Player Matchup

Atlas
Atlas
Gold V
Faydе
Atlas
Gold V
Level 108
God Stats
1W - 0L
1,774 SR
Queue Stats
28W - 11L
1,633 MMR
Party 2
Anhur
Anhur
Gold V
Murо
Anhur
Gold V
Level 147
God Stats
2W - 0L
1,892 SR
Queue Stats
9W - 1L
1,633 MMR
Party 2
Ares
Ares
Gold V
Psvchο
Ares
Gold V
Level 126
God Stats
1W - 0L
1,874 SR
Queue Stats
38W - 11L
1,633 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 127
1,846 SR
1,633 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 132
1,612 SR
1,574 MMR
Xing Tian
Xing Tian
Bronze III
DEMΩN
Xing Tian
Bronze III
Level 94
God Stats
3W - 3L
1,581 SR
Queue Stats
14W - 28L
1,568 MMR
Party 1
Horus
Horus
Silver I
UySpOuKoUnW_ART
Horus
Silver I
Level 158
God Stats
0W - 1L
1,722 SR
Queue Stats
4W - 2L
1,641 MMR
Party 1
Scylla
Scylla
Bronze III
chessedu91
Scylla
Bronze III
Level 145
God Stats
0W - 1L
1,534 SR
Queue Stats
3W - 3L
1,513 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Faydе
Atlas
13
2 / 1 / 5
8,302
830
6,390
10,380
7,327
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Anhur
Murо
Anhur
14
4 / 0 / 3
8,199
820
10,141
5,434
2,238
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ares
Psvchο
Ares
12
1 / 0 / 6
7,887
789
7,046
8,448
8,196
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bans
Ah Muzen CabThorFenrirAchillesNe Zha

VS

Bans
Ao KuangBaron SamediHou YiThothMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
DEMΩN
Xing Tian
10
0 / 3 / 1
6,869
687
4,206
11,124
9,945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
1 / 2 / 0
7,353
735
2,870
10,662
9,367
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Scylla
chessedu91
Scylla
12
0 / 2 / 1
6,860
686
6,706
5,746
2,228
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
3
7
Kills
1
1
Deaths
7
14
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
DEMΩN
Xing Tian
0
3
1
0.17
W
Atlas
Faydе
Atlas
2
1
5
4.5
W
Anhur
Murо
Anhur
4
0
3
5.5
W
Ares
Psvchο
Ares
1
0
6
4
L
1
2
0
0.5
L
Scylla
chessedu91
Scylla
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,577
Damage
13,782
24,262
Taken
27,532
17,761
Mitigated
21,540
13,262
Healing
6,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
DEMΩN
Xing Tian
4,206
189
0
923
11,124
9,945
0
4,910
6,214
12,721
0
W
Atlas
Faydе
Atlas
6,390
2,101
2,180
4,427
10,380
7,327
332
4,557
5,823
26,397
0
W
Anhur
Murо
Anhur
10,141
6,641
0
3,432
5,434
2,238
1,535
3,282
2,152
0
41,827
W
Ares
Psvchο
Ares
7,046
790
0
3,223
8,448
8,196
325
3,177
5,271
23,897
0
L
2,870
1,276
1,927
3,280
10,662
9,367
0
5,118
5,544
0
12,083
L
Scylla
chessedu91
Scylla
6,706
515
0
469
5,746
2,228
0
3,468
2,278
38,657
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,388
Gold Earned
21,082
141
Minions Killed
117
0
Camps Cleared
0
555,366
Distance Traveled
585,362
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
6,869
687
18
2
0
197,606
0
W
Atlas
8,302
830
36
4
0
185,851
0
W
Anhur
8,199
820
73
7
0
173,217
0
W
Ares
7,887
789
32
3
0
196,298
0
L
Horus
7,353
735
28
3
0
211,139
6
L
Scylla
6,860
686
71
7
0
176,617
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role