Player Matchup

Mercury
Mercury
FG Toast
Mercury
Level 153
God Stats
4W - 1L
1,500 SR
Queue Stats
76W - 65L
1,171 Elo+
Party 4
Geb
Geb
SF I 19
Geb
Level 155
God Stats
1W - 2L
1,500 SR
Queue Stats
66W - 60L
1,116 Elo+
Party 4
Ishtar
Ishtar
k3mgu
Ishtar
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 3
Vulcan
Vulcan
kpmadzzz
Vulcan
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 11L
1,715 Elo+
Party 3
Tiamat
Tiamat
mathis-theo
Tiamat
Level 95
God Stats
17W - 14L
1,715 SR
Queue Stats
18W - 15L
1,788 Elo+
Solo
Team Averages
Level 132
1,543 SR
1,458 Elo+

VS

Team Averages
Level 116
1,435 SR
1,280 Elo+
Scylla
Scylla
DoraButThicc
Scylla
Level 129
God Stats
3W - 0L
1,500 SR
Queue Stats
72W - 77L
1,285 Elo+
Party 1
Izanami
Izanami
Felino04
Izanami
Level 101
God Stats
18W - 12L
1,500 SR
Queue Stats
97W - 101L
1,165 Elo+
Party 2
Surtr
Surtr
KiNg-EdU_04
Surtr
Level 125
God Stats
13W - 9L
1,176 SR
Queue Stats
138W - 155L
1,165 Elo+
Party 2
Geb
Geb
TrivialAsh
Geb
Level 100
God Stats
19W - 16L
1,500 SR
Queue Stats
210W - 195L
1,500 Elo+
Solo
Hun Batz
Hun Batz
ltsMeHaku
Hun Batz
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 64L
1,285 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
FG Toast
Mercury
11
1 / 2 / 2
5,852
585
2,489
8,468
2,742
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Geb
8
0 / 0 / 1
4,954
495
3,560
7,379
4,422
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Ishtar
k3mgu
Ishtar
9
1 / 1 / 1
5,772
577
5,624
6,423
2,202
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Vulcan
kpmadzzz
Vulcan
10
1 / 2 / 0
5,409
541
4,471
4,928
1,912
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Tiamat
1
0 / 0 / 0
3,372
337
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
11
0 / 0 / 3
5,848
585
3,887
3,643
1,484
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
Felino04
Izanami
10
1 / 1 / 1
5,451
545
2,845
7,685
2,760
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
2 / 0 / 0
6,994
699
2,977
4,857
3,365
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
1 / 1 / 2
5,581
558
3,877
7,484
4,571
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hun Batz
ltsMeHaku
Hun Batz
9
1 / 1 / 0
5,336
534
2,159
6,909
2,348
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
11
3
Kills
5
5
Deaths
3
4
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Scylla
0
0
3
1.5
L
Mercury
FG Toast
Mercury
1
2
2
1
W
Izanami
Felino04
Izanami
1
1
1
1.5
W
2
0
0
2
L
Geb
0
0
1
0.5
W
1
1
2
2
L
Ishtar
k3mgu
Ishtar
1
1
1
1.5
L
Vulcan
kpmadzzz
Vulcan
1
2
0
0.5
W
Hun Batz
ltsMeHaku
Hun Batz
1
1
0
1
L
Tiamat
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,144
Damage
15,745
27,198
Taken
30,578
11,278
Mitigated
14,528
8,093
Healing
12,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
3,887
653
0
657
3,643
1,484
0
2,612
1,031
43,702
587
L
Mercury
FG Toast
Mercury
2,489
1,812
0
1,190
8,468
2,742
58
1,903
6,473
0
43,979
W
Izanami
Felino04
Izanami
2,845
2,037
0
2,111
7,685
2,760
0
575
7,110
0
40,978
W
2,977
1,123
0
2,429
4,857
3,365
36
325
4,532
666
55,674
L
Geb
3,560
505
196
2,280
7,379
4,422
0
3,324
3,957
12,975
0
W
3,877
258
1,528
2,627
7,484
4,571
0
3,971
3,513
12,439
0
L
Ishtar
k3mgu
Ishtar
5,624
3,213
0
3,802
6,423
2,202
0
623
5,800
0
42,492
L
Vulcan
kpmadzzz
Vulcan
4,471
2,390
0
625
4,928
1,912
0
1,628
3,182
45,054
0
W
Hun Batz
ltsMeHaku
Hun Batz
2,159
225
0
3,475
6,909
2,348
0
548
6,361
0
35,319
L
Tiamat
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,359
Gold Earned
29,210
252
Minions Killed
351
0
Camps Cleared
0
827,775
Distance Traveled
1,029,357
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
5,848
585
105
11
0
202,664
0
L
Mercury
5,852
585
84
8
0
232,934
0
W
Izanami
5,451
545
69
7
0
185,128
0
W
Surtr
6,994
699
113
11
0
204,590
0
L
Geb
4,954
495
12
1
0
208,185
0
W
Geb
5,581
558
12
1
0
215,444
0
L
Ishtar
5,772
577
72
7
0
174,809
2
L
Vulcan
5,409
541
84
8
0
206,981
0
W
Hun Batz
5,336
534
52
5
0
221,531
0
L
Tiamat
3,372
337
0
0
0
4,866
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role