Player Matchup

Hera
Hera
WGTared
Hera
Level 29
God Stats
2W - 3L
1,500 SR
Queue Stats
20W - 29L
1,836 Elo+
Party 1
Cernunnos
Cernunnos
Ymairo
Cernunnos
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 38L
1,836 Elo+
Party 1
Chaac
Chaac
peñix
Chaac
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,836 Elo+
Party 1
Team Averages
Level 40
1,500 SR
1,836 Elo+

VS

Team Averages
Level 39
1,500 SR
1,715 Elo+
Bacchus
Bacchus
Napeinthecut
Bacchus
Level 18
God Stats
4W - 4L
1,500 SR
Queue Stats
92W - 97L
1,715 Elo+
Party 2
Apollo
Apollo
Sweetswede12
Apollo
Level 36
God Stats
0W - 2L
1,500 SR
Queue Stats
107W - 122L
1,715 Elo+
Party 2
The Morrigan
The Morrigan
Valesii
The Morrigan
Level 64
God Stats
0W - 3L
1,500 SR
Queue Stats
38W - 34L
1,715 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
WGTared
Hera
17
8 / 1 / 5
10,877
837
19,947
5,466
2,161
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cernunnos
Ymairo
Cernunnos
14
2 / 1 / 6
9,112
701
8,186
10,664
4,759
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chaac
peñix
Chaac
14
3 / 4 / 9
9,488
730
7,719
13,375
9,517
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Napeinthecut
Bacchus
13
1 / 2 / 3
8,688
668
5,530
18,442
27,216
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Apollo
13
3 / 6 / 2
8,692
669
6,041
13,347
5,643
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

The Morrigan
Valesii
The Morrigan
14
2 / 5 / 2
8,692
669
10,788
10,408
4,596
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
13
13
Kills
6
6
Deaths
13
20
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Napeinthecut
Bacchus
1
2
3
1.25
L
Apollo
3
6
2
0.67
L
The Morrigan
Valesii
The Morrigan
2
5
2
0.6
W
Hera
WGTared
Hera
8
1
5
10.5
W
Cernunnos
Ymairo
Cernunnos
2
1
6
5
W
Chaac
peñix
Chaac
3
4
9
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,852
Damage
22,359
29,505
Taken
42,197
16,437
Mitigated
37,455
6,256
Healing
2,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Napeinthecut
Bacchus
5,530
636
0
1,590
18,442
27,216
0
7,895
10,547
15,767
0
L
Apollo
6,041
2,420
0
1,115
13,347
5,643
0
7,825
5,522
0
31,589
L
The Morrigan
Valesii
The Morrigan
10,788
1,420
0
250
10,408
4,596
0
3,333
6,806
40,295
3,777
W
Hera
WGTared
Hera
19,947
4,185
0
425
5,466
2,161
1,307
2,453
3,013
58,754
1,236
W
Cernunnos
Ymairo
Cernunnos
8,186
4,737
0
4,616
10,664
4,759
1,271
4,295
6,369
0
41,683
W
Chaac
peñix
Chaac
7,719
870
0
1,215
13,375
9,517
225
6,931
6,444
0
18,886

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,477
Gold Earned
26,072
163
Minions Killed
138
0
Camps Cleared
0
686,080
Distance Traveled
624,237
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
8,688
668
20
2
0
237,377
0
L
Apollo
8,692
669
51
4
0
196,613
0
L
The Morrigan
8,692
669
67
5
0
190,247
0
W
Hera
10,877
837
83
6
0
241,726
0
W
Cernunnos
9,112
701
55
4
0
214,019
0
W
Chaac
9,488
730
25
2
0
230,335
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role