Player Matchup

Ravana
Ravana
BigBlazing
Ravana
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 22L
1,500 Elo+
Party 1
Agni
Agni
Boostifarian
Agni
Level 49
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 9L
1,500 Elo+
Party 1
Chaac
Chaac
ImJorels
Chaac
Level 109
God Stats
5W - 2L
1,500 SR
Queue Stats
16W - 8L
1,500 Elo+
Party 1
Xing Tian
Xing Tian
The Papi ChuIo
Xing Tian
Level 123
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 9L
1,500 Elo+
Party 1
Medusa
Medusa
TheHighChamp322
Medusa
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 1
Team Averages
Level 99
1,500 SR
1,500 Elo+

VS

Team Averages
Level 101
1,500 SR
1,500 Elo+
Surtr
Surtr
Gnarlface
Surtr
Level 125
God Stats
15W - 15L
1,500 SR
Queue Stats
16W - 27L
1,500 Elo+
Solo
Thor
Thor
Schumachers5
Thor
Level 139
God Stats
1W - 1L
1,500 SR
Queue Stats
648W - 692L
1,500 Elo+
Solo
Neith
Neith
United-Tyranny
Neith
Level 93
God Stats
48W - 30L
1,500 SR
Queue Stats
607W - 591L
1,500 Elo+
Solo
Cabrakan
Cabrakan
deedanSTLOISs
Cabrakan
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 19L
1,500 Elo+
Solo
Raijin
Raijin
loggerguy426
Raijin
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
BigBlazing
Ravana
12
2 / 0 / 3
7,407
617
3,379
3,217
1,161
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
5 / 0 / 4
8,545
712
7,077
4,102
1,343
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chaac
ImJorels
Chaac
12
3 / 0 / 2
7,532
628
5,301
7,195
3,434
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Mace

Mace

+10
Physical Power

Xing Tian
The Papi ChuIo
Xing Tian
9
3 / 1 / 4
6,565
547
2,179
8,528
5,842
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
2 / 1 / 2
7,016
585
2,784
7,553
2,767
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Gnarlface
Surtr
8
0 / 4 / 0
5,241
437
2,217
9,014
7,494
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
1 / 5 / 0
5,619
468
1,376
11,595
3,957
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 2 / 0
5,397
450
3,329
5,370
2,294
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cabrakan
deedanSTLOISs
Cabrakan
6
1 / 4 / 0
4,598
383
1,197
6,299
3,259
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Raijin
2
0 / 2 / 0
3,943
329
92
1,432
238
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
2
15
Kills
2
2
Deaths
17
15
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ravana
BigBlazing
Ravana
2
0
3
3.5
W
5
0
4
7
L
Surtr
Gnarlface
Surtr
0
4
0
0
W
Chaac
ImJorels
Chaac
3
0
2
4
L
1
5
0
0.2
W
Xing Tian
The Papi ChuIo
Xing Tian
3
1
4
5
W
2
1
2
3
L
0
2
0
0
L
Cabrakan
deedanSTLOISs
Cabrakan
1
4
0
0.25
L
Raijin
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,720
Damage
8,211
30,595
Taken
33,710
14,547
Mitigated
17,242
7,539
Healing
2,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
BigBlazing
Ravana
3,379
1,583
0
545
3,217
1,161
540
269
2,948
0
54,666
W
7,077
1,066
0
664
4,102
1,343
1,493
118
3,984
66,661
0
L
Surtr
Gnarlface
Surtr
2,217
685
0
1,030
9,014
7,494
0
915
8,099
563
26,946
W
Chaac
ImJorels
Chaac
5,301
1,406
0
1,454
7,195
3,434
660
997
5,706
0
47,800
L
1,376
471
0
810
11,595
3,957
0
5,279
6,316
0
21,847
W
Xing Tian
The Papi ChuIo
Xing Tian
2,179
277
0
761
8,528
5,842
0
1,118
7,410
20,375
0
W
2,784
1,118
0
4,115
7,553
2,767
1,021
0
7,553
0
36,581
L
3,329
1,455
0
676
5,370
2,294
0
1,252
4,118
0
27,712
L
Cabrakan
deedanSTLOISs
Cabrakan
1,197
397
0
0
6,299
3,259
0
2,675
3,624
10,459
0
L
Raijin
92
92
0
0
1,432
238
0
50
1,382
1,938
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,065
Gold Earned
24,798
370
Minions Killed
148
0
Camps Cleared
0
1,157,601
Distance Traveled
769,060
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
7,407
617
86
7
0
223,486
0
W
Agni
8,545
712
104
9
0
246,046
2
L
Surtr
5,241
437
51
4
0
160,575
0
W
Chaac
7,532
628
96
8
0
239,511
0
L
Thor
5,619
468
37
3
0
190,629
0
W
Xing Tian
6,565
547
20
2
0
231,219
0
W
Medusa
7,016
585
64
5
0
217,339
0
L
Neith
5,397
450
48
4
0
205,093
0
L
Cabrakan
4,598
383
10
1
0
156,947
0
L
Raijin
3,943
329
2
0
0
55,816
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role