Player Matchup

Ratatoskr
Ratatoskr
CommanderRush
Ratatoskr
Level 48
God Stats
1W - 0L
1,278 SR
Queue Stats
15W - 11L
1,480 Elo+
Party 2
Cthulhu
Cthulhu
Crisper132
Cthulhu
Level 66
God Stats
6W - 5L
1,439 SR
Queue Stats
54W - 47L
1,519 Elo+
Solo
Izanami
Izanami
H34dSh00tz96
Izanami
Level 63
God Stats
1W - 0L
1,213 SR
Queue Stats
16W - 14L
1,458 Elo+
Party 2
Odin
Odin
Wataraii
Odin
Level 25
God Stats
3W - 3L
1,403 SR
Queue Stats
4W - 4L
1,415 Elo+
Party 1
Neith
Neith
lenewplayername
Neith
Level 47
God Stats
9W - 13L
1,415 SR
Queue Stats
40W - 52L
1,414 Elo+
Party 1
Team Averages
Level 50
1,350 SR
1,457 Elo+

VS

Team Averages
Level 66
1,524 SR
1,513 Elo+
Ravana
Ravana
BigBoyRem
Ravana
Level 86
God Stats
2W - 1L
1,674 SR
Queue Stats
286W - 286L
1,523 Elo+
Party 3
Cerberus
Cerberus
DotheLokikoki
Cerberus
Level 69
God Stats
4W - 4L
1,493 SR
Queue Stats
263W - 249L
1,542 Elo+
Party 3
Apollo
Apollo
Remiboi41
Apollo
Level 40
God Stats
2W - 5L
1,288 SR
Queue Stats
100W - 95L
1,528 Elo+
Party 3
He Bo
He Bo
Reverze303
He Bo
Level 89
God Stats
1W - 3L
1,554 SR
Queue Stats
76W - 80L
1,475 Elo+
Solo
Maui
Maui
SnootDogg
Maui
Level 44
God Stats
34W - 24L
1,612 SR
Queue Stats
96W - 99L
1,498 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
CommanderRush
Ratatoskr
13
3 / 2 / 2
7,557
540
5,880
9,222
3,253
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
Crisper132
Cthulhu
10
0 / 1 / 4
6,361
454
6,941
10,927
8,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Izanami
H34dSh00tz96
Izanami
12
3 / 4 / 2
7,299
521
7,956
9,934
3,601
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Odin
12
1 / 2 / 2
7,030
502
2,989
10,245
7,016
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
4 / 0 / 1
8,549
611
6,380
7,497
3,540
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
BigBoyRem
Ravana
13
4 / 0 / 3
7,900
564
6,633
4,886
2,903
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cerberus
DotheLokikoki
Cerberus
12
2 / 3 / 1
7,717
551
7,348
10,292
7,364
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Apollo
Remiboi41
Apollo
11
2 / 4 / 0
6,590
471
9,411
13,377
5,426
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

He Bo
14
0 / 2 / 1
8,209
586
4,376
8,812
3,252
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Maui
12
1 / 2 / 4
7,408
529
4,136
11,285
8,831
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
18
11
Kills
9
9
Deaths
11
11
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ravana
BigBoyRem
Ravana
4
0
3
5.5
W
Ratatoskr
CommanderRush
Ratatoskr
3
2
2
2
W
Cthulhu
Crisper132
Cthulhu
0
1
4
2
L
Cerberus
DotheLokikoki
Cerberus
2
3
1
0.83
W
Izanami
H34dSh00tz96
Izanami
3
4
2
1
L
Apollo
Remiboi41
Apollo
2
4
0
0.5
L
He Bo
0
2
1
0.25
L
Maui
1
2
4
1.5
W
Odin
1
2
2
1
W
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,146
Damage
31,904
47,825
Taken
48,652
26,073
Mitigated
27,776
14,175
Healing
13,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
BigBoyRem
Ravana
6,633
3,096
0
1,448
4,886
2,903
0
688
4,198
0
61,222
W
Ratatoskr
CommanderRush
Ratatoskr
5,880
1,891
0
500
9,222
3,253
0
1,961
7,165
0
53,429
W
Cthulhu
Crisper132
Cthulhu
6,941
1,227
612
3,742
10,927
8,663
112
2,606
8,271
16,883
0
L
Cerberus
DotheLokikoki
Cerberus
7,348
1,104
0
2,347
10,292
7,364
626
167
9,691
52,051
0
W
Izanami
H34dSh00tz96
Izanami
7,956
4,931
0
3,565
9,934
3,601
626
1,320
8,614
0
62,487
L
Apollo
Remiboi41
Apollo
9,411
6,721
0
4,682
13,377
5,426
0
3,543
9,834
0
54,313
L
He Bo
4,376
0
0
579
8,812
3,252
0
0
8,812
68,139
0
L
Maui
4,136
1,575
2,032
2,636
11,285
8,831
0
3,412
7,873
25,795
0
W
Odin
2,989
1,354
0
2,570
10,245
7,016
0
5,034
4,829
0
36,533
W
6,380
2,569
0
3,186
7,497
3,540
0
4,336
3,086
0
64,803

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,796
Gold Earned
37,824
419
Minions Killed
454
0
Camps Cleared
0
1,313,985
Distance Traveled
1,340,174
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
7,900
564
78
6
0
317,829
0
W
Ratatoskr
7,557
540
91
7
0
286,962
0
W
Cthulhu
6,361
454
14
1
0
240,701
2
L
Cerberus
7,717
551
134
10
0
261,320
0
W
Izanami
7,299
521
115
8
0
263,425
0
L
Apollo
6,590
471
66
5
0
228,965
1
L
He Bo
8,209
586
136
10
0
273,624
0
L
Maui
7,408
529
40
3
0
258,436
0
W
Odin
7,030
502
71
5
0
255,079
0
W
Neith
8,549
611
128
9
0
267,818
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role