Player Matchup

Apollo
Apollo
 
Apollo
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thoth
Thoth
ElDiosDelChanteo
Thoth
Level 165
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 11L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
MATAGILES95
Amaterasu
Level 127
God Stats
5W - 1L
1,500 SR
Queue Stats
260W - 251L
1,500 Elo+
Solo
Anhur
Anhur
NefelinXX
Anhur
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Paulinhu162
Kukulkan
Level 157
God Stats
3W - 2L
1,500 SR
Queue Stats
97W - 70L
1,687 Elo+
Party 2
Team Averages
Level 149
1,500 SR
1,537 Elo+

VS

Team Averages
Level 158
1,500 SR
1,414 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
 
Sobek
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
Levzard
Serqet
Level 175
God Stats
0W - 1L
1,500 SR
Queue Stats
162W - 181L
1,500 Elo+
Solo
Danzaburou
Danzaburou
NaiLL7A
Danzaburou
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 111L
1,285 Elo+
Party 1
Hera
Hera
zIISyler
Hera
Level 157
God Stats
1W - 2L
1,500 SR
Queue Stats
65W - 108L
1,285 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
15
4 / 2 / 7
9,216
768
6,652
6,866
3,550
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
3 / 1 / 9
10,124
844
14,097
6,916
3,355
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
MATAGILES95
Amaterasu
15
3 / 4 / 10
9,419
785
4,704
16,677
18,782
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Anhur
NefelinXX
Anhur
16
3 / 2 / 9
9,945
829
6,292
8,359
3,949
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
Paulinhu162
Kukulkan
17
2 / 1 / 9
10,192
849
12,975
7,120
3,836
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
11
1 / 7 / 3
7,090
591
10,441
13,028
5,846
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Sobek
 
Sobek
6
0 / 0 / 0
6,047
504
0
1,372
924
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Serqet
Levzard
Serqet
16
1 / 3 / 4
7,915
660
4,928
15,810
8,523
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
NaiLL7A
Danzaburou
18
4 / 2 / 5
9,566
797
11,477
10,956
5,458
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hera
16
4 / 3 / 2
8,384
699
8,473
8,496
4,033
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
24
15
Kills
10
10
Deaths
15
44
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
4
2
7
3.75
L
Ao Kuang
 
Ao Kuang
1
7
3
0.36
L
Sobek
 
Sobek
0
0
0
0
W
3
1
9
7.5
L
Serqet
Levzard
Serqet
1
3
4
1
W
Amaterasu
MATAGILES95
Amaterasu
3
4
10
2
L
Danzaburou
NaiLL7A
Danzaburou
4
2
5
3.25
W
Anhur
NefelinXX
Anhur
3
2
9
3.75
W
Kukulkan
Paulinhu162
Kukulkan
2
1
9
6.5
L
Hera
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,720
Damage
35,319
45,938
Taken
49,662
33,472
Mitigated
24,784
22,911
Healing
17,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
6,652
3,356
604
987
6,866
3,550
1,757
2,743
4,123
0
15,743
L
Ao Kuang
 
Ao Kuang
10,441
2,992
702
2,589
13,028
5,846
0
5,254
7,722
11,785
679
L
Sobek
 
Sobek
0
0
0
75
1,372
924
0
1,372
0
0
0
W
14,097
268
3,836
2,922
6,916
3,355
2,860
3,155
3,761
31,326
1,095
L
Serqet
Levzard
Serqet
4,928
747
569
5,196
15,810
8,523
0
7,604
8,142
0
11,888
W
Amaterasu
MATAGILES95
Amaterasu
4,704
2,223
1,042
7,249
16,677
18,782
315
5,418
10,941
0
9,034
L
Danzaburou
NaiLL7A
Danzaburou
11,477
6,439
1,240
4,734
10,956
5,458
26
6,640
4,177
0
32,444
W
Anhur
NefelinXX
Anhur
6,292
4,319
1,170
1,994
8,359
3,949
1,805
5,470
2,613
0
13,663
W
Kukulkan
Paulinhu162
Kukulkan
12,975
814
803
2,304
7,120
3,836
1,026
1,581
5,539
38,581
0
L
Hera
8,473
1,348
558
1,715
8,496
4,033
0
5,154
3,281
25,004
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,896
Gold Earned
39,002
150
Minions Killed
84
0
Camps Cleared
0
1,111,040
Distance Traveled
810,723
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
9,216
768
25
2
0
208,494
0
L
Ao Kuang
7,090
591
6
1
0
176,753
0
L
Sobek
6,047
504
0
0
0
16,604
0
W
Thoth
10,124
844
39
3
0
233,434
0
L
Serqet
7,915
660
10
1
0
192,654
0
W
Amaterasu
9,419
785
8
1
0
223,991
0
L
Danzaburou
9,566
797
54
5
0
201,564
0
W
Anhur
9,945
829
20
2
0
227,560
0
W
Kukulkan
10,192
849
58
5
0
217,561
0
L
Hera
8,384
699
14
1
0
223,148
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role