3,834
1,306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

14
1 / 1 / 8
8,245
1,178
9,991
10,368
11,250
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bacchus
llIlIIlIlIll
Bacchus
14
1 / 3 / 4
8,279
1,183
4,350
8,374
8,764
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Team 1 Tickets

371

VS

Team 2 Tickets

196

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 6
8,630
1,233
7,981
5,465
1,981
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
1 / 3 / 8
8,388
1,198
5,762
13,422
5,941
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sylvanus
13
1 / 2 / 6
7,854
1,122
3,333
4,228
2,304
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

13
6 / 5 / 2
9,060
1,294
7,017
12,379
5,494
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

12
0 / 0 / 4
7,177
1,025
0
0
0
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
36
13
Kills
10
10
Deaths
13
30
Assists
26
Player
Kills
Deaths
Assists
KDA
L
2
3
6
1.67
W
Hachiman
7
3
5
3.17
L
1
3
8
1.67
L
Sylvanus
1
2
6
2
L
6
5
2
1.4
W
Mercury
2
2
6
2.5
W
Poseidon
NtoMyVanKid
Poseidon
2
1
7
5.5
W
1
1
8
5
W
Bacchus
llIlIIlIlIll
Bacchus
1
3
4
1
L
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,085
Damage
24,093
36,236
Taken
35,494
26,120
Mitigated
15,720
4,694
Healing
1,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,981
3,744
0
101
5,465
1,981
0
2,294
3,171
24,753
0
W
Hachiman
7,649
5,530
0
972
7,278
2,295
0
2,557
3,198
0
25,036
L
5,762
4,217
0
118
13,422
5,941
0
7,035
6,387
0
19,382
L
Sylvanus
3,333
301
838
494
4,228
2,304
0
1,557
2,671
3,590
499
L
7,017
916
0
57
12,379
5,494
0
4,549
7,830
0
10,508
W
Mercury
2,431
1,461
0
997
6,382
2,505
0
1,015
4,346
0
19,659
W
Poseidon
NtoMyVanKid
Poseidon
8,664
827
0
5
3,834
1,306
0
1,285
1,956
34,336
0
W
9,991
2,910
0
1,726
10,368
11,250
0
3,296
5,857
3,314
20,118
W
Bacchus
llIlIIlIlIll
Bacchus
4,350
878
0
994
8,374
8,764
0
2,856
3,620
12,619
0
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,874
Gold Earned
41,109
186
Minions Killed
74
9
Camps Cleared
3
646,039
Distance Traveled
470,020
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,630
1,233
46
7
0
144,233
0
W
Hachiman
9,768
1,395
34
5
0
116,909
0
L
Ishtar
8,388
1,198
21
3
0
128,158
0
L
Sylvanus
7,854
1,122
1
0
0
58,230
0
L
Da Ji
9,060
1,294
6
1
3
139,399
0
W
Mercury
8,688
1,241
44
6
8
151,905
0
W
Poseidon
8,894
1,271
70
10
1
135,972
0
W
Surtr
8,245
1,178
19
3
0
138,281
0
W
Bacchus
8,279
1,183
19
3
0
102,972
0
L
Surtr
7,177
1,025
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role