Player Matchup

Surtr
Surtr
 
Surtr
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Berserker_A_
Morgan Le Fay
Level 118
God Stats
0W - 1L
1,344 SR
Queue Stats
15W - 8L
1,598 Elo+
Solo
Nemesis
Nemesis
Ghostoastgaming
Nemesis
Level 85
God Stats
3W - 4L
1,476 SR
Queue Stats
349W - 343L
1,459 Elo+
Party 2
Skadi
Skadi
Ludovicus Calor
Skadi
Level 63
God Stats
2W - 2L
1,638 SR
Queue Stats
221W - 205L
1,450 Elo+
Party 2
Bacchus
Bacchus
Splitterschiss7
Bacchus
Level 160
God Stats
1W - 5L
1,555 SR
Queue Stats
977W - 934L
1,541 Elo+
Party 3
Team Averages
Level 116
1,503 SR
1,510 Elo+

VS

Team Averages
Level 141
1,492 SR
1,511 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
 
Bacchus
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
Blazer606
Surtr
Level 128
God Stats
2W - 3L
1,326 SR
Queue Stats
84W - 90L
1,484 Elo+
Party 1
Ishtar
Ishtar
Headsetgamer
Ishtar
Level 164
God Stats
20W - 23L
1,547 SR
Queue Stats
339W - 356L
1,499 Elo+
Party 1
Sol
Sol
zayl63
Sol
Level 158
God Stats
6W - 2L
1,588 SR
Queue Stats
248W - 119L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
12
1 / 2 / 0
6,846
571
10,332
14,361
9,494
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Morgan Le Fay
Berserker_A_
Morgan Le Fay
11
5 / 4 / 3
6,978
582
8,561
8,869
3,712
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
5 / 4 / 5
7,231
603
10,449
12,944
4,661
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

10
1 / 4 / 3
6,248
521
3,447
9,016
3,557
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 1 / 8
6,317
526
5,062
11,090
11,313
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
14
4 / 1 / 1
8,259
688
12,195
20,337
12,033
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bacchus
 
Bacchus
9
1 / 1 / 6
6,488
541
4,854
11,778
9,967
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Surtr
Blazer606
Surtr
11
4 / 4 / 7
7,284
607
8,050
12,460
5,691
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Ishtar
12
3 / 4 / 1
7,160
597
5,934
10,026
3,574
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sol
zayl63
Sol
13
3 / 2 / 1
7,723
644
8,425
6,856
2,935
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
31
12
Kills
15
15
Deaths
12
19
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
1
2
0
0.5
W
Ao Kuang
 
Ao Kuang
4
1
1
4.5
W
Bacchus
 
Bacchus
1
1
6
4
L
Morgan Le Fay
Berserker_A_
Morgan Le Fay
5
4
3
1.63
W
Surtr
Blazer606
Surtr
4
4
7
1.88
L
5
4
5
1.88
W
Ishtar
3
4
1
0.88
L
1
4
3
0.63
L
0
1
8
4
W
Sol
zayl63
Sol
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,851
Damage
39,458
56,280
Taken
61,457
32,737
Mitigated
34,200
14,829
Healing
32,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
10,332
4,352
0
6,995
14,361
9,494
3
9,348
5,013
420
57,062
W
Ao Kuang
 
Ao Kuang
12,195
3,092
0
16,535
20,337
12,033
0
991
19,346
75,285
0
W
Bacchus
 
Bacchus
4,854
1,019
1,592
3,837
11,778
9,967
0
3,041
8,737
11,556
0
L
Morgan Le Fay
Berserker_A_
Morgan Le Fay
8,561
809
0
1,109
8,869
3,712
136
2,305
6,564
48,324
0
W
Surtr
Blazer606
Surtr
8,050
3,457
0
5,619
12,460
5,691
6
3,904
8,556
1,104
33,456
L
10,449
4,869
0
1,989
12,944
4,661
0
3,007
9,937
0
44,845
W
Ishtar
5,934
2,642
0
2,444
10,026
3,574
785
4,142
5,884
0
49,841
L
3,447
1,037
0
720
9,016
3,557
350
6,552
2,464
0
37,250
L
5,062
944
1,998
2,018
11,090
11,313
0
4,088
7,002
18,748
0
W
Sol
zayl63
Sol
8,425
3,752
0
2,207
6,856
2,935
1,450
1,833
5,023
61,709
6,692

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,620
Gold Earned
36,914
334
Minions Killed
418
0
Camps Cleared
0
1,209,116
Distance Traveled
1,277,495
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
6,846
571
103
9
0
219,566
0
W
Ao Kuang
8,259
688
146
12
0
237,916
0
W
Bacchus
6,488
541
12
1
0
266,217
2
L
Morgan Le Fay
6,978
582
94
8
0
234,246
0
W
Surtr
7,284
607
44
4
0
290,046
0
L
Nemesis
7,231
603
58
5
0
280,599
0
W
Ishtar
7,160
597
102
9
0
247,025
0
L
Skadi
6,248
521
60
5
0
223,176
0
L
Bacchus
6,317
526
19
2
0
251,529
0
W
Sol
7,723
644
114
10
0
236,291
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role