Player Matchup

Nemesis
Nemesis
BannedKev
Nemesis
Level 19
God Stats
2W - 0L
1,500 SR
Queue Stats
44W - 21L
1,611 Elo+
Party 2
Bacchus
Bacchus
Huunnteroo
Bacchus
Level 42
God Stats
6W - 5L
1,267 SR
Queue Stats
182W - 158L
1,364 Elo+
Solo
Surtr
Surtr
Saggitttarius
Surtr
Level 43
God Stats
6W - 9L
1,500 SR
Queue Stats
364W - 362L
1,500 Elo+
Solo
Sol
Sol
SmiteGameTM
Sol
Level 146
God Stats
5W - 4L
1,500 SR
Queue Stats
247W - 211L
1,611 Elo+
Party 2
Ra
Ra
timmytolick
Ra
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 17L
1,500 Elo+
Solo
Team Averages
Level 59
1,453 SR
1,517 Elo+

VS

Team Averages
Level 95
1,543 SR
1,508 Elo+
Set
Set
Bkaze131
Set
Level 28
God Stats
5W - 2L
1,715 SR
Queue Stats
43W - 51L
1,514 Elo+
Party 1
Khepri
Khepri
Gan_JaPreneur
Khepri
Level 106
God Stats
1W - 2L
1,500 SR
Queue Stats
119W - 130L
1,514 Elo+
Party 1
Zhong Kui
Zhong Kui
SFGEMINIS
Zhong Kui
Level 29
God Stats
3W - 6L
1,500 SR
Queue Stats
171W - 141L
1,500 Elo+
Party 3
Surtr
Surtr
kbifarini
Surtr
Level 186
God Stats
8W - 8L
1,500 SR
Queue Stats
160W - 150L
1,500 Elo+
Party 3
Cupid
Cupid
watson1412
Cupid
Level 125
God Stats
16W - 19L
1,500 SR
Queue Stats
174W - 185L
1,514 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BannedKev
Nemesis
14
0 / 0 / 0
7,729
552
6,108
7,552
3,050
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
Huunnteroo
Bacchus
12
1 / 1 / 5
7,301
522
6,595
12,627
11,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
0 / 3 / 0
7,056
504
6,319
14,338
7,372
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
2 / 0 / 4
7,984
570
16,367
8,123
3,831
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
4 / 0 / 0
8,484
606
4,327
4,780
1,716
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 0
7,394
528
5,339
11,389
5,892
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

10
0 / 1 / 1
6,591
471
3,604
15,075
10,104
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Zhong Kui
SFGEMINIS
Zhong Kui
14
2 / 0 / 1
8,823
630
8,544
11,279
8,275
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Surtr
kbifarini
Surtr
11
1 / 1 / 3
7,030
502
4,703
13,701
6,881
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Cupid
12
1 / 4 / 0
7,157
511
3,966
9,903
4,465
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
9
7
Kills
4
4
Deaths
7
9
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Nemesis
BannedKev
Nemesis
0
0
0
0
L
0
1
0
0
L
0
1
1
0.5
W
Bacchus
Huunnteroo
Bacchus
1
1
5
3.5
L
Zhong Kui
SFGEMINIS
Zhong Kui
2
0
1
2.5
W
0
3
0
0
W
2
0
4
4
L
Surtr
kbifarini
Surtr
1
1
3
2.5
W
4
0
0
4
L
Cupid
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,716
Damage
26,156
47,420
Taken
61,347
27,067
Mitigated
35,617
17,682
Healing
28,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
BannedKev
Nemesis
6,108
3,720
0
1,839
7,552
3,050
0
831
6,721
0
76,404
L
5,339
2,012
0
3,504
11,389
5,892
0
4,322
7,067
0
62,569
L
3,604
273
358
5,888
15,075
10,104
5
10,372
4,703
21,571
0
W
Bacchus
Huunnteroo
Bacchus
6,595
1,688
0
3,209
12,627
11,098
106
1,942
10,685
18,787
0
L
Zhong Kui
SFGEMINIS
Zhong Kui
8,544
1,557
0
9,632
11,279
8,275
581
386
10,893
83,150
0
W
6,319
2,005
0
5,703
14,338
7,372
0
7,593
6,745
321
50,483
W
16,367
5,983
0
4,474
8,123
3,831
798
1,751
6,372
74,977
7,052
L
Surtr
kbifarini
Surtr
4,703
2,330
0
6,108
13,701
6,881
90
5,315
8,386
1,329
45,448
W
4,327
285
503
1,954
4,780
1,716
240
252
4,528
67,862
0
L
Cupid
3,966
2,425
344
3,136
9,903
4,465
644
6,237
3,666
0
50,237

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,554
Gold Earned
36,995
495
Minions Killed
449
0
Camps Cleared
0
1,514,787
Distance Traveled
1,418,310
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
7,729
552
120
9
0
375,010
0
L
Set
7,394
528
101
7
0
279,535
0
L
Khepri
6,591
471
24
2
0
285,152
0
W
Bacchus
7,301
522
28
2
0
289,696
5
L
Zhong Kui
8,823
630
165
12
0
255,724
4
W
Surtr
7,056
504
89
6
0
261,247
0
W
Sol
7,984
570
137
10
0
276,390
0
L
Surtr
7,030
502
67
5
0
344,862
4
W
Ra
8,484
606
121
9
0
312,444
0
L
Cupid
7,157
511
92
7
0
253,037
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role