Player Matchup

Anubis
Anubis
DEATHREAPERXDx
Anubis
Level 69
God Stats
7W - 3L
1,285 SR
Queue Stats
12W - 9L
1,285 Elo+
Party 2
Chernobog
Chernobog
OBLV-Apaxx
Chernobog
Level 102
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 18L
1,285 Elo+
Party 2
Bellona
Bellona
sheluvsluciii
Bellona
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Team Averages
Level 72
1,428 SR
1,356 Elo+

VS

Team Averages
Level 117
1,500 SR
1,643 Elo+
Odin
Odin
AMORTELOKA
Odin
Level 128
God Stats
4W - 4L
1,500 SR
Queue Stats
443W - 475L
1,572 Elo+
Party 1
Nike
Nike
TEUSA_JOGA
Nike
Level 108
God Stats
0W - 4L
1,500 SR
Queue Stats
269W - 290L
1,572 Elo+
Party 1
Surtr
Surtr
XGN Assassin12
Surtr
Level 114
God Stats
1W - 9L
1,500 SR
Queue Stats
14W - 31L
1,784 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 1 / 4
8,060
806
8,438
4,391
2,138
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chernobog
OBLV-Apaxx
Chernobog
12
0 / 0 / 9
7,228
723
10,337
6,512
2,551
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Bellona
11
4 / 0 / 1
7,217
722
4,784
4,013
4,175
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 0
6,419
642
3,794
11,090
9,591
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

10
0 / 4 / 1
6,348
635
4,495
9,181
6,776
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
0 / 3 / 1
6,644
664
3,260
10,587
6,196
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
3
9
Kills
1
1
Deaths
9
14
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
2
0
0.5
W
5
1
4
7
W
Chernobog
OBLV-Apaxx
Chernobog
0
0
9
4.5
L
0
4
1
0.13
L
0
3
1
0.17
W
Bellona
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,559
Damage
11,549
14,916
Taken
30,858
8,864
Mitigated
22,563
4,459
Healing
4,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,794
1,361
0
1,640
11,090
9,591
0
2,645
8,445
438
12,077
W
8,438
506
0
2,174
4,391
2,138
171
32
4,195
24,547
0
W
Chernobog
OBLV-Apaxx
Chernobog
10,337
6,128
0
1,339
6,512
2,551
79
70
6,211
0
27,431
L
4,495
325
0
656
9,181
6,776
0
3,371
5,810
0
18,022
L
3,260
1,152
0
2,578
10,587
6,196
0
2,521
8,066
561
24,916
W
Bellona
4,784
1,267
0
946
4,013
4,175
0
163
3,734
0
19,380

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,505
Gold Earned
19,411
111
Minions Killed
100
0
Camps Cleared
0
457,184
Distance Traveled
454,124
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
6,419
642
29
3
0
147,591
0
W
Anubis
8,060
806
39
4
0
140,970
2
W
Chernobog
7,228
723
44
4
0
176,316
0
L
Nike
6,348
635
24
2
0
146,641
1
L
Surtr
6,644
664
47
5
0
159,892
0
W
Bellona
7,217
722
28
3
0
139,898
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role