Player Matchup

Nox
Nox
LaLaLaDiDi
Nox
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 5L
935 Elo+
Solo
Cu Chulainn
Cu Chulainn
Vaszabi
Cu Chulainn
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,356 Elo+
Party 1
Sol
Sol
tzoli3
Sol
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,579 Elo+
Party 1
Team Averages
Level 51
1,500 SR
1,290 Elo+

VS

Team Averages
Level 32
1,465 SR
1,350 Elo+
Ymir
Ymir
BX290
Ymir
Level 45
God Stats
2W - 2L
1,539 SR
Queue Stats
93W - 83L
1,503 Elo+
Solo
Janus
Janus
Eivlys
Janus
Level 47
God Stats
0W - 4L
1,358 SR
Queue Stats
6W - 9L
1,356 Elo+
Party 2
Izanami
Izanami
Roboucho
Izanami
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,191 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 2 / 7
11,474
765
8,263
7,706
3,661
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cu Chulainn
Vaszabi
Cu Chulainn
16
3 / 3 / 7
10,785
719
11,946
18,705
21,085
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sol
tzoli3
Sol
17
4 / 1 / 8
11,501
767
23,743
11,153
4,503
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
BX290
Ymir
14
0 / 4 / 4
9,926
662
7,043
20,407
25,668
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Janus
Eivlys
Janus
16
3 / 5 / 3
10,669
711
11,263
13,443
7,078
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
Roboucho
Izanami
15
3 / 5 / 3
10,182
679
9,143
14,360
6,707
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
16
14
Kills
6
6
Deaths
14
22
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ymir
BX290
Ymir
0
4
4
0.5
L
Janus
Eivlys
Janus
3
5
3
0.9
W
7
2
7
5.25
L
Izanami
Roboucho
Izanami
3
5
3
0.9
W
Cu Chulainn
Vaszabi
Cu Chulainn
3
3
7
2.17
W
Sol
tzoli3
Sol
4
1
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,952
Damage
27,449
37,564
Taken
48,210
29,249
Mitigated
39,453
9,212
Healing
4,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
BX290
Ymir
7,043
1,058
0
1,322
20,407
25,668
0
13,323
6,335
18,841
0
L
Janus
Eivlys
Janus
11,263
1,134
0
1,090
13,443
7,078
0
9,106
4,123
61,665
1,201
W
8,263
486
0
267
7,706
3,661
1,254
4,019
3,687
32,240
0
L
Izanami
Roboucho
Izanami
9,143
7,101
0
1,816
14,360
6,707
0
9,577
4,470
0
31,034
W
Cu Chulainn
Vaszabi
Cu Chulainn
11,946
1,495
0
2,988
18,705
21,085
268
8,870
9,835
0
36,801
W
Sol
tzoli3
Sol
23,743
7,275
0
5,957
11,153
4,503
1,463
5,123
6,030
67,654
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,760
Gold Earned
30,777
185
Minions Killed
177
0
Camps Cleared
0
774,495
Distance Traveled
756,655
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,926
662
25
2
0
252,059
0
L
Janus
10,669
711
101
7
0
257,686
0
W
Nox
11,474
765
62
4
0
252,043
0
L
Izanami
10,182
679
51
3
0
246,910
0
W
Cu Chulainn
10,785
719
26
2
0
247,349
2
W
Sol
11,501
767
97
6
0
275,103
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role