Player Matchup

Bacchus
Bacchus
Bronze III
 
Bacchus
Bronze III
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nemesis
Nemesis
Bronze III
 
Nemesis
Bronze III
Level 178
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Tyr
Tyr
Bronze III
Haffуу
Tyr
Bronze III
Level 158
God Stats
6W - 3L
1,500 SR
Queue Stats
189W - 182L
1,462 MMR
Party 2
Ishtar
Ishtar
Bronze III
iMMortalRaM
Ishtar
Bronze III
Level 213
God Stats
37W - 36L
1,500 SR
Queue Stats
532W - 527L
1,462 MMR
Party 1
Yu Huang
Yu Huang
Bronze III
tareq19611
Yu Huang
Bronze III
Level 178
God Stats
9W - 3L
1,500 SR
Queue Stats
72W - 62L
1,462 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 170
1,500 SR
1,477 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 126
1,500 SR
1,469 MMR
Bastet
Bastet
Bronze III
 
Bastet
Bronze III
Level 185
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Terra
Terra
Bronze III
CuftaJunior
Terra
Bronze III
Level 99
God Stats
2W - 2L
1,500 SR
Queue Stats
129W - 136L
1,462 MMR
Solo
Vulcan
Vulcan
Bronze III
cutthroad12
Vulcan
Bronze III
Level 128
God Stats
0W - 5L
1,500 SR
Queue Stats
70W - 70L
1,462 MMR
Solo
Hercules
Hercules
Bronze III
darkJwarrior
Hercules
Bronze III
Level 111
God Stats
17W - 19L
1,500 SR
Queue Stats
447W - 441L
1,462 MMR
Solo
Skadi
Skadi
Bronze III
hopwiesel
Skadi
Bronze III
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,462 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
10
1 / 0 / 4
6,191
619
4,612
6,655
4,490
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Nemesis
 
Nemesis
11
1 / 0 / 3
6,060
606
2,863
7,802
2,772
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
2 / 0 / 1
6,271
627
7,809
11,093
8,580
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ishtar
13
3 / 1 / 0
7,282
728
7,102
8,973
3,890
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Yu Huang
tareq19611
Yu Huang
11
6 / 0 / 0
6,669
667
7,204
4,642
1,612
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bans
CliodhnaNe ZhaThanatosCu Chulainn

VS

Bans
AtlasDanzaburouAo KuangXbalanque
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
9
0 / 0 / 1
5,060
506
3,202
8,078
2,663
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

8
0 / 1 / 1
5,022
502
1,757
8,047
3,579
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Vulcan
8
0 / 6 / 0
4,867
487
3,462
6,435
2,215
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hercules
darkJwarrior
Hercules
9
0 / 3 / 0
5,438
544
5,054
11,395
7,556
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Skadi
hopwiesel
Skadi
9
1 / 3 / 0
5,248
525
4,741
9,485
3,055
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
3
13
Kills
1
1
Deaths
13
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
1
0
4
3
W
Nemesis
 
Nemesis
1
0
3
2.5
L
Bastet
 
Bastet
0
0
1
0.5
L
0
1
1
0.5
W
2
0
1
2.5
L
Vulcan
0
6
0
0
L
Hercules
darkJwarrior
Hercules
0
3
0
0
L
Skadi
hopwiesel
Skadi
1
3
0
0.33
W
Ishtar
3
1
0
3
W
Yu Huang
tareq19611
Yu Huang
6
0
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,590
Damage
18,216
39,165
Taken
43,440
21,344
Mitigated
19,068
16,473
Healing
15,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
4,612
500
2,241
2,546
6,655
4,490
0
1,814
4,841
18,812
0
W
Nemesis
 
Nemesis
2,863
1,200
0
1,249
7,802
2,772
0
465
7,299
0
40,490
L
Bastet
 
Bastet
3,202
1,073
0
3,932
8,078
2,663
0
1,340
6,738
0
31,933
L
1,757
711
1,754
2,966
8,047
3,579
0
4,607
3,440
10,657
0
W
7,809
1,513
0
4,042
11,093
8,580
0
156
10,309
0
45,561
L
Vulcan
3,462
1,598
0
138
6,435
2,215
0
5,368
1,067
34,466
0
L
Hercules
darkJwarrior
Hercules
5,054
2,646
0
3,774
11,395
7,556
0
0
11,395
0
41,509
L
Skadi
hopwiesel
Skadi
4,741
2,908
0
2,531
9,485
3,055
0
420
9,065
0
31,482
W
Ishtar
7,102
5,105
0
5,895
8,973
3,890
364
391
8,582
0
67,029
W
Yu Huang
tareq19611
Yu Huang
7,204
762
0
500
4,642
1,612
32
2,393
2,249
49,871
501

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,473
Gold Earned
25,635
379
Minions Killed
262
0
Camps Cleared
0
1,136,876
Distance Traveled
1,044,335
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
6,191
619
26
3
0
235,613
0
W
Nemesis
6,060
606
74
7
0
261,863
0
L
Bastet
5,060
506
60
6
0
235,380
0
L
Terra
5,022
502
17
2
0
231,954
4
W
Tyr
6,271
627
75
8
0
241,183
4
L
Vulcan
4,867
487
52
5
0
204,561
2
L
Hercules
5,438
544
79
8
0
207,076
0
L
Skadi
5,248
525
54
5
0
165,364
0
W
Ishtar
7,282
728
113
11
0
195,146
4
W
Yu Huang
6,669
667
91
9
0
203,071
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role