Player Matchup

Yu Huang
Yu Huang
Chadowz
Yu Huang
Level 158
God Stats
40W - 40L
1,500 SR
Queue Stats
885W - 906L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
Fabianitu
Amaterasu
Level 141
God Stats
7W - 4L
1,500 SR
Queue Stats
575W - 552L
1,500 Elo+
Party 4
Heimdallr
Heimdallr
Fabsrica
Heimdallr
Level 154
God Stats
79W - 60L
1,500 SR
Queue Stats
531W - 527L
1,500 Elo+
Party 1
Pele
Pele
PORQUINHAPEPPA
Pele
Level 139
God Stats
1W - 1L
1,500 SR
Queue Stats
335W - 332L
1,500 Elo+
Party 4
Surtr
Surtr
Zaveline
Surtr
Level 147
God Stats
25W - 21L
1,500 SR
Queue Stats
540W - 551L
1,500 Elo+
Party 1
Team Averages
Level 148
1,500 SR
1,500 Elo+

VS

Team Averages
Level 103
1,500 SR
1,500 Elo+
Surtr
Surtr
Maze2812
Surtr
Level 66
God Stats
4W - 5L
1,500 SR
Queue Stats
10W - 11L
1,500 Elo+
Party 3
Danzaburou
Danzaburou
Seraphas2823
Danzaburou
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 25L
1,500 Elo+
Party 3
Vulcan
Vulcan
Vier7Forensik
Vulcan
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
189W - 200L
1,500 Elo+
Party 2
Fenrir
Fenrir
Yelhamadi
Fenrir
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 41L
1,500 Elo+
Solo
Sylvanus
Sylvanus
xRallYu
Sylvanus
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 43L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Chadowz
Yu Huang
10
2 / 1 / 1
5,585
621
4,357
4,696
1,576
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Amaterasu
Fabianitu
Amaterasu
10
4 / 0 / 3
6,271
697
4,883
7,255
3,355
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Heimdallr
Fabsrica
Heimdallr
8
1 / 2 / 0
4,560
507
3,680
6,422
2,292
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
5 / 2 / 2
5,555
617
3,478
6,889
1,879
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Surtr
Zaveline
Surtr
9
2 / 0 / 1
5,464
607
2,588
4,886
3,243
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Maze2812
Surtr
5
0 / 6 / 0
4,022
447
5,178
9,231
4,191
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Danzaburou
Seraphas2823
Danzaburou
8
1 / 1 / 1
4,944
549
4,326
6,156
2,225
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

7
0 / 2 / 0
4,576
508
1,642
5,270
1,790
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
Yelhamadi
Fenrir
9
1 / 3 / 1
5,136
571
3,128
8,495
3,046
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sylvanus
xRallYu
Sylvanus
7
2 / 2 / 0
4,571
508
2,678
5,076
4,106
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
6
14
Kills
4
5
Deaths
14
7
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
Chadowz
Yu Huang
2
1
1
2.5
W
Amaterasu
Fabianitu
Amaterasu
4
0
3
5.5
W
Heimdallr
Fabsrica
Heimdallr
1
2
0
0.5
L
Surtr
Maze2812
Surtr
0
6
0
0
W
5
2
2
3
L
Danzaburou
Seraphas2823
Danzaburou
1
1
1
1.5
L
0
2
0
0
L
Fenrir
Yelhamadi
Fenrir
1
3
1
0.5
W
Surtr
Zaveline
Surtr
2
0
1
2.5
L
Sylvanus
xRallYu
Sylvanus
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,986
Damage
16,952
30,148
Taken
34,228
12,345
Mitigated
15,358
11,562
Healing
10,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
Chadowz
Yu Huang
4,357
211
0
1,868
4,696
1,576
0
1,895
2,801
35,485
0
W
Amaterasu
Fabianitu
Amaterasu
4,883
1,691
0
2,752
7,255
3,355
0
128
7,127
0
44,430
W
Heimdallr
Fabsrica
Heimdallr
3,680
1,799
0
2,706
6,422
2,292
0
639
5,783
0
31,019
L
Surtr
Maze2812
Surtr
5,178
2,800
0
2,149
9,231
4,191
0
0
9,231
638
24,066
W
3,478
1,497
0
968
6,889
1,879
0
446
6,443
0
30,016
L
Danzaburou
Seraphas2823
Danzaburou
4,326
2,333
0
3,172
6,156
2,225
0
41
6,115
0
32,445
L
1,642
522
0
1,500
5,270
1,790
56
3,041
2,229
27,589
0
L
Fenrir
Yelhamadi
Fenrir
3,128
1,003
0
2,018
8,495
3,046
0
1,060
7,435
0
35,972
W
Surtr
Zaveline
Surtr
2,588
1,133
0
3,268
4,886
3,243
0
1,196
3,690
218
15,453
L
Sylvanus
xRallYu
Sylvanus
2,678
1,121
370
1,007
5,076
4,106
0
297
4,779
14,038
4,490

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,435
Gold Earned
23,249
294
Minions Killed
238
0
Camps Cleared
0
915,861
Distance Traveled
808,916
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
5,585
621
84
9
0
168,577
1
W
Amaterasu
6,271
697
93
10
0
174,633
1
W
Heimdallr
4,560
507
48
5
0
161,602
1
L
Surtr
4,022
447
35
4
0
140,232
0
W
Pele
5,555
617
43
5
0
215,096
1
L
Danzaburou
4,944
549
54
6
0
184,418
0
L
Vulcan
4,576
508
57
6
0
158,288
2
L
Fenrir
5,136
571
64
7
0
189,084
0
W
Surtr
5,464
607
26
3
0
195,953
1
L
Sylvanus
4,571
508
28
3
0
136,894
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role