Player Matchup

Arachne
Arachne
Drigix
Arachne
Level 87
God Stats
1W - 3L
1,456 SR
Queue Stats
23W - 21L
1,408 Elo+
Party 1
Pele
Pele
Sad_Unsainted
Pele
Level 126
God Stats
3W - 2L
1,648 SR
Queue Stats
164W - 144L
1,487 Elo+
Party 3
Danzaburou
Danzaburou
Thiibzer
Danzaburou
Level 88
God Stats
1W - 1L
1,477 SR
Queue Stats
32W - 42L
1,373 Elo+
Party 1
Bacchus
Bacchus
creepyutero
Bacchus
Level 105
God Stats
1W - 1L
1,508 SR
Queue Stats
43W - 41L
1,483 Elo+
Party 3
Nox
Nox
oCHRISv2
Nox
Level 143
God Stats
0W - 2L
1,267 SR
Queue Stats
26W - 39L
1,402 Elo+
Solo
Team Averages
Level 110
1,471 SR
1,431 Elo+

VS

Team Averages
Level 101
1,496 SR
1,401 Elo+
Ah Muzen Cab
Ah Muzen Cab
DaffyDuckamaru
Ah Muzen Cab
Level 122
God Stats
16W - 13L
1,502 SR
Queue Stats
197W - 223L
1,490 Elo+
Solo
Arachne
Arachne
Noizack
Arachne
Level 61
God Stats
19W - 16L
1,522 SR
Queue Stats
112W - 121L
1,387 Elo+
Solo
Merlin
Merlin
ev202020
Merlin
Level 122
God Stats
1W - 0L
1,455 SR
Queue Stats
10W - 10L
1,385 Elo+
Party 2
Surtr
Surtr
gorogoldhand
Surtr
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
167W - 207L
1,439 Elo+
Solo
Ymir
Ymir
zmpw123
Ymir
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,305 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Drigix
Arachne
11
1 / 2 / 1
6,614
472
5,967
9,781
3,686
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
1 / 1 / 0
7,852
561
8,694
9,888
4,593
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
Thiibzer
Danzaburou
8
0 / 4 / 0
5,460
390
3,823
10,380
3,458
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
creepyutero
Bacchus
10
1 / 1 / 0
6,497
464
3,904
9,902
11,568
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
0 / 2 / 1
6,027
431
2,656
5,574
2,408
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
DaffyDuckamaru
Ah Muzen Cab
13
4 / 0 / 2
7,866
562
10,546
11,502
4,730
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Arachne
Noizack
Arachne
12
2 / 1 / 3
7,572
541
2,461
9,725
3,616
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Merlin
ev202020
Merlin
14
2 / 0 / 3
8,451
604
8,055
5,623
2,720
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

13
2 / 1 / 2
7,561
540
7,173
14,732
8,180
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ymir
zmpw123
Ymir
11
0 / 1 / 0
6,647
475
1,857
7,734
5,879
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
20
3
Kills
10
10
Deaths
3
2
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
DaffyDuckamaru
Ah Muzen Cab
4
0
2
5
L
Arachne
Drigix
Arachne
1
2
1
0.75
W
Arachne
Noizack
Arachne
2
1
3
3.5
L
1
1
0
1
L
Danzaburou
Thiibzer
Danzaburou
0
4
0
0
L
Bacchus
creepyutero
Bacchus
1
1
0
1
W
Merlin
ev202020
Merlin
2
0
3
3.5
W
2
1
2
3
L
0
2
1
0.25
W
Ymir
zmpw123
Ymir
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,044
Damage
30,092
45,525
Taken
49,316
25,713
Mitigated
25,125
10,947
Healing
23,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
DaffyDuckamaru
Ah Muzen Cab
10,546
6,068
0
8,269
11,502
4,730
814
592
10,910
0
72,155
L
Arachne
Drigix
Arachne
5,967
5,054
0
1,045
9,781
3,686
0
1,868
7,913
0
53,573
W
Arachne
Noizack
Arachne
2,461
1,225
0
2,625
9,725
3,616
110
192
9,533
0
54,552
L
8,694
2,028
0
4,475
9,888
4,593
0
500
9,388
0
80,105
L
Danzaburou
Thiibzer
Danzaburou
3,823
1,591
152
2,229
10,380
3,458
0
1,870
8,510
0
26,404
L
Bacchus
creepyutero
Bacchus
3,904
389
0
2,543
9,902
11,568
0
3,000
6,902
18,678
0
W
Merlin
ev202020
Merlin
8,055
636
0
2,895
5,623
2,720
418
2,944
2,679
77,946
0
W
7,173
2,890
0
5,622
14,732
8,180
71
1,218
13,421
1,859
55,164
L
2,656
69
70
433
5,574
2,408
0
2,979
2,595
41,886
0
W
Ymir
zmpw123
Ymir
1,857
201
2,277
1,643
7,734
5,879
58
1,614
6,120
13,984
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,450
Gold Earned
38,097
351
Minions Killed
455
0
Camps Cleared
0
1,346,401
Distance Traveled
1,352,967
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
7,866
562
110
8
0
252,778
0
L
Arachne
6,614
472
81
6
0
314,873
0
W
Arachne
7,572
541
88
6
0
326,229
0
L
Pele
7,852
561
154
11
0
276,427
4
L
Danzaburou
5,460
390
33
2
0
217,931
0
L
Bacchus
6,497
464
14
1
0
276,369
0
W
Merlin
8,451
604
133
10
0
243,196
2
W
Surtr
7,561
540
106
8
0
245,123
0
L
Nox
6,027
431
69
5
0
260,801
3
W
Ymir
6,647
475
18
1
0
285,641
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role