Player Matchup

Surtr
Surtr
 
Surtr
Level 31
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
BatmanShalifi
Nu Wa
Level 128
God Stats
6W - 8L
1,500 SR
Queue Stats
254W - 263L
1,500 Elo+
Party 1
Izanami
Izanami
Helix Exploit
Izanami
Level 122
God Stats
12W - 9L
1,500 SR
Queue Stats
333W - 329L
1,500 Elo+
Party 1
Susano
Susano
Judeau121
Susano
Level 46
God Stats
43W - 31L
1,500 SR
Queue Stats
359W - 332L
1,500 Elo+
Party 1
Athena
Athena
W33W00
Athena
Level 27
God Stats
3W - 0L
1,500 SR
Queue Stats
5W - 3L
1,500 Elo+
Party 1
Team Averages
Level 71
1,500 SR
1,500 Elo+

VS

Team Averages
Level 100
1,500 SR
1,801 Elo+
Skadi
Skadi
AngeIiic
Skadi
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 14L
1,801 Elo+
Party 2
Set
Set
MarMarGay
Set
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,801 Elo+
Party 2
Chang'e
Chang'e
TheBlacksmithy
Chang'e
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,801 Elo+
Party 2
Gilgamesh
Gilgamesh
TheMasterfulFox
Gilgamesh
Level 8
God Stats
3W - 2L
1,500 SR
Queue Stats
7W - 12L
1,801 Elo+
Party 2
Maui
Maui
Trentachi
Maui
Level 135
God Stats
1W - 2L
1,500 SR
Queue Stats
16W - 15L
1,801 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
12
5 / 2 / 0
8,140
581
7,278
9,577
6,380
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

14
2 / 1 / 6
8,538
610
7,362
6,358
2,386
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
14
1 / 0 / 5
8,124
580
4,377
7,203
2,729
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Susano
Judeau121
Susano
13
6 / 0 / 2
8,123
580
7,177
7,782
3,333
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Athena
W33W00
Athena
10
1 / 1 / 5
7,209
515
1,901
8,058
6,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
AngeIiic
Skadi
11
0 / 3 / 1
6,278
448
5,145
7,733
2,764
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

12
2 / 3 / 1
7,130
509
4,693
12,041
6,887
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
1 / 2 / 0
6,974
498
6,741
8,575
3,085
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
TheMasterfulFox
Gilgamesh
8
0 / 5 / 2
5,234
374
1,797
12,167
5,991
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Maui
9
1 / 2 / 0
6,004
429
1,914
10,544
7,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
8
15
Kills
4
4
Deaths
15
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
5
2
0
2.5
L
Skadi
AngeIiic
Skadi
0
3
1
0.17
W
2
1
6
5
W
Izanami
1
0
5
3.5
W
Susano
Judeau121
Susano
6
0
2
7
L
2
3
1
0.83
L
1
2
0
0.5
L
Gilgamesh
TheMasterfulFox
Gilgamesh
0
5
2
0.2
L
Maui
1
2
0
0.5
W
Athena
W33W00
Athena
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,095
Damage
20,290
38,978
Taken
51,060
21,557
Mitigated
26,291
16,423
Healing
8,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
7,278
3,046
0
3,141
9,577
6,380
424
918
8,659
493
41,328
L
Skadi
AngeIiic
Skadi
5,145
1,580
0
556
7,733
2,764
0
1,068
6,665
0
53,136
W
7,362
2,001
0
2,220
6,358
2,386
276
3,007
3,351
76,014
153
W
Izanami
4,377
2,919
0
4,758
7,203
2,729
573
1,262
5,941
0
71,927
W
Susano
Judeau121
Susano
7,177
2,245
0
5,283
7,782
3,333
406
1,367
6,415
0
55,612
L
4,693
2,301
0
1,012
12,041
6,887
0
1,560
10,481
0
50,364
L
6,741
664
1,107
3,538
8,575
3,085
0
4,462
4,113
57,288
0
L
Gilgamesh
TheMasterfulFox
Gilgamesh
1,797
452
0
815
12,167
5,991
0
1,565
10,602
0
14,242
L
Maui
1,914
359
0
1,144
10,544
7,564
0
1,626
8,918
14,260
0
W
Athena
W33W00
Athena
1,901
808
0
1,021
8,058
6,729
62
2,510
5,548
12,589
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,134
Gold Earned
31,620
413
Minions Killed
327
0
Camps Cleared
0
1,390,025
Distance Traveled
1,399,507
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
8,140
581
63
5
0
216,156
0
L
Skadi
6,278
448
92
7
0
278,501
0
W
Nu Wa
8,538
610
125
9
0
262,839
0
W
Izanami
8,124
580
123
9
0
256,000
2
W
Susano
8,123
580
87
6
0
375,753
0
L
Set
7,130
509
80
6
0
317,338
4
L
Chang'e
6,974
498
108
8
0
269,663
0
L
Gilgamesh
5,234
374
20
1
0
248,831
0
L
Maui
6,004
429
27
2
0
285,174
5
W
Athena
7,209
515
15
1
0
279,277
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role