Player Matchup

Danzaburou
Danzaburou
BangCarry
Danzaburou
Level 24
God Stats
1W - 0L
1,748 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Raijin
Raijin
Például
Raijin
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 10L
1,437 Elo+
Party 2
Zhong Kui
Zhong Kui
Ravaszdi
Zhong Kui
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 19L
1,632 Elo+
Party 2
Agni
Agni
Shandy13
Agni
Level 143
God Stats
2W - 1L
1,562 SR
Queue Stats
168W - 142L
1,642 Elo+
Party 1
The Morrigan
The Morrigan
TheAcidicDragon
The Morrigan
Level 164
God Stats
1W - 5L
1,088 SR
Queue Stats
155W - 133L
1,636 Elo+
Party 1
Team Averages
Level 111
1,479 SR
1,570 Elo+

VS

Team Averages
Level 150
1,441 SR
1,557 Elo+
Skadi
Skadi
 
Skadi
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
 
Charybdis
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
ANGERYBOY
Lancelot
Level 152
God Stats
0W - 1L
1,340 SR
Queue Stats
10W - 6L
1,654 Elo+
Solo
Hades
Hades
LordOfHobo
Hades
Level 147
God Stats
1W - 4L
1,320 SR
Queue Stats
462W - 496L
1,573 Elo+
Solo
Fafnir
Fafnir
sokolishe
Fafnir
Level 153
God Stats
2W - 3L
1,548 SR
Queue Stats
315W - 329L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BangCarry
Danzaburou
16
6 / 4 / 7
9,400
855
11,596
10,964
5,781
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Raijin
Például
Raijin
11
0 / 5 / 9
7,331
666
5,223
9,138
4,376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Zhong Kui
Ravaszdi
Zhong Kui
15
3 / 4 / 9
8,783
798
9,343
13,431
15,234
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Agni
17
2 / 2 / 8
9,494
863
12,088
8,899
4,719
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

The Morrigan
TheAcidicDragon
The Morrigan
16
4 / 1 / 10
9,441
858
7,273
9,164
10,121
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
17
4 / 2 / 10
9,065
824
9,019
8,299
4,184
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charybdis
 
Charybdis
17
3 / 3 / 12
8,740
795
12,546
10,557
5,572
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Lancelot
ANGERYBOY
Lancelot
15
6 / 6 / 6
8,714
792
14,481
13,347
8,829
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hades
7
1 / 2 / 5
6,498
591
2,113
3,452
3,950
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Fafnir
sokolishe
Fafnir
15
2 / 3 / 8
9,137
831
7,868
15,127
21,809
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
57
15
Kills
16
16
Deaths
16
43
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
4
2
10
4.5
L
Charybdis
 
Charybdis
3
3
12
3
L
Lancelot
ANGERYBOY
Lancelot
6
6
6
1.5
W
Danzaburou
BangCarry
Danzaburou
6
4
7
2.38
L
Hades
1
2
5
1.75
W
Raijin
Például
Raijin
0
5
9
0.9
W
Zhong Kui
Ravaszdi
Zhong Kui
3
4
9
1.88
W
Agni
2
2
8
3
W
The Morrigan
TheAcidicDragon
The Morrigan
4
1
10
9
L
Fafnir
sokolishe
Fafnir
2
3
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,523
Damage
46,027
51,596
Taken
50,782
40,231
Mitigated
44,344
13,715
Healing
18,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
9,019
4,096
2,117
3,376
8,299
4,184
333
6,240
2,059
0
24,593
L
Charybdis
 
Charybdis
12,546
3,596
1,161
3,035
10,557
5,572
111
7,154
3,403
0
32,293
L
Lancelot
ANGERYBOY
Lancelot
14,481
1,024
0
2,149
13,347
8,829
0
8,741
4,606
0
18,622
W
Danzaburou
BangCarry
Danzaburou
11,596
5,725
577
2,576
10,964
5,781
732
3,038
7,628
0
23,687
L
Hades
2,113
0
304
491
3,452
3,950
0
2,103
1,349
3,392
0
W
Raijin
Például
Raijin
5,223
334
77
417
9,138
4,376
334
1,672
7,374
8,077
1,771
W
Zhong Kui
Ravaszdi
Zhong Kui
9,343
1,971
567
2,444
13,431
15,234
358
2,957
10,336
18,069
0
W
Agni
12,088
830
977
1,661
8,899
4,719
500
1,620
7,053
31,843
0
W
The Morrigan
TheAcidicDragon
The Morrigan
7,273
1,574
2,511
1,908
9,164
10,121
363
694
8,331
10,918
0
L
Fafnir
sokolishe
Fafnir
7,868
2,569
644
5,150
15,127
21,809
25
8,987
6,140
20,290
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,449
Gold Earned
42,154
111
Minions Killed
128
0
Camps Cleared
0
934,066
Distance Traveled
866,188
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
9,065
824
40
4
0
220,219
0
L
Charybdis
8,740
795
61
6
0
186,877
0
L
Lancelot
8,714
792
8
1
0
212,521
0
W
Danzaburou
9,400
855
22
2
0
194,123
0
L
Hades
6,498
591
2
0
0
60,768
0
W
Raijin
7,331
666
14
1
0
186,755
0
W
Zhong Kui
8,783
798
26
2
0
181,396
0
W
Agni
9,494
863
43
4
0
196,679
0
W
The Morrigan
9,441
858
6
1
0
175,113
0
L
Fafnir
9,137
831
17
2
0
185,803
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role