Player Matchup

Hou Yi
Hou Yi
Bronze III
MELlODASAMA
Hou Yi
Bronze III
Level 146
God Stats
2W - 0L
1,715 SR
Queue Stats
5W - 2L
1,514 MMR
Party 1
Baron Samedi
Baron Samedi
Bronze III
TheAronFreyr
Baron Samedi
Bronze III
Level 163
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 11L
1,514 MMR
Party 1
Kuzenbo
Kuzenbo
Bronze III
TheFunkyJesus
Kuzenbo
Bronze III
Level 89
God Stats
7W - 5L
1,715 SR
Queue Stats
11W - 5L
1,514 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 133
1,644 SR
1,514 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 109
1,572 SR
1,516 MMR
Medusa
Medusa
Bronze III
 
Medusa
Bronze III
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anubis
Anubis
Bronze III
 
Anubis
Bronze III
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Bronze III
Ferhanoo
Ares
Bronze III
Level 102
God Stats
20W - 26L
1,715 SR
Queue Stats
245W - 275L
1,547 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
16
3 / 1 / 6
10,047
718
9,618
8,603
4,253
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
TheAronFreyr
Baron Samedi
17
3 / 0 / 6
10,332
738
16,135
8,062
4,681
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Kuzenbo
16
3 / 0 / 6
11,021
787
6,043
12,002
18,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
AtlasAchillesChaacAh Muzen CabAo Kuang

VS

Bans
GilgameshThothJormungandrAgniSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
15
1 / 2 / 0
9,051
647
11,104
11,623
5,546
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
 
Anubis
15
0 / 2 / 0
8,596
614
4,219
7,750
4,467
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ares
12
0 / 5 / 0
8,902
636
3,510
16,127
20,239
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
1
9
Kills
1
1
Deaths
9
18
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
1
2
0
0.5
L
Anubis
 
Anubis
0
2
0
0
L
Ares
0
5
0
0
W
Hou Yi
3
1
6
6
W
Baron Samedi
TheAronFreyr
Baron Samedi
3
0
6
6
W
Kuzenbo
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,796
Damage
18,833
28,667
Taken
35,500
27,622
Mitigated
30,252
16,409
Healing
6,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
11,104
4,459
0
2,590
11,623
5,546
0
6,629
4,994
0
68,637
L
Anubis
 
Anubis
4,219
200
0
2,285
7,750
4,467
0
6,202
1,548
26,703
0
L
Ares
3,510
89
24
2,055
16,127
20,239
0
8,327
7,800
11,595
0
W
Hou Yi
9,618
6,653
0
4,024
8,603
4,253
2,134
3,127
5,476
0
52,032
W
Baron Samedi
TheAronFreyr
Baron Samedi
16,135
1,086
2,468
6,014
8,062
4,681
1,181
2,574
5,488
60,744
2,558
W
Kuzenbo
6,043
2,490
0
3,903
12,002
18,688
528
2,251
9,751
20,949
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,400
Gold Earned
26,549
203
Minions Killed
183
0
Camps Cleared
0
787,877
Distance Traveled
720,722
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,051
647
114
8
0
255,369
0
L
Anubis
8,596
614
57
4
0
231,921
0
L
Ares
8,902
636
12
1
0
233,432
2
W
Hou Yi
10,047
718
95
7
0
252,902
0
W
Baron Samedi
10,332
738
89
6
0
261,332
0
W
Kuzenbo
11,021
787
19
1
0
273,643
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role