Player Matchup

Mercury
Mercury
Silver I
 
Mercury
Silver I
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Sol
Sol
Bronze III
 
Sol
Bronze III
Level 197
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Bronze III
 
Anhur
Bronze III
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hercules
Hercules
Silver I
DynoK
Hercules
Silver I
Level 156
God Stats
40W - 21L
1,500 SR
Queue Stats
447W - 402L
1,500 MMR
Solo
Kumbhakarna
Kumbhakarna
Silver I
LyonMirror
Kumbhakarna
Silver I
Level 132
God Stats
9W - 7L
1,715 SR
Queue Stats
47W - 39L
1,539 MMR
Party 2
Team Averages
Silver IV
Silver IV
Average Tier
Level 126
1,543 SR
1,508 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 133
1,500 SR
1,515 MMR
Chernobog
Chernobog
Bronze III
CrownOfHell22
Chernobog
Bronze III
Level 70
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 12L
1,500 MMR
Solo
Loki
Loki
Bronze III
Dynam1cs
Loki
Bronze III
Level 172
God Stats
5W - 4L
1,500 SR
Queue Stats
74W - 57L
1,538 MMR
Solo
Ymir
Ymir
Bronze III
sparton jorge
Ymir
Bronze III
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 MMR
Party 1
Tyr
Tyr
Bronze III
ubledavid
Tyr
Bronze III
Level 119
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 5L
1,500 MMR
Party 1
Poseidon
Poseidon
Bronze III
xopmox
Poseidon
Bronze III
Level 158
God Stats
1W - 2L
1,500 SR
Queue Stats
26W - 24L
1,539 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
12
3 / 2 / 2
6,910
628
3,460
9,511
3,357
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sol
 
Sol
11
3 / 3 / 3
6,812
619
9,286
8,849
3,248
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate

Breastplate

+20
Physical Protection

Anhur
 
Anhur
12
0 / 0 / 0
6,534
594
5,161
4,822
1,681
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
DynoK
Hercules
12
3 / 0 / 2
7,607
692
10,236
10,694
9,859
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kumbhakarna
LyonMirror
Kumbhakarna
10
1 / 0 / 3
6,158
560
3,377
7,021
5,789
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bans
Ao KuangHadesIshtarHe Bo

VS

Bans
VamanaMauiRaijinChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
CrownOfHell22
Chernobog
8
0 / 1 / 2
4,669
424
1,230
6,987
1,843
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Loki
12
3 / 2 / 1
6,661
606
6,768
8,335
3,022
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

8
0 / 1 / 2
5,192
472
2,015
11,914
6,506
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

10
0 / 3 / 1
5,949
541
5,350
10,745
6,910
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Poseidon
xopmox
Poseidon
12
2 / 3 / 3
6,516
592
7,920
6,279
2,300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
14
10
Kills
5
5
Deaths
10
10
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
3
2
2
2
W
Sol
 
Sol
3
3
3
1.5
W
Anhur
 
Anhur
0
0
0
0
L
Chernobog
CrownOfHell22
Chernobog
0
1
2
1
L
Loki
3
2
1
1.75
W
Hercules
DynoK
Hercules
3
0
2
4
W
Kumbhakarna
LyonMirror
Kumbhakarna
1
0
3
2.5
L
0
1
2
1
L
0
3
1
0.17
L
Poseidon
xopmox
Poseidon
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,520
Damage
23,283
40,897
Taken
44,260
23,934
Mitigated
20,581
15,780
Healing
13,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
3,460
1,542
0
625
9,511
3,357
0
578
8,933
0
52,582
W
Sol
 
Sol
9,286
3,916
0
2,722
8,849
3,248
0
4,388
4,461
68,421
0
W
Anhur
 
Anhur
5,161
1,864
0
2,168
4,822
1,681
1,463
492
4,330
0
59,021
L
Chernobog
CrownOfHell22
Chernobog
1,230
577
0
1,893
6,987
1,843
0
2,294
4,693
0
18,508
L
Loki
6,768
1,776
0
2,836
8,335
3,022
0
2,066
6,233
0
47,216
W
Hercules
DynoK
Hercules
10,236
4,351
0
6,332
10,694
9,859
0
1,267
9,427
0
61,293
W
Kumbhakarna
LyonMirror
Kumbhakarna
3,377
627
1,790
2,143
7,021
5,789
0
3,210
3,811
12,125
0
L
2,015
46
1,549
3,546
11,914
6,506
0
4,375
7,269
13,462
0
L
5,350
304
0
3,126
10,745
6,910
0
0
9,919
0
45,396
L
Poseidon
xopmox
Poseidon
7,920
1,092
0
340
6,279
2,300
28
3,749
2,482
60,584
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,021
Gold Earned
28,987
420
Minions Killed
317
0
Camps Cleared
0
1,170,116
Distance Traveled
1,233,820
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
6,910
628
86
8
0
290,757
0
W
Sol
6,812
619
108
10
0
212,689
0
W
Anhur
6,534
594
101
9
0
193,365
0
L
Chernobog
4,669
424
28
3
0
215,213
4
L
Loki
6,661
606
88
8
0
277,392
0
W
Hercules
7,607
692
109
10
0
235,044
1
W
Kumbhakarna
6,158
560
16
1
0
238,261
4
L
Ymir
5,192
472
12
1
0
225,613
4
L
Tyr
5,949
541
92
8
0
265,291
0
L
Poseidon
6,516
592
97
9
0
250,311
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role