Player Matchup

Skadi
Skadi
 
Skadi
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
Arizz
Bacchus
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 36L
1,500 Elo+
Party 1
Thor
Thor
ChecoX49
Thor
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
King Arthur
King Arthur
NoGankhobo
King Arthur
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Party 1
Anubis
Anubis
PUNISHERPYLES
Anubis
Level 148
God Stats
136W - 115L
1,500 SR
Queue Stats
356W - 361L
1,285 Elo+
Solo
Team Averages
Level 100
1,500 SR
1,457 Elo+

VS

Team Averages
Level 124
1,500 SR
1,540 Elo+
Ishtar
Ishtar
Akkadese
Ishtar
Level 117
God Stats
4W - 1L
1,500 SR
Queue Stats
127W - 115L
1,267 Elo+
Solo
Sobek
Sobek
FreezingFrost
Sobek
Level 124
God Stats
2W - 4L
1,500 SR
Queue Stats
170W - 159L
1,715 Elo+
Solo
Nu Wa
Nu Wa
GratatouiIIe
Nu Wa
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 116L
1,500 Elo+
Solo
Horus
Horus
nspusmc
Horus
Level 132
God Stats
1W - 2L
1,500 SR
Queue Stats
8W - 15L
1,500 Elo+
Solo
Susano
Susano
reddead-ian
Susano
Level 140
God Stats
27W - 18L
1,500 SR
Queue Stats
476W - 432L
1,715 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
13
4 / 2 / 1
7,774
648
8,931
7,680
3,129
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
Arizz
Bacchus
10
2 / 0 / 5
6,885
574
5,354
9,625
9,321
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thor
12
1 / 3 / 5
7,158
597
3,420
11,178
3,939
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

King Arthur
NoGankhobo
King Arthur
12
1 / 1 / 0
7,278
607
7,868
10,661
8,641
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
6 / 0 / 2
8,243
687
11,534
9,663
4,976
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Akkadese
Ishtar
10
0 / 4 / 2
5,975
498
2,838
9,849
3,838
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 4 / 1
5,854
488
3,415
14,795
13,027
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

10
1 / 4 / 1
5,891
491
8,234
9,157
2,330
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Horus
nspusmc
Horus
11
0 / 1 / 1
6,054
505
3,861
11,921
7,105
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Susano
12
4 / 1 / 1
6,941
578
7,972
8,125
2,878
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
12
14
Kills
6
6
Deaths
14
13
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
4
2
1
2.25
L
Ishtar
Akkadese
Ishtar
0
4
2
0.25
W
Bacchus
Arizz
Bacchus
2
0
5
4.5
W
Thor
1
3
5
1.17
L
1
4
1
0.38
L
1
4
1
0.38
W
King Arthur
NoGankhobo
King Arthur
1
1
0
1
W
6
0
2
7
L
Horus
nspusmc
Horus
0
1
1
0.5
L
Susano
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,107
Damage
26,320
48,807
Taken
53,847
30,006
Mitigated
29,178
13,714
Healing
14,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
8,931
3,529
0
1,404
7,680
3,129
1,328
1,178
6,502
0
64,472
L
Ishtar
Akkadese
Ishtar
2,838
1,865
0
2,870
9,849
3,838
0
1,432
8,417
0
38,538
W
Bacchus
Arizz
Bacchus
5,354
894
0
1,958
9,625
9,321
0
3,460
6,165
17,180
0
W
Thor
3,420
871
0
1,096
11,178
3,939
0
1,144
10,034
0
58,068
L
3,415
342
0
3,527
14,795
13,027
0
7,577
7,218
20,911
0
L
8,234
1,580
0
1,660
9,157
2,330
0
5,783
3,374
46,852
0
W
King Arthur
NoGankhobo
King Arthur
7,868
689
0
1,743
10,661
8,641
291
285
9,794
0
59,348
W
11,534
703
0
7,513
9,663
4,976
386
5,582
4,081
72,953
0
L
Horus
nspusmc
Horus
3,861
1,439
46
5,455
11,921
7,105
0
0
11,921
0
43,330
L
Susano
7,972
2,189
0
760
8,125
2,878
0
2,096
6,029
0
46,610

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,338
Gold Earned
30,715
416
Minions Killed
320
0
Camps Cleared
0
1,226,584
Distance Traveled
1,250,617
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
7,774
648
107
9
0
214,074
3
L
Ishtar
5,975
498
90
8
0
219,094
0
W
Bacchus
6,885
574
19
2
0
277,291
0
W
Thor
7,158
597
85
7
0
300,844
0
L
Sobek
5,854
488
18
2
0
234,631
6
L
Nu Wa
5,891
491
70
6
0
238,222
5
W
King Arthur
7,278
607
88
7
0
234,736
0
W
Anubis
8,243
687
117
10
0
199,639
0
L
Horus
6,054
505
71
6
0
247,497
0
L
Susano
6,941
578
71
6
0
311,173
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role