Player Matchup

Zeus
Zeus
Da420Buddah
Zeus
Level 145
God Stats
2W - 0L
1,500 SR
Queue Stats
107W - 110L
1,500 Elo+
Solo
Serqet
Serqet
Fauntlx
Serqet
Level 122
God Stats
5W - 1L
1,500 SR
Queue Stats
326W - 306L
1,500 Elo+
Solo
Loki
Loki
Zakhiri
Loki
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Artio
Artio
freddyz55
Artio
Level 168
God Stats
2W - 0L
1,500 SR
Queue Stats
38W - 46L
1,500 Elo+
Party 1
Persephone
Persephone
lidwich
Persephone
Level 149
God Stats
3W - 4L
1,500 SR
Queue Stats
223W - 213L
1,500 Elo+
Party 1
Team Averages
Level 120
1,500 SR
1,500 Elo+

VS

Team Averages
Level 135
1,500 SR
1,500 Elo+
Athena
Athena
Branler
Athena
Level 118
God Stats
0W - 3L
1,500 SR
Queue Stats
459W - 455L
1,500 Elo+
Solo
Rama
Rama
Crazyninjaface1
Rama
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,500 Elo+
Solo
Merlin
Merlin
airhercules4006
Merlin
Level 229
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 35L
1,500 Elo+
Solo
Ne Zha
Ne Zha
eseton1
Ne Zha
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 71L
1,500 Elo+
Solo
Amaterasu
Amaterasu
noddarkwolf
Amaterasu
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 5
6,762
966
5,370
2,484
1,002
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Serqet
Fauntlx
Serqet
14
2 / 2 / 10
7,218
1,031
9,668
8,846
9,012
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Loki
Zakhiri
Loki
14
7 / 2 / 3
7,648
1,093
5,068
6,039
2,675
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artio
freddyz55
Artio
13
0 / 1 / 11
6,950
993
2,870
7,491
8,436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Persephone
lidwich
Persephone
11
1 / 1 / 7
6,637
948
7,502
4,573
1,827
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Branler
Athena
11
0 / 5 / 6
6,416
917
2,997
12,466
10,971
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
2 / 3 / 4
6,607
944
3,111
6,590
3,192
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
5 / 2 / 1
7,714
1,102
10,919
7,351
3,741
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ne Zha
eseton1
Ne Zha
11
0 / 2 / 5
5,975
854
4,833
6,654
7,613
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Amaterasu
noddarkwolf
Amaterasu
1
0 / 0 / 0
1,824
261
0
0
0

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
23
12
Kills
7
7
Deaths
12
36
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Athena
Branler
Athena
0
5
6
0.6
L
2
3
4
1.33
W
2
1
5
4.5
W
Serqet
Fauntlx
Serqet
2
2
10
3.5
W
Loki
Zakhiri
Loki
7
2
3
4.25
L
5
2
1
2.75
L
Ne Zha
eseton1
Ne Zha
0
2
5
1.25
W
Artio
freddyz55
Artio
0
1
11
5.5
W
Persephone
lidwich
Persephone
1
1
7
4.5
L
Amaterasu
noddarkwolf
Amaterasu
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,478
Damage
21,860
29,433
Taken
33,061
22,952
Mitigated
25,517
11,315
Healing
7,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
Branler
Athena
2,997
364
1,136
1,880
12,466
10,971
0
6,353
5,987
3,646
0
L
3,111
2,393
0
565
6,590
3,192
385
4,360
2,053
0
9,489
W
5,370
466
459
95
2,484
1,002
840
1,155
1,329
12,089
1,573
W
Serqet
Fauntlx
Serqet
9,668
691
449
2,430
8,846
9,012
337
4,707
4,139
5,358
8,152
W
Loki
Zakhiri
Loki
5,068
1,013
79
714
6,039
2,675
101
2,838
3,201
0
11,113
L
10,919
758
298
1,749
7,351
3,741
183
4,451
2,752
31,069
0
L
Ne Zha
eseton1
Ne Zha
4,833
914
670
1,414
6,654
7,613
0
3,936
2,592
0
9,879
W
Artio
freddyz55
Artio
2,870
319
2,393
2,565
7,491
8,436
90
3,038
4,453
7,059
0
W
Persephone
lidwich
Persephone
7,502
252
425
1,706
4,573
1,827
719
2,177
2,395
17,530
0
L
Amaterasu
noddarkwolf
Amaterasu
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,215
Gold Earned
28,536
75
Minions Killed
72
0
Camps Cleared
0
636,371
Distance Traveled
545,663
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
6,416
917
4
1
0
139,605
0
L
Rama
6,607
944
12
2
0
109,788
0
W
Zeus
6,762
966
20
3
0
104,415
0
W
Serqet
7,218
1,031
13
2
0
138,585
0
W
Loki
7,648
1,093
8
1
0
136,281
0
L
Merlin
7,714
1,102
50
7
0
135,527
0
L
Ne Zha
5,975
854
6
1
0
160,743
0
W
Artio
6,950
993
8
1
0
151,460
0
W
Persephone
6,637
948
26
4
0
105,630
0
L
Amaterasu
1,824
261
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role