Player Matchup

Cthulhu
Cthulhu
ColorKing99
Cthulhu
Level 10
God Stats
2W - 5L
1,285 SR
Queue Stats
2W - 17L
1,285 Elo+
Party 3
Vulcan
Vulcan
KaosGamer1000
Vulcan
Level 15
God Stats
0W - 2L
1,285 SR
Queue Stats
2W - 17L
1,285 Elo+
Party 3
Bakasura
Bakasura
YEEET363
Bakasura
Level 62
God Stats
3W - 3L
1,500 SR
Queue Stats
184W - 187L
1,285 Elo+
Party 3
Chaac
Chaac
YorbJorn
Chaac
Level 5
God Stats
1W - 2L
1,285 SR
Queue Stats
1W - 11L
1,285 Elo+
Party 3
Charybdis
Charybdis
meminggamer
Charybdis
Level 22
God Stats
0W - 2L
1,500 SR
Queue Stats
136W - 148L
1,285 Elo+
Party 3
Team Averages
Level 23
1,371 SR
1,285 Elo+

VS

Team Averages
Level 43
1,543 SR
1,543 Elo+
Chernobog
Chernobog
Accentuatee
Chernobog
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 55L
1,715 Elo+
Party 1
Loki
Loki
Aerthendt
Loki
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,285 Elo+
Party 2
Atlas
Atlas
Reddstormii
Atlas
Level 69
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 7L
1,285 Elo+
Party 2
Tyr
Tyr
Seewalk
Tyr
Level 17
God Stats
2W - 0L
1,715 SR
Queue Stats
2W - 0L
1,715 Elo+
Party 1
Raijin
Raijin
WomenTaco45
Raijin
Level 28
God Stats
5W - 0L
1,500 SR
Queue Stats
37W - 17L
1,715 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ColorKing99
Cthulhu
6
0 / 0 / 0
4,431
443
1,922
6,928
3,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
0 / 0 / 0
5,011
501
1,583
3,602
1,260
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Bakasura
YEEET363
Bakasura
10
6 / 2 / 0
5,825
583
7,692
7,585
3,003
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chaac
YorbJorn
Chaac
10
2 / 2 / 0
5,733
573
4,162
7,527
4,462
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Charybdis
meminggamer
Charybdis
7
0 / 1 / 2
4,437
444
3,661
7,064
2,116
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Accentuatee
Chernobog
9
1 / 2 / 0
5,345
535
8,114
10,232
3,520
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Loki
6
0 / 2 / 1
4,253
425
1,637
4,870
1,160
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
0 / 2 / 2
5,122
512
3,009
8,478
5,571
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tyr
10
2 / 2 / 0
5,864
586
4,457
9,751
8,695
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Raijin
12
0 / 0 / 0
6,694
669
2,168
5,025
1,808
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
6
8
Kills
3
5
Deaths
8
2
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Chernobog
Accentuatee
Chernobog
1
2
0
0.5
W
Loki
0
2
1
0.25
L
Cthulhu
ColorKing99
Cthulhu
0
0
0
0
L
0
0
0
0
W
0
2
2
0.5
W
Tyr
2
2
0
1
W
Raijin
0
0
0
0
L
Bakasura
YEEET363
Bakasura
6
2
0
3
L
Chaac
YorbJorn
Chaac
2
2
0
1
L
Charybdis
meminggamer
Charybdis
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,020
Damage
19,385
32,706
Taken
38,356
14,548
Mitigated
20,754
8,753
Healing
13,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
Accentuatee
Chernobog
8,114
5,672
0
5,421
10,232
3,520
524
1,200
8,826
0
40,141
W
Loki
1,637
326
0
1,502
4,870
1,160
0
87
4,596
0
14,037
L
Cthulhu
ColorKing99
Cthulhu
1,922
427
0
1,045
6,928
3,707
0
1,512
5,416
10,781
0
L
1,583
256
0
1,272
3,602
1,260
0
1,712
1,890
27,195
0
W
3,009
1,706
0
1,140
8,478
5,571
93
635
7,206
16,010
0
W
Tyr
4,457
868
0
3,192
9,751
8,695
6
0
9,751
0
30,231
W
Raijin
2,168
0
0
2,363
5,025
1,808
0
1,583
3,412
58,950
0
L
Bakasura
YEEET363
Bakasura
7,692
5,888
0
1,787
7,585
3,003
0
1,118
6,467
0
24,822
L
Chaac
YorbJorn
Chaac
4,162
832
0
1,558
7,527
4,462
0
0
7,527
0
32,841
L
Charybdis
meminggamer
Charybdis
3,661
2,056
0
3,091
7,064
2,116
0
835
6,229
0
22,250

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,437
Gold Earned
27,278
209
Minions Killed
276
0
Camps Cleared
0
1,033,883
Distance Traveled
972,957
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
5,345
535
54
5
0
178,696
0
W
Loki
4,253
425
24
2
0
213,756
1
L
Cthulhu
4,431
443
16
2
0
224,477
3
L
Vulcan
5,011
501
50
5
0
161,789
0
W
Atlas
5,122
512
23
2
0
189,776
2
W
Tyr
5,864
586
60
6
0
192,181
0
W
Raijin
6,694
669
115
12
0
198,548
0
L
Bakasura
5,825
583
60
6
0
252,211
0
L
Chaac
5,733
573
49
5
0
209,920
0
L
Charybdis
4,437
444
34
3
0
185,486
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role