Player Matchup

Thanatos
Thanatos
BukuBukuMocci
Thanatos
Level 123
God Stats
0W - 2L
1,593 SR
Queue Stats
273W - 208L
1,677 Elo+
Solo
Surtr
Surtr
Liveforever3883
Surtr
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
551W - 589L
1,412 Elo+
Party 2
Sylvanus
Sylvanus
ODoxas
Sylvanus
Level 60
God Stats
5W - 2L
1,725 SR
Queue Stats
147W - 162L
1,446 Elo+
Party 2
Danzaburou
Danzaburou
Odinson124
Danzaburou
Level 170
God Stats
6W - 3L
1,630 SR
Queue Stats
470W - 427L
1,584 Elo+
Solo
Ra
Ra
ºShadow
Ra
Level 80
God Stats
10W - 18L
1,351 SR
Queue Stats
301W - 383L
1,383 Elo+
Party 2
Team Averages
Level 107
1,560 SR
1,500 Elo+

VS

Team Averages
Level 106
1,602 SR
1,550 Elo+
Tiamat
Tiamat
AnAverageNoah
Tiamat
Level 86
God Stats
3W - 3L
1,516 SR
Queue Stats
29W - 23L
1,566 Elo+
Party 1
Jormungandr
Jormungandr
TheNewsAt9
Jormungandr
Level 103
God Stats
27W - 16L
1,664 SR
Queue Stats
240W - 219L
1,525 Elo+
Solo
Xing Tian
Xing Tian
UncertifiedC
Xing Tian
Level 94
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 22L
1,597 Elo+
Party 1
Ravana
Ravana
XeniusPrime
Ravana
Level 149
God Stats
1W - 0L
1,800 SR
Queue Stats
30W - 30L
1,501 Elo+
Solo
Danzaburou
Danzaburou
jdsgamer
Danzaburou
Level 100
God Stats
2W - 1L
1,528 SR
Queue Stats
32W - 25L
1,561 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BukuBukuMocci
Thanatos
11
3 / 3 / 1
6,782
522
7,096
12,321
5,380
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
1 / 2 / 0
7,477
575
8,946
16,709
11,276
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
ODoxas
Sylvanus
10
0 / 1 / 1
5,901
454
4,779
9,183
5,392
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Danzaburou
Odinson124
Danzaburou
11
1 / 3 / 0
6,776
521
7,833
12,289
4,786
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

11
1 / 7 / 2
6,976
537
3,880
9,246
3,664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 1 / 3
8,403
646
9,416
6,932
3,352
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Jormungandr
TheNewsAt9
Jormungandr
13
1 / 1 / 1
7,860
605
9,047
12,164
12,698
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Xing Tian
UncertifiedC
Xing Tian
10
1 / 1 / 5
6,365
490
6,193
12,295
9,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ravana
12
6 / 3 / 5
7,736
595
9,120
8,432
2,568
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Danzaburou
jdsgamer
Danzaburou
11
1 / 0 / 1
6,624
510
8,719
8,361
2,970
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
31
6
Kills
16
16
Deaths
6
4
Assists
15
Player
Kills
Deaths
Assists
KDA
W
7
1
3
8.5
L
Thanatos
BukuBukuMocci
Thanatos
3
3
1
1.17
L
1
2
0
0.5
L
Sylvanus
ODoxas
Sylvanus
0
1
1
0.5
L
Danzaburou
Odinson124
Danzaburou
1
3
0
0.33
W
Jormungandr
TheNewsAt9
Jormungandr
1
1
1
1.5
W
Xing Tian
UncertifiedC
Xing Tian
1
1
5
3.5
W
Ravana
6
3
5
2.83
W
Danzaburou
jdsgamer
Danzaburou
1
0
1
1.5
L
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,534
Damage
42,495
59,748
Taken
48,184
30,498
Mitigated
30,629
28,249
Healing
11,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,416
1,358
0
1,981
6,932
3,352
495
1,703
5,228
51,977
0
L
Thanatos
BukuBukuMocci
Thanatos
7,096
2,167
0
9,801
12,321
5,380
0
4,021
8,108
0
47,926
L
8,946
4,285
0
7,489
16,709
11,276
0
8,775
7,934
718
69,241
L
Sylvanus
ODoxas
Sylvanus
4,779
1,867
696
3,007
9,183
5,392
0
2,771
6,371
25,515
0
L
Danzaburou
Odinson124
Danzaburou
7,833
3,930
0
5,586
12,289
4,786
544
2,654
9,635
0
54,618
W
Jormungandr
TheNewsAt9
Jormungandr
9,047
3,941
0
2,220
12,164
12,698
0
307
11,857
77,339
633
W
Xing Tian
UncertifiedC
Xing Tian
6,193
1,011
192
2,485
12,295
9,041
0
4,013
8,279
15,313
0
W
Ravana
9,120
2,696
0
446
8,432
2,568
0
1,181
7,251
0
42,622
W
Danzaburou
jdsgamer
Danzaburou
8,719
4,244
0
3,816
8,361
2,970
0
1,803
6,558
0
49,023
L
3,880
548
239
1,431
9,246
3,664
0
5,310
3,677
50,148
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,912
Gold Earned
36,988
429
Minions Killed
419
0
Camps Cleared
0
1,247,537
Distance Traveled
1,297,842
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
8,403
646
103
8
0
243,836
5
L
Thanatos
6,782
522
63
5
0
306,410
0
L
Surtr
7,477
575
135
10
0
249,008
0
L
Sylvanus
5,901
454
43
3
0
223,027
0
L
Danzaburou
6,776
521
97
7
0
214,954
1
W
Jormungandr
7,860
605
166
13
0
240,568
0
W
Xing Tian
6,365
490
16
1
0
282,546
6
W
Ravana
7,736
595
56
4
0
277,719
0
W
Danzaburou
6,624
510
78
6
0
253,173
0
L
Ra
6,976
537
91
7
0
254,138
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role