Player Matchup

Vulcan
Vulcan
SIRSPIKE2
Vulcan
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 119L
1,285 Elo+
Party 1
Neith
Neith
Wilkohn
Neith
Level 159
God Stats
1W - 2L
1,500 SR
Queue Stats
63W - 72L
1,500 Elo+
Party 1
Surtr
Surtr
burstdraco
Surtr
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Party 1
Thanatos
Thanatos
crankymean0
Thanatos
Level 108
God Stats
38W - 41L
1,285 SR
Queue Stats
220W - 249L
1,285 Elo+
Party 1
Ra
Ra
tricksster
Ra
Level 146
God Stats
2W - 4L
1,500 SR
Queue Stats
183W - 209L
1,285 Elo+
Party 1
Team Averages
Level 105
1,457 SR
1,371 Elo+

VS

Team Averages
Level 136
1,586 SR
1,672 Elo+
Atlas
Atlas
Asttersa
Atlas
Level 109
God Stats
7W - 0L
1,715 SR
Queue Stats
15W - 1L
1,715 Elo+
Party 2
King Arthur
King Arthur
CrimsonL2
King Arthur
Level 122
God Stats
8W - 0L
1,715 SR
Queue Stats
10W - 0L
1,715 Elo+
Party 2
Rama
Rama
ImBrickedUpfr
Rama
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 42L
1,715 Elo+
Solo
Sol
Sol
Ráyyz
Sol
Level 161
God Stats
2W - 0L
1,500 SR
Queue Stats
133W - 107L
1,715 Elo+
Party 2
Lancelot
Lancelot
ic49
Lancelot
Level 157
God Stats
6W - 3L
1,500 SR
Queue Stats
146W - 102L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
SIRSPIKE2
Vulcan
10
0 / 4 / 1
5,868
533
5,795
7,443
2,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
Wilkohn
Neith
11
2 / 3 / 0
6,214
565
7,452
7,896
2,638
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Surtr
8
0 / 5 / 1
5,406
491
4,912
12,587
7,906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Thanatos
crankymean0
Thanatos
11
2 / 6 / 0
6,674
607
5,687
11,372
4,671
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
1 / 2 / 0
6,585
599
5,602
7,316
2,692
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Asttersa
Atlas
10
2 / 0 / 7
6,600
600
4,189
11,205
7,374
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

King Arthur
CrimsonL2
King Arthur
11
1 / 1 / 0
6,753
614
4,746
8,695
6,409
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
2 / 3 / 2
6,133
558
3,893
9,795
3,541
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sol
Ráyyz
Sol
13
6 / 0 / 3
8,238
749
9,262
12,154
4,882
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lancelot
ic49
Lancelot
13
9 / 1 / 6
7,963
724
8,795
9,449
4,039
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
38
5
Kills
20
20
Deaths
5
2
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Atlas
Asttersa
Atlas
2
0
7
5.5
W
King Arthur
CrimsonL2
King Arthur
1
1
0
1
W
2
3
2
1
W
Sol
Ráyyz
Sol
6
0
3
7.5
L
Vulcan
SIRSPIKE2
Vulcan
0
4
1
0.13
L
Neith
Wilkohn
Neith
2
3
0
0.67
L
Surtr
0
5
1
0.1
L
Thanatos
crankymean0
Thanatos
2
6
0
0.33
W
Lancelot
ic49
Lancelot
9
1
6
12
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,448
Damage
30,885
46,614
Taken
51,298
20,163
Mitigated
26,245
17,386
Healing
26,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
Asttersa
Atlas
4,189
2,021
2,359
3,439
11,205
7,374
22
1,926
9,279
16,180
0
W
King Arthur
CrimsonL2
King Arthur
4,746
403
0
2,770
8,695
6,409
0
4,111
4,584
0
55,083
W
3,893
3,029
0
3,906
9,795
3,541
0
68
9,727
0
41,597
W
Sol
Ráyyz
Sol
9,262
4,257
0
10,091
12,154
4,882
1,171
4,429
7,725
78,930
0
L
Vulcan
SIRSPIKE2
Vulcan
5,795
2,850
0
1,630
7,443
2,256
0
3,025
4,418
41,493
0
L
Neith
Wilkohn
Neith
7,452
3,376
0
1,696
7,896
2,638
794
723
7,173
0
52,621
L
Surtr
4,912
1,360
0
2,853
12,587
7,906
118
5,002
7,585
262
15,138
L
Thanatos
crankymean0
Thanatos
5,687
1,626
0
6,861
11,372
4,671
0
4,373
6,999
0
39,237
W
Lancelot
ic49
Lancelot
8,795
2,778
0
4,288
9,449
4,039
0
1,011
8,438
0
55,911
L
5,602
705
49
4,297
7,316
2,692
0
328
6,988
52,274
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,747
Gold Earned
35,687
323
Minions Killed
412
0
Camps Cleared
0
1,162,419
Distance Traveled
1,176,774
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
6,600
600
15
1
0
245,577
3
W
King Arthur
6,753
614
99
9
0
192,752
0
W
Rama
6,133
558
75
7
0
211,725
0
W
Sol
8,238
749
138
13
0
233,073
0
L
Vulcan
5,868
533
71
6
0
226,281
1
L
Neith
6,214
565
91
8
0
222,761
0
L
Surtr
5,406
491
12
1
0
240,476
3
L
Thanatos
6,674
607
56
5
0
244,965
0
W
Lancelot
7,963
724
85
8
0
293,647
0
L
Ra
6,585
599
93
8
0
227,936
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role