Player Matchup

King Arthur
King Arthur
BigBoyRem
King Arthur
Level 86
God Stats
12W - 12L
1,553 SR
Queue Stats
286W - 286L
1,510 Elo+
Party 3
Jing Wei
Jing Wei
DotheLokikoki
Jing Wei
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
263W - 249L
1,529 Elo+
Party 3
Merlin
Merlin
Kerplunkydunk
Merlin
Level 66
God Stats
15W - 14L
1,596 SR
Queue Stats
85W - 82L
1,545 Elo+
Party 1
Bastet
Bastet
Phys1x
Bastet
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,572 Elo+
Party 1
Maui
Maui
SnootDogg
Maui
Level 44
God Stats
34W - 24L
1,591 SR
Queue Stats
96W - 99L
1,486 Elo+
Party 3
Team Averages
Level 57
1,548 SR
1,528 Elo+

VS

Team Averages
Level 66
1,522 SR
1,602 Elo+
Da Ji
Da Ji
CaerPedryvan
Da Ji
Level 85
God Stats
20W - 13L
1,547 SR
Queue Stats
300W - 286L
1,537 Elo+
Party 2
Jormungandr
Jormungandr
Enkiduwu
Jormungandr
Level 51
God Stats
19W - 12L
1,543 SR
Queue Stats
89W - 64L
1,611 Elo+
Solo
Ishtar
Ishtar
Kelvan
Ishtar
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 55L
1,562 Elo+
Party 2
Chang'e
Chang'e
Reverze303
Chang'e
Level 89
God Stats
3W - 3L
1,518 SR
Queue Stats
76W - 80L
1,464 Elo+
Solo
Athena
Athena
killerltd
Athena
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,837 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BigBoyRem
King Arthur
9
0 / 5 / 0
4,954
450
4,803
10,639
5,360
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jing Wei
DotheLokikoki
Jing Wei
8
0 / 1 / 0
4,879
444
4,519
6,067
1,846
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
1 / 1 / 0
6,621
602
4,131
4,649
1,588
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bastet
Phys1x
Bastet
8
0 / 3 / 1
5,031
457
1,846
8,813
2,828
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Maui
7
0 / 3 / 0
4,884
444
1,946
8,891
5,798
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 0 / 1
7,126
648
5,234
7,029
2,643
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Jormungandr
Enkiduwu
Jormungandr
12
4 / 0 / 2
7,688
699
7,530
7,477
3,942
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ishtar
Kelvan
Ishtar
9
0 / 0 / 4
5,571
506
7,720
5,739
1,876
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
Reverze303
Chang'e
12
1 / 1 / 2
7,167
652
2,871
7,239
2,567
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Athena
killerltd
Athena
9
1 / 0 / 3
5,626
511
2,811
6,690
4,750
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
25
1
Kills
13
13
Deaths
1
1
Assists
12
Player
Kills
Deaths
Assists
KDA
L
King Arthur
BigBoyRem
King Arthur
0
5
0
0
W
7
0
1
7.5
L
Jing Wei
DotheLokikoki
Jing Wei
0
1
0
0
W
Jormungandr
Enkiduwu
Jormungandr
4
0
2
5
W
Ishtar
Kelvan
Ishtar
0
0
4
2
L
1
1
0
1
L
Bastet
Phys1x
Bastet
0
3
1
0.17
W
Chang'e
Reverze303
Chang'e
1
1
2
2
L
Maui
0
3
0
0
W
Athena
killerltd
Athena
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,245
Damage
26,166
39,059
Taken
34,174
17,420
Mitigated
15,778
11,116
Healing
15,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
BigBoyRem
King Arthur
4,803
291
0
1,420
10,639
5,360
0
7,517
3,122
0
35,531
W
5,234
1,611
0
4,374
7,029
2,643
0
804
6,225
0
43,935
L
Jing Wei
DotheLokikoki
Jing Wei
4,519
3,093
0
2,441
6,067
1,846
0
1,255
4,812
0
32,197
W
Jormungandr
Enkiduwu
Jormungandr
7,530
3,263
0
875
7,477
3,942
0
0
7,477
59,800
0
W
Ishtar
Kelvan
Ishtar
7,720
5,606
0
4,153
5,739
1,876
0
461
5,278
0
42,482
L
4,131
534
0
731
4,649
1,588
0
1,534
2,985
53,807
683
L
Bastet
Phys1x
Bastet
1,846
721
0
3,533
8,813
2,828
0
1,285
7,468
0
24,762
W
Chang'e
Reverze303
Chang'e
2,871
149
51
3,670
7,239
2,567
0
3,365
3,874
54,846
0
L
Maui
1,946
1,023
956
2,035
8,891
5,798
0
1,431
7,460
13,455
0
W
Athena
killerltd
Athena
2,811
1,219
0
2,269
6,690
4,750
0
1,447
5,243
12,173
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,369
Gold Earned
33,178
290
Minions Killed
377
0
Camps Cleared
0
1,095,009
Distance Traveled
1,057,198
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
4,954
450
63
6
0
217,261
0
W
Da Ji
7,126
648
73
7
0
251,271
0
L
Jing Wei
4,879
444
53
5
0
207,415
0
W
Jormungandr
7,688
699
103
9
0
202,147
0
W
Ishtar
5,571
506
72
7
0
178,902
0
L
Merlin
6,621
602
107
10
0
218,762
0
L
Bastet
5,031
457
48
4
0
251,265
0
W
Chang'e
7,167
652
113
10
0
211,328
0
L
Maui
4,884
444
19
2
0
200,306
0
W
Athena
5,626
511
16
1
0
213,550
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role