Player Matchup

Neith
Neith
BozaOzias
Neith
Level 34
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 11L
1,500 Elo+
Party 1
Surtr
Surtr
KMoney9
Surtr
Level 108
God Stats
3W - 6L
1,500 SR
Queue Stats
97W - 135L
1,500 Elo+
Party 1
Maui
Maui
LargoBrute315
Maui
Level 106
God Stats
8W - 3L
1,500 SR
Queue Stats
233W - 268L
1,500 Elo+
Party 1
Pele
Pele
Torak141
Pele
Level 128
God Stats
5W - 6L
1,500 SR
Queue Stats
96W - 133L
1,500 Elo+
Party 1
Baba Yaga
Baba Yaga
mootroot3
Baba Yaga
Level 121
God Stats
1W - 2L
1,500 SR
Queue Stats
101W - 138L
1,500 Elo+
Party 1
Team Averages
Level 99
1,500 SR
1,500 Elo+

VS

Team Averages
Level 117
1,500 SR
1,583 Elo+
Kuzenbo
Kuzenbo
Awsomehammer
Kuzenbo
Level 142
God Stats
7W - 2L
1,500 SR
Queue Stats
110W - 118L
1,500 Elo+
Solo
Awilix
Awilix
INFLewisss
Awilix
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 59L
1,500 Elo+
Solo
Vamana
Vamana
NewThang
Vamana
Level 120
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 1L
1,715 Elo+
Solo
Jing Wei
Jing Wei
Rechin151
Jing Wei
Level 114
God Stats
3W - 1L
1,500 SR
Queue Stats
36W - 18L
1,702 Elo+
Solo
Hades
Hades
YasuoMain66
Hades
Level 54
God Stats
3W - 0L
1,500 SR
Queue Stats
24W - 22L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
BozaOzias
Neith
13
2 / 4 / 1
8,504
500
10,929
10,893
5,073
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Surtr
KMoney9
Surtr
15
1 / 4 / 0
8,897
523
11,951
20,694
22,038
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

10
0 / 4 / 1
7,022
413
4,285
17,362
20,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Pele
15
1 / 5 / 1
8,907
524
5,427
18,002
6,659
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Baba Yaga
mootroot3
Baba Yaga
14
1 / 4 / 1
8,539
502
10,387
11,967
5,274
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Awsomehammer
Kuzenbo
14
2 / 1 / 11
8,846
520
7,284
18,154
21,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Awilix
INFLewisss
Awilix
17
8 / 1 / 5
10,436
614
9,765
10,563
4,948
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Vamana
NewThang
Vamana
17
2 / 1 / 3
10,241
602
12,055
16,135
9,359
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jing Wei
Rechin151
Jing Wei
16
3 / 0 / 9
9,673
569
14,330
15,024
7,010
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
6 / 2 / 5
10,247
603
14,058
13,222
7,987
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
54
5
Kills
21
21
Deaths
5
4
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
Awsomehammer
Kuzenbo
2
1
11
7.5
L
Neith
BozaOzias
Neith
2
4
1
0.63
W
Awilix
INFLewisss
Awilix
8
1
5
10.5
L
Surtr
KMoney9
Surtr
1
4
0
0.25
L
0
4
1
0.13
W
Vamana
NewThang
Vamana
2
1
3
3.5
W
Jing Wei
Rechin151
Jing Wei
3
0
9
7.5
L
Pele
1
5
1
0.3
W
6
2
5
4.25
L
Baba Yaga
mootroot3
Baba Yaga
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,979
Damage
57,492
78,918
Taken
73,098
59,085
Mitigated
51,002
15,646
Healing
29,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
Awsomehammer
Kuzenbo
7,284
2,498
676
3,934
18,154
21,698
792
4,121
13,974
31,965
0
L
Neith
BozaOzias
Neith
10,929
5,474
0
1,869
10,893
5,073
0
4,094
6,799
0
58,723
W
Awilix
INFLewisss
Awilix
9,765
4,361
0
5,356
10,563
4,948
0
1,797
8,579
0
77,090
L
Surtr
KMoney9
Surtr
11,951
4,178
0
7,338
20,694
22,038
0
1,295
19,399
1,102
77,458
L
4,285
837
0
2,746
17,362
20,041
0
4,770
12,592
25,439
0
W
Vamana
NewThang
Vamana
12,055
5,986
0
3,568
16,135
9,359
243
629
14,587
0
101,910
W
Jing Wei
Rechin151
Jing Wei
14,330
11,874
0
9,183
15,024
7,010
2,200
3,901
11,103
0
99,615
L
Pele
5,427
718
0
1,861
18,002
6,659
0
4,925
13,077
0
69,331
W
14,058
2,658
710
5,748
13,222
7,987
1,782
4,474
8,682
79,579
0
L
Baba Yaga
mootroot3
Baba Yaga
10,387
695
0
1,832
11,967
5,274
0
6,258
5,709
71,226
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,869
Gold Earned
49,443
497
Minions Killed
664
0
Camps Cleared
0
1,637,622
Distance Traveled
1,756,585
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
8,846
520
27
2
0
337,078
5
L
Neith
8,504
500
114
7
0
294,947
0
W
Awilix
10,436
614
124
7
0
414,216
1
L
Surtr
8,897
523
133
8
0
318,427
4
L
Maui
7,022
413
15
1
0
318,795
2
W
Vamana
10,241
602
194
11
0
355,189
6
W
Jing Wei
9,673
569
155
9
0
313,846
1
L
Pele
8,907
524
99
6
0
373,728
4
W
Hades
10,247
603
164
10
0
336,256
4
L
Baba Yaga
8,539
502
136
8
0
331,725
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role