Player Matchup

Sol
Sol
 
Sol
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
DynamicNIPS
Cerberus
Level 127
God Stats
5W - 2L
1,575 SR
Queue Stats
162W - 170L
1,481 Elo+
Solo
Ymir
Ymir
Fallen Sirens
Ymir
Level 127
God Stats
2W - 1L
1,486 SR
Queue Stats
39W - 42L
1,450 Elo+
Solo
Ne Zha
Ne Zha
TeamJesus
Ne Zha
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
210W - 205L
1,461 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
paazify
Morgan Le Fay
Level 157
God Stats
4W - 2L
1,570 SR
Queue Stats
211W - 197L
1,527 Elo+
Party 1
Team Averages
Level 129
1,526 SR
1,484 Elo+

VS

Team Averages
Level 137
1,371 SR
1,525 Elo+
Mulan
Mulan
ASAP-YODA-
Mulan
Level 126
God Stats
2W - 2L
1,364 SR
Queue Stats
82W - 72L
1,472 Elo+
Party 2
Heimdallr
Heimdallr
CloudLo
Heimdallr
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,496 Elo+
Solo
Camazotz
Camazotz
MrPaxton__
Camazotz
Level 150
God Stats
0W - 1L
1,339 SR
Queue Stats
152W - 140L
1,505 Elo+
Party 2
Fenrir
Fenrir
honey-bee-mine
Fenrir
Level 148
God Stats
1W - 3L
1,359 SR
Queue Stats
155W - 149L
1,461 Elo+
Party 2
Sun Wukong
Sun Wukong
uNPackerfan
Sun Wukong
Level 153
God Stats
0W - 1L
1,295 SR
Queue Stats
7W - 4L
1,693 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
16
9 / 3 / 15
10,436
870
20,134
11,726
5,921
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
DynamicNIPS
Cerberus
16
3 / 4 / 20
10,167
847
7,809
15,398
21,022
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

15
4 / 2 / 18
9,949
829
10,961
16,563
26,676
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ne Zha
TeamJesus
Ne Zha
16
5 / 2 / 15
9,614
801
8,828
11,050
11,916
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

Morgan Le Fay
paazify
Morgan Le Fay
18
9 / 2 / 13
10,838
903
24,537
10,729
11,721
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
14
1 / 7 / 8
7,941
662
6,317
17,249
16,322
Dawnbringer

Dawnbringer

+40
Physical Power
+150
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 6s. This effect can only occur once every 30s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Heimdallr
CloudLo
Heimdallr
16
5 / 5 / 4
9,903
825
15,284
13,652
6,607
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Camazotz
MrPaxton__
Camazotz
13
2 / 8 / 9
8,639
720
8,447
19,449
10,710
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+35
Physical Power
+10
Physical Penetration
+7%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dawnbringer

Dawnbringer

+40
Physical Power
+150
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 6s. This effect can only occur once every 30s.

12
1 / 5 / 7
7,623
635
4,420
13,151
10,577
Dawnbringer

Dawnbringer

+40
Physical Power
+150
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 6s. This effect can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Sun Wukong
uNPackerfan
Sun Wukong
15
4 / 5 / 7
8,939
745
13,425
19,881
13,572
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
48
30
Kills
13
13
Deaths
30
81
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
9
3
15
5.5
L
Mulan
1
7
8
0.71
L
Heimdallr
CloudLo
Heimdallr
5
5
4
1.4
W
Cerberus
DynamicNIPS
Cerberus
3
4
20
3.25
W
4
2
18
6.5
L
Camazotz
MrPaxton__
Camazotz
2
8
9
0.81
W
Ne Zha
TeamJesus
Ne Zha
5
2
15
6.25
L
1
5
7
0.9
W
Morgan Le Fay
paazify
Morgan Le Fay
9
2
13
7.75
L
Sun Wukong
uNPackerfan
Sun Wukong
4
5
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,269
Damage
47,893
65,466
Taken
83,382
77,256
Mitigated
57,788
19,899
Healing
20,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
20,134
4,444
1,096
3,674
11,726
5,921
3,194
0
11,726
31,985
0
L
Mulan
6,317
460
102
760
17,249
16,322
117
13,059
4,190
0
12,025
L
Heimdallr
CloudLo
Heimdallr
15,284
5,611
805
3,699
13,652
6,607
833
9,703
3,949
0
29,117
W
Cerberus
DynamicNIPS
Cerberus
7,809
512
2,102
3,647
15,398
21,022
772
33
15,365
20,459
0
W
10,961
1,992
1,547
3,243
16,563
26,676
502
98
16,465
17,470
426
L
Camazotz
MrPaxton__
Camazotz
8,447
1,413
857
3,427
19,449
10,710
276
13,119
6,330
0
17,109
W
Ne Zha
TeamJesus
Ne Zha
8,828
2,839
0
802
11,050
11,916
1,856
107
10,943
0
19,650
L
4,420
667
2,102
2,447
13,151
10,577
287
9,609
3,542
558
7,171
W
Morgan Le Fay
paazify
Morgan Le Fay
24,537
3,201
1,445
2,343
10,729
11,721
1,318
68
10,661
41,100
3,084
L
Sun Wukong
uNPackerfan
Sun Wukong
13,425
2,254
963
5,123
19,881
13,572
0
14,866
5,015
0
24,557

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,004
Gold Earned
43,045
135
Minions Killed
92
0
Camps Cleared
0
1,159,873
Distance Traveled
955,377
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,436
870
26
2
0
243,215
0
L
Mulan
7,941
662
7
1
0
158,232
0
L
Heimdallr
9,903
825
30
3
0
197,999
0
W
Cerberus
10,167
847
36
3
0
271,146
0
W
Ymir
9,949
829
5
0
0
198,988
0
L
Camazotz
8,639
720
23
2
0
174,386
0
W
Ne Zha
9,614
801
18
2
0
234,255
0
L
Fenrir
7,623
635
5
0
0
216,434
0
W
Morgan Le Fay
10,838
903
50
4
0
212,269
0
L
Sun Wukong
8,939
745
27
2
0
208,326
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role