Player Matchup

Merlin
Merlin
Bronze III
BLITZ_DarkShadow
Merlin
Bronze III
Level 121
God Stats
1W - 0L
1,477 SR
Queue Stats
2W - 2L
1,521 MMR
Party 2
Artio
Artio
Bronze III
DeezyD
Artio
Bronze III
Level 149
God Stats
3W - 6L
1,435 SR
Queue Stats
95W - 85L
1,466 MMR
Party 1
Ares
Ares
Bronze III
IL_LUMINATE
Ares
Bronze III
Level 110
God Stats
1W - 0L
1,326 SR
Queue Stats
2W - 1L
1,438 MMR
Solo
Chiron
Chiron
Bronze III
mofohamma
Chiron
Bronze III
Level 159
God Stats
1W - 0L
1,550 SR
Queue Stats
1W - 3L
1,321 MMR
Party 2
Da Ji
Da Ji
Bronze III
quansey
Da Ji
Bronze III
Level 148
God Stats
1W - 0L
1,651 SR
Queue Stats
126W - 142L
1,466 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 137
1,488 SR
1,443 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 115
1,400 SR
1,441 MMR
Athena
Athena
Bronze III
AvocadoChsBrger8
Athena
Bronze III
Level 148
God Stats
0W - 2L
1,392 SR
Queue Stats
0W - 3L
1,415 MMR
Solo
Thanatos
Thanatos
Bronze III
Miselinko
Thanatos
Bronze III
Level 97
God Stats
0W - 1L
1,245 SR
Queue Stats
0W - 2L
1,454 MMR
Solo
Skadi
Skadi
Bronze III
RaderLZ-
Skadi
Bronze III
Level 112
God Stats
0W - 1L
1,617 SR
Queue Stats
0W - 2L
1,462 MMR
Solo
Chronos
Chronos
Bronze III
StayStoner
Chronos
Bronze III
Level 104
God Stats
0W - 1L
1,247 SR
Queue Stats
1W - 2L
1,445 MMR
Solo
Hercules
Hercules
Bronze III
TurtleGod53
Hercules
Bronze III
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,431 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 0 / 12
10,807
569
13,892
7,451
4,026
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artio
DeezyD
Artio
17
3 / 0 / 10
11,091
584
15,171
20,065
19,349
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

15
6 / 1 / 10
10,075
530
11,652
14,393
15,513
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chiron
mofohamma
Chiron
17
4 / 4 / 6
10,572
556
14,209
19,787
7,929
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Da Ji
quansey
Da Ji
17
15 / 1 / 7
11,676
615
17,606
14,048
6,758
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bans
KaliArachneBakasura

VS

Bans
Guan YuLokiAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 3
8,189
431
2,449
14,968
17,726
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thanatos
Miselinko
Thanatos
15
5 / 9 / 0
9,499
500
13,146
21,345
12,127
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Skadi
RaderLZ-
Skadi
14
0 / 4 / 1
8,724
459
7,733
11,775
4,454
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Chronos
StayStoner
Chronos
16
0 / 7 / 0
9,692
510
5,176
22,847
8,413
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hercules
TurtleGod53
Hercules
14
1 / 6 / 0
8,945
471
14,643
24,928
20,930
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
10
30
Kills
6
6
Deaths
30
45
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
4
3
0.38
W
2
0
12
8
W
Artio
DeezyD
Artio
3
0
10
8
W
6
1
10
11
L
Thanatos
Miselinko
Thanatos
5
9
0
0.56
L
Skadi
RaderLZ-
Skadi
0
4
1
0.13
L
Chronos
StayStoner
Chronos
0
7
0
0
L
Hercules
TurtleGod53
Hercules
1
6
0
0.17
W
Chiron
mofohamma
Chiron
4
4
6
1.75
W
Da Ji
quansey
Da Ji
15
1
7
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,530
Damage
43,147
75,744
Taken
95,863
53,575
Mitigated
63,650
32,356
Healing
34,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,449
494
2,800
2,431
14,968
17,726
0
7,164
7,496
12,587
0
W
13,892
1,977
0
1,058
7,451
4,026
0
3,733
3,669
94,791
3,529
W
Artio
DeezyD
Artio
15,171
1,554
1,011
12,556
20,065
19,349
66
755
18,473
79,970
907
W
11,652
882
0
2,881
14,393
15,513
0
2,093
12,200
26,384
0
L
Thanatos
Miselinko
Thanatos
13,146
3,957
0
14,705
21,345
12,127
0
3,668
17,527
0
74,229
L
Skadi
RaderLZ-
Skadi
7,733
3,187
0
180
11,775
4,454
3,434
3,503
8,212
0
75,937
L
Chronos
StayStoner
Chronos
5,176
1,615
0
4,363
22,847
8,413
0
9,769
12,712
98,792
0
L
Hercules
TurtleGod53
Hercules
14,643
5,365
0
9,980
24,928
20,930
0
12,904
10,889
620
75,788
W
Chiron
mofohamma
Chiron
14,209
6,500
903
8,570
19,787
7,929
1,407
923
18,808
0
81,490
W
Da Ji
quansey
Da Ji
17,606
5,323
0
5,377
14,048
6,758
0
1,578
12,280
0
79,732

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,221
Gold Earned
45,049
546
Minions Killed
526
0
Camps Cleared
0
1,894,084
Distance Traveled
1,814,021
19
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
8,189
431
12
1
0
397,621
8
W
Merlin
10,807
569
150
8
0
360,021
2
W
Artio
11,091
584
157
8
0
355,649
2
W
Ares
10,075
530
16
1
0
413,059
6
L
Thanatos
9,499
500
93
5
0
395,888
0
L
Skadi
8,724
459
122
6
0
321,045
1
L
Chronos
9,692
510
173
9
0
354,378
1
L
Hercules
8,945
471
126
7
0
345,089
2
W
Chiron
10,572
556
137
7
0
326,990
0
W
Da Ji
11,676
615
86
5
0
438,365
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role