Player Matchup

Chang'e
Chang'e
Bronze III
KlausEmperor
Chang'e
Bronze III
Level 67
God Stats
5W - 4L
1,482 SR
Queue Stats
49W - 80L
1,528 MMR
Solo
Izanami
Izanami
Bronze III
LoyaItyy
Izanami
Bronze III
Level 107
God Stats
21W - 10L
1,696 SR
Queue Stats
74W - 88L
1,530 MMR
Solo
King Arthur
King Arthur
Bronze III
kunkomesias
King Arthur
Bronze III
Level 146
God Stats
0W - 2L
1,268 SR
Queue Stats
178W - 191L
1,530 MMR
Solo
Ao Kuang
Ao Kuang
Silver I
vDecay-l
Ao Kuang
Silver I
Level 152
God Stats
0W - 1L
1,755 SR
Queue Stats
3W - 3L
1,528 MMR
Solo
Yu Huang
Yu Huang
Bronze III
xuffer
Yu Huang
Bronze III
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 19L
1,528 MMR
Solo
Team Averages
Bronze II
Bronze II
Average Tier
Level 126
1,540 SR
1,529 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 114
1,547 SR
1,578 MMR
Agni
Agni
Bronze III
 
Agni
Bronze III
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jormungandr
Jormungandr
Bronze III
Gayly
Jormungandr
Bronze III
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 0L
1,776 MMR
Party 1
Fenrir
Fenrir
Silver I
Stëwie
Fenrir
Silver I
Level 158
God Stats
3W - 4L
1,569 SR
Queue Stats
459W - 435L
1,527 MMR
Solo
Charybdis
Charybdis
Silver II
TheOneBowen
Charybdis
Silver II
Level 66
God Stats
3W - 4L
1,544 SR
Queue Stats
176W - 158L
1,552 MMR
Party 1
Ares
Ares
Bronze III
Trilogist
Ares
Bronze III
Level 149
God Stats
1W - 0L
1,624 SR
Queue Stats
2W - 0L
1,534 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
KlausEmperor
Chang'e
7
0 / 5 / 0
4,703
470
3,669
10,407
6,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
LoyaItyy
Izanami
10
0 / 1 / 0
5,374
537
2,987
7,088
2,593
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
kunkomesias
King Arthur
7
0 / 6 / 0
4,333
433
3,103
11,034
8,250
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ao Kuang
vDecay-l
Ao Kuang
10
2 / 3 / 1
5,813
581
3,502
9,953
3,281
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Yu Huang
xuffer
Yu Huang
10
1 / 2 / 1
5,594
559
5,071
6,198
2,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
JanusThorSusanoHe Bo

VS

Bans
GilgameshIshtarThothAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
11
3 / 2 / 3
6,437
644
5,510
5,208
2,094
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jormungandr
Gayly
Jormungandr
10
2 / 0 / 8
6,301
630
8,804
8,308
4,268
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
Stëwie
Fenrir
12
6 / 1 / 5
6,981
698
6,353
8,915
4,134
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charybdis
TheOneBowen
Charybdis
12
4 / 0 / 0
7,025
703
7,473
6,065
2,261
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
9
2 / 0 / 8
6,035
604
4,560
6,638
5,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
41
3
Kills
17
17
Deaths
3
2
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
3
2
3
2.25
W
Jormungandr
Gayly
Jormungandr
2
0
8
6
L
Chang'e
KlausEmperor
Chang'e
0
5
0
0
L
Izanami
LoyaItyy
Izanami
0
1
0
0
W
Fenrir
Stëwie
Fenrir
6
1
5
8.5
W
Charybdis
TheOneBowen
Charybdis
4
0
0
4
W
Ares
2
0
8
6
L
King Arthur
kunkomesias
King Arthur
0
6
0
0
L
Ao Kuang
vDecay-l
Ao Kuang
2
3
1
0.83
L
Yu Huang
xuffer
Yu Huang
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,332
Damage
32,700
44,680
Taken
35,134
22,855
Mitigated
17,771
9,056
Healing
14,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
5,510
246
0
427
5,208
2,094
0
2,915
2,293
47,233
0
W
Jormungandr
Gayly
Jormungandr
8,804
3,165
0
3,110
8,308
4,268
33
2,109
6,199
48,130
0
L
Chang'e
KlausEmperor
Chang'e
3,669
626
710
2,090
10,407
6,411
0
3,960
6,407
11,466
0
L
Izanami
LoyaItyy
Izanami
2,987
2,354
0
3,773
7,088
2,593
0
723
6,365
0
54,219
W
Fenrir
Stëwie
Fenrir
6,353
1,970
0
3,036
8,915
4,134
76
3,417
5,498
0
47,467
W
Charybdis
TheOneBowen
Charybdis
7,473
5,088
0
5,259
6,065
2,261
0
1,331
4,734
0
54,107
W
Ares
4,560
131
0
2,386
6,638
5,014
0
2,470
4,168
16,195
0
L
King Arthur
kunkomesias
King Arthur
3,103
236
0
870
11,034
8,250
0
7,534
3,002
0
22,093
L
Ao Kuang
vDecay-l
Ao Kuang
3,502
860
0
1,312
9,953
3,281
0
2,297
7,620
35,044
0
L
Yu Huang
xuffer
Yu Huang
5,071
486
0
301
6,198
2,320
0
3,718
2,412
44,197
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,817
Gold Earned
32,779
288
Minions Killed
369
0
Camps Cleared
0
1,020,504
Distance Traveled
1,037,726
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
6,437
644
84
8
0
205,825
2
W
Jormungandr
6,301
630
81
8
0
187,254
0
L
Chang'e
4,703
470
15
2
0
215,218
0
L
Izanami
5,374
537
90
9
0
169,839
0
W
Fenrir
6,981
698
84
8
0
231,525
0
W
Charybdis
7,025
703
90
9
0
191,331
1
W
Ares
6,035
604
30
3
0
221,791
0
L
King Arthur
4,333
433
36
4
0
207,829
1
L
Ao Kuang
5,813
581
70
7
0
220,450
0
L
Yu Huang
5,594
559
77
8
0
207,168
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role